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Everything posted by Helmsly
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3DS and Wii U eShop purchases to end March 2023
Helmsly replied to Helmsly's topic in Nintendo Gaming
Even Sakurai seems concerned that some of these games are likely going to be gone forever -
I bet there are quite a few undiscovered. Funny enough there were a couple of other easter eggs from the first punch out game that were found out only a few years ago: https://www.engadget.com/2016-04-11-punch-out-easter-egg-found-29-years-later.html
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Did anyone watch it? It just finished:
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You have to hold Y+R on the second controller and then press A or Start on controller 1. The only reason I can think this wasn’t found after all this time is because no one would have bothered to see if a second controller did anything in a single player game… but even then, people data-mine Roms for old games all the time, especially Nintendo games, so it’s still surprising to me that is was only found now. It’s fantastic it’s been found though.
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I’ve never actually played anything through online on NSO before but I always assumed that was how it worked. Also yeah, it’s not balanced at all lol Yeah me too, it’s awesome. I’m surprised this was only found now though considering how easy it is to do.
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How about this, after 28 years it turns out there is a hidden 2-player mode in Super Punch-out: I just tried it and works on NSO (no reason why it shouldn't have but I figured I'd test it anyway). I don't know if you can make it work online though.
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I love the music in Sydney Sprint
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The new tracks are up
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They really were playing the long game with this tweet
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Teenage Mutant Ninja Turtles: The Cowabunga Collection
Helmsly replied to Helmsly's topic in Nintendo Gaming
I'd probably keep that stuff switched on since that is how I remember playing it, but I like the option is there -
Teenage Mutant Ninja Turtles: The Cowabunga Collection
Helmsly replied to Helmsly's topic in Nintendo Gaming
Just a random thing, but I remember back when the SNES version of TMNT Tournament Fighters was due to be released, I was reading through reviews in magazines at the time and a screenshot showed one of the characters getting smashed through the left side of Rat King's stage: When I got the game, i couldn't get that to work so I just assumed it was something that had been cut from the final release. I only found out a few years ago that for whatever reason, you can still do this on the Japanese version. There were a few other minor differences, which is called TMNT Mutant Warriors over there. The voices are different as well as some of the character portraits on the selection screen. But the main difference are to do with Aska: <NA/EU version <Japanese -
Teenage Mutant Ninja Turtles: The Cowabunga Collection
Helmsly replied to Helmsly's topic in Nintendo Gaming
yeah, the guy mentioned that you could not play as the bosses in the original mega drive (he says Genesis) versions but you can in this. I'm pretty sure he isn't talking about the Snes version as I owned that game and I remember you could enter a code to play as The Rat King and Karai. -
Same reason I never got myself one for Christmas, but I want to get it before it goes, like the Firehouse
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Teenage Mutant Ninja Turtles: The Cowabunga Collection
Helmsly replied to Helmsly's topic in Nintendo Gaming
I've been watching a few demonstrations of this game on YouTube and Twitch, as it was being shown off at San Diego Comic Con and it really looks like Konami put a lot of care into this title. You can switch each game between Japanese and American versions. There's a rewind feature which is a big help for TMNT NES. There is an enhanced menu for each game which lets you turn on any cheats that were originally in those games (basically saving you the bother of having to input button codes). You can also turn off stuff like sprite flicker and slowdown so you can either play as these games as they originally where or an enhanced version. There is a 'watch mode' where the game is played for you an you can take over control at any point. The mega drive version of Tournament fighters lets you play as the boss characters which is something that was not in the original. Each game has an interactive strategy guide which is designed to look like the old Nintendo Power guides. It lets you replay sections of the game to practice. There's a museum with covers, box art, art, original PR releases, soundtracks for all the games and design documents. -
Which one did you get? the large one from GB Afterlife or the smaller one from a few years ago? I have the small one of of the two and hope to get the Afterlife model soon. I just don't have anywhere to display it at the moment lol
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Free update coming:
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There's a little video showing the figure off, they've made Bowser pose-able/movable, can interact with Lego Mario and he can shoot out a little fireball: https://twitter.com/LEGO_Group/status/1545040775968440320?s=20&t=EqW9dB-ud_UKLxVcu0hlCw
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TMNT: Shredder's Revenge (Switch, PS4, Xbox, PC)
Helmsly replied to Hero-of-Time's topic in Nintendo Gaming
Yeah, once I’d completed story mode I figured I’d be done with the game since there isn’t much to do outside of that but I found myself dipping into random online games with strangers for about six hours over the course of yesterday. Ive gotten Leonardo and Casey Jones to level 10 and all the others characters are around level 5, so I’ll aim to level everyone to max today. Other then that, collectibles, challenges and achievements are all mostly done. I’d like the developers add a little more to this game because I enjoy playing it so much. Perhaps a boss rush mode, new characters etc