
daftada
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Everything posted by daftada
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Hope they have a more fleshed-out Combat Training.
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Has Koji Kondo retired? Bar a couple of tracks on the Mario Galaxies I don't remember seeing his name on any recent big Ninty titles.
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Why "everyone" should port to the Wii U
daftada replied to DiemetriX's topic in General Gaming Discussion
Just realised I didn't factor in licensing fees into my estimates which are £5-8 per unit. The £11-15 a publisher makes might also need to be split with the developer (depending on their contract) so a Publisher may only end up with a fiver from a £50 game. So they'd to sell at least 200k units to break even on a port, and a hell of a lot more on a Wii U exclusive. -
It all seemed to pick up a bit at the 'halfway' point, or what I thought was halfway anyway. But yeah, the pacing has been pretty poor throughout. I don't remember Symphonia or Vesperia having the same issue, but I absolutely loved those two so mayve I just didn't notice. Abyss is my least favourite Tales so far (only played ToS 1&2, ToV, ToE) - unforgettable characters, especially outside the main party, dull locations (too many browns and greys), an over-complicated plot, terrible pacing, and no sign of the master chef chap I'll soldier on regardless though!
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I've just finished act 2 with about 55 hours on the clock and boy did those last few hours drag on. I'm finding it a bit of a chore now but I don't want to give up. How long is the third act?
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I named Barrett Mr T on my latest playthrough, makes his dialogue sooo much funnier!
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The original Yoshi's Island is one of my favourite games ever. The incredible presentation, clever level design, constant sense of challenge and achievement, and a seemingly never-ending stream of amazing gameplay ideas mean, for me, it still stands up to modern games. The bosses are also among my all-time faves - how many games have had such ingenious examples for bosses as the likes of Sluggy the Unshaven, Tap-Tap the red-nose (or red-nose the tap-tap, I can never remember his name!), Raphael the Raven, and the two Baby Bowser fights. Only Super Metroid and Donkey Kong Country 3 got close the YI's ensemble of bosses. Sadly, I had to sell my mint copy of the rare Player's Guide special edition a few years ago (along with nearly my entire gaming collection) when I was completely broke. I've got a Japanese copy sitting next to me, but it's not quite as awesome as my original (even if the box art is funkier). I bought the GBA one, and have been replaying the ambassador download but it's not quite the same. I think something has been lost in translation in the switch to the smaller GBA screen. I wish Nintendo released the SNES original on the VC so people could savour it on a bigger screen with less cramped controls.
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Why "everyone" should port to the Wii U
daftada replied to DiemetriX's topic in General Gaming Discussion
I thought £24 was the average trade price for retailers? After production and distribution fees are taken out they'd be left with a little under £20. But yeah, they wouldn't need to sell many copies to make a straight port worthwhile. Adding Wii U specific content would add maybe £100k on top? So still not a huge risk. It all depends on how many gamers make the Wii U their no.1 core gaming machine. Assassins Creed 3 and Colonial Marines are going to bevwatched closely by publishers I'm sure. (so get you preorders in NOW! ) -
I'd LOVE a Wii U remake with HD Galaxy-style graphics.
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Are there any N-E meets planned this year?
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The story doesn't support a sequel, but I hope they can resuse the battle mechanics in another game. It's easily the best RPG fighting system I've ever played.
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Anyone know who is making Quiz Party? I've done some digging but drawn a blank so far. As far as I can recall this is the first game NoE has ever commissioned by itself, could be a landmark moment, even if it does turn out to be a forgetable game.
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I might give the download option a go, what's the biggest SD card the 3DS can handle?
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@Fierce_LiNk (and anyone else interested in digging up some hidden gems) I'd recommend checking out both Ghost Recon and Rythym Thief. Ghost Recon is a great strategy game from Julian Gollop, creator of X-Com. I've ploughed 50 hours into it and enjoyed every minute. There's lots of depth to the combat and tonnes of content. Rythym Thief is INCREDIBLY good fun and a perfect handheld title to play in short bursts. I played the demo and was instantly hooked - i've never been a big fan of the rythym genre but this just clicked for me. Both are pretty cheap on Zavvi and Play right now!
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That website's probably for Tekken X Street Fighter!
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From Maybe we'll soon find out what AlphaDream are up to while Intelligent Systems hog the handheld Mario role-playing glory!
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Not on those tables, but twice today on Iron Man a ball has suddenly jumped under a flipper when I've hit it...
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Ah, I never completed Risky's Revenge. Got stuck on that timed dungeon run halfway through it!
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Wasn't Shantae on DSi supposed to be a trilogy? Maybe that's what he meant by a 'down note'.
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Considering how Game etc. try and force you to buy everything from insurance to screen wipes when you buy a new console I'm sure there won't be many people that leave the store without a charger. Personally I'm happy to just have the unit, I have four chargers already no need for another one.
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I'm sure NAMCO are involved to help with the graphical assets and to lend support in building a solid online infrastructure. Aside from some balancing issues I don't think the core Smash Bros gameplay needs too much changed. I'd like Sakurai to make these open to updates. Imagine getting a new character/stage/trophy when you buy a new game? When I heard some of the Tales team were involved I did start to hope we might get some kind of RPG adventure in place of the SSE (and of course it paves the way for Lloyd & Kratos to make an appearance!).
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I've updated the list with some of the info from this morning's Nintendo Direct. Interesting to see Namco joining Project Sora on Smash Bros