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Everything posted by Julius
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PlayStation Classic Announced (3rd Dec 2018)
Julius replied to Hero-of-Time's topic in Other Consoles
I mean, to be fair, Symphony of the Night was released alongside Rondo of Blood as part of Castlevania Requiem just last month on PS4, so it should be part of your list of remakes/remasters, but I know what you were getting at -
So, all 26 episodes of the original 1995 Neon Genesis Evangelion series and two films, The End of Evangelion and Evangelion: Death (True)2, are coming to Netflix in spring of next year!
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Red Dead Redemption 2 (PS4/Xbox One - 26 October 2018)
Julius replied to Sheikah's topic in Other Consoles
Concerning Red Dead Online: -
Huh. Maybe something soon?
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I think it’s clear that Nintendo wants all eyes on Smash until the game launches, and rightly so, so it wouldn’t surprise me if we didn’t get one until after the game launches. At the same time, I expect that we’ll be getting something at The Game Awards the day before on the 6th (if anything, most likely Metroid Prime 4 - and the Prime Trilogy? - or Bayonetta 3), and it would be a strange move to have a Direct between the TGAs and Christmas (because you run into the same potential reason to avoid a Direct: they want consumers focused on what is available for Christmas). I’ll be happy if I’m wrong and we do get a Direct by the end of the week, but I don’t think it makes much business sense for them to come out with a Direct. Now, with that being said, Nintendo are the kings of the unexpected, so...
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From Techspot’s recent article summarising the events of CDPR’s most recent conference call, in which it was confirmed that there was indeed truth to the rumours going around about the game’s entire campaign being playable — and it remains in the polishing stage for now: So, a 2019 release of Cyberpunk 2077 still remains a distinct possibility at this point, but I could certainly see CDPR polishing the game until the launch of the next generation of consoles — if they really are serious about chasing down Rockstar’s numbers in the sales charts, that would seemingly be the best time to launch.
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Just a heads-up: apparently cutscenes for World of Light are starting to show up on YouTube, with their typical spoiler-filled titles and thumbnails, as the release date has reportedly been broken by a number of retails (reportedly some stores in Mexico). So, if you care at all about spoilers for World of Light (which I think many here will), be careful on YouTube and social media. Go on media blackout if that’s your thing. Put up your Google filters. I’d have to imagine that Sakurai is not happy at all right now, if there is truth to this. The Brawl cutscenes being leaked ahead of the game’s release is one of the (probably many) reasons why Smash 4 didn’t have a similar story-focused mode. It’s a real shame that people go out of their way to spoil things for other like this — yes, it’s only a game/piece of media, but people should always have the choice of how they want to first experience these things.
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“Parasite Eve” has been trademarked by Square Enix in Europe. As far as I can tell, and I’ve tried to check this, the original game hasn’t been released in Europe previously, so I think this trademark lends some credence to a port/remake of the game coming soon — there’s no prior trademark for the games in Europe, so it doesn’t seem to be a trademark renewal. I’ve heard and read a lot of good things about the Parasite Eve games, and would love to check them out, so hopefully there’s something to this perhaps at The Game Awards?
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Wasn’t exactly sure where to put this, so I guess I’ll put it here? Imran Kahn, editor over at Game Informer, revealed the following in Game Informer’s most recent GI Show podcast. His statements follow talk about a Zelda-themed Switch and the show’s host, Ben Hanson, speculating on the next Zelda game being a co-op game by the Triforce Heroes team. Here’s a timestamped video of the podcast (which I would highly recommend checking out — I only subscribe and listen to the Easy Allies Podcast and the GI Show when it comes to gaming podcasts every week, and it’s got a good balance of professionalism and fun): So...next Zelda in 2019, probably? I don’t think it comes as too much of a surprise, but still, it’s good to start hearing and seeing the nuggets out there.
