I need to try and find the interview but I remember a conversation a while ago from Telltale about the Walking Dead and how difficult it was to make all these choices matter in the wider world and how in the end, even though there were differences the endings kind of all shifted back to the one place, just like ME3. Hopefully it'll be something that can be worked on as the consoles and PCs progress as I agree, changes that really matter in the world would be great, especially in a Universe like the one Bioware built for ME which is so rich.