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It seems like PSX 2017’s sofa talks might have actually hinted at the possibility of this happening. Here’s how Shawn Layden responded to Greg Miller’s question about E3 2017 being open to the public: It just seems like there were simply far too many reasons for them to want out of E3 2019: overcrowding on the floor and in the conference; potentially not having much left to reveal as far as PS4 titles go (and supposedly having PS5 titles kept under wrap); the potential of a PS5 blowout being overshadowed here, etc. Plus, many of Sony’s first party titles (i.e. the remaining big PS4 titles) are seemingly quite heavy on the store front, which probably wouldn’t lend themselves to E3 demos. Gutting as it is that they won’t be at E3, I can only think that this will be a smart move for them. The only way that it potentially backfired would be to have Xbox reveal their next console/platform at E3 of next year to a lot of buzz, but even then, with the size of the PS4 install base, I think that would be salvageable.
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No surprises to be seen here... It is official: Super Smash Bros. Ultimate is the best pre-selling entry in the Super Smash Bros. franchise, and is more notably the best pre-selling Switch title to date.
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Saw those videos the other day, the contrast between the LGP and LGE reviews are too accurate when it comes to outlet reviews for the franchise
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Definitely, though I do have to wonder if it will have any impact on the marketing campaign for next year’s Pokémon game. I could see them pushing the reveal of the games into the second quarter at the earliest, for instance, just to ensure that LGPE sell as well as they can do and neither games have their sales noticeable cannibalised (then again, these games are likely going to be different enough that that shouldn’t be too much of a problem).
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Yeah, something crazy like a 10% increase, I think I remember reading somewhere. And that’s before a lot of the seasonal sales (in Japan and elsewhere) have come into full effect. Ah, I thought so, but didn’t want to misinform anyone, so thanks
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Just clarify, I’m pretty sure that it was Creatures that worked on producing the 3D models, not Game Freak, though of course there were more than likely conversations had with them. I think they (the models) were first worked on for Pokédex 3D/Pro? So they’ve been around for a good while (since 2011/2012). The same models were used in GO, too, with the only real differences being shaders and textures, if I recall.
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I don’t think that it’s much of a question, to be honest (and that’s not to take anything away from Let’s Go). Next year the Switch will have a higher install base, the opening pair of games of a generation are generally the best-selling, etc. They will be the first core series Pokémon games on a home console (the phrasing has been strange from the beginning when it comes to this from TPC, but I think the intent is clear), and many are expecting to see some of the biggest changes to the core series games in these games — and/or for it to further implement some of the more positively received additions in Let’s Go. What’s more, next year’s games — assuming that they continue with their November release pattern, generally at the end of the third week — will be the first original games that the main series has seen in three years. Also, as @Glen-i mentioned, the game sold poorly by Pokémon standards in Japan — I can’t remember if the roughly 650,000 units sold was a figure for the first weekend or first week, but for reference, recent opening games for new generations of Pokémon have had first weekend numbers of around two million units sold in Japan. @Glen-i, I’d have to imagine that the capture mechanics as they are just don’t suit the handheld experience preferred in Japan, because it does seem like it would be rather intrusive when compared to other portable games when in a public setting.
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The Pokémon Company has revealed that Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! have sold over three million units in their first weeks of sales, giving the games the highest first week sales of any Switch game. A record which will more than likely last all of the next two weeks, but still Those are some very, very impressive numbers, given the current size of the Switch install base and the fact that this is something of an experimental remake/GO hybrid on TPC’s part. It’s very hard to imagine how well next year’s Pokémon games will sell, but I think the short end of it is “very well”
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General Gaming Sales/Charts Discussion
Julius replied to Hero-of-Time's topic in General Gaming Discussion
I’m actually thinking of picking up God of War myself later this week — the price it’s at right now just seems too good to let pass, and it could be a while before it drops this low again. I’ve seen Spider-Man available for below £30 for the first time too; the complete edition of Horizon Zero Dawn is down to around £20; and plenty of other critically appraised games, such as Shadow of the Colossus, Nier: Automata, etc., can be had for around £15. It’s undoubtedly a great time of year to be a gamer -
Better late than never, I guess...
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Very interesting interview with Sakurai-san over on Game Informer, during which he talks about Piranha Plant, Spirits, and 20 years of Smash Bros. I found this particularly crushing to read, though; it’s obvious some will be disappointed (and probably be very vocal about it) in some way with regards to the final roster, but all the same, it just doesn’t seem right: