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Sméagol

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Everything posted by Sméagol

  1. (Can't believe you remembered! Haha)
  2. Alright guys, I give up. Yes I'm neutral. Yes, I'm after the keys. Yes, I targeted Fierce_Link last night, in the hope of finally getting one of the keys I was after, since his is the only one of which I know of, and I don't have a clue where to begin otherwise. The introduction in my PM says I'm a rogue hailing from France, wanting to revenge my uncle, however, when arriving here on the island, I was stopped by a mysterious gentleman, who said that if I wanted to redeem my uncle, I should go after the person really responsible for my uncle's death: not Queen Olivia, but the man who hired him in the first place: Angus MacNeil. So I was tasked of sabotaging his plans by collecting the keys that gave acces to Queen Olivia's quarters, and destroy them if I find them all, setting them back immensely. So there you have it, that's my win condition. It doesn't quite state what happens when I do collect the keys, but to me it strongly suggest the game continues. This ambiguity led to my initial speculation / major blunder in the first place, of which I've never fully recovered. I kept a low profile after that to prevent me from being a target to either side, the goal just staying alive at that point, but even after I started going after my win condition again, each and any attempts failed. At this rate, I don't see having any chance of winning anymore, it's day 12, and I expect town to win in a few turns, or perhaps the mafia steals the win, I dunno, but it won't matter to me. So that's it. I'm not standing in the way of either side winning, and it doesn't matter to me if I lose now or if I lose at the end of the game. I apologize to Jonnas, my blunder probably kept me from being really involved of the game and making it more exciting, but alas. I expect to be lynched when I return tonight, at which point I don't have to worry about this game anymore, and I can fully point my attention towards other stuff. For what it's worth, I hope you townies get the last remaining mafia(s). Goodbye gentlemen.
  3. Yes, I call them idiots (but I really should start making my own hats / maps though). The difference is subscription vs micro-payments. You buy a hat, you're done. I think if Valve made a subsciption-based service, where you get every new hat for free.. Hmm. You know what, I think we're creating a monster here.
  4. Also, I'm confident it'll flop. Nobody will pay a subscription for "simply" multiplayer. Especially not if it's peer-to-peer based. It's different with MMORPG's because of the nature of the game.. They actually rely heavily on servers. In FPS games, they simply serve as match-making services, and perhaps stat-tracking. A good example is the flopped ABP game. It had 100 people on one instance, but the action wasn't much different from other shooter games (except being third person). So 2 scenarios, depending on how stripped down the free multiplayer will be: - free multiplayer is comparable to previous multiplayer components: Service will be a flop because most will be content simply having multiplayer. Price is too high for most likely anything the service will offer. Especially, if they continue to offer mappacks as stand-alone dlc. Anyone who simply wants the mappacks will just opt for the single payment option. - free multiplayer is seriously stripped down: Service will be more succesful than first option, but not enough to justify the cost. Unlike the first option, this will seriously hurt their sales, and cause a serious, substantial backlash from the community, unlike the "complaints about MW2", which didn't actually hurt sales in any significant way. This isn't WoW. People will not pay (a i[]whole[/i] lot extra) for simply the multiplayer component to an action game. If the multiplayer is stripped down, the game as a standalone will miss the most essential feature that would attract its target audience. Expect competition to react to this.
  5. Fact is, nobody knows what it's going to look like, we'll see when it's released. If I can play multiplayer like I've done with MW2 (predominantly HC mosh pit), then I'll be content. If this is not the case, I'll seriously reconsider buying the game.
  6. Although the thought of where this may lead to has me worrying, I'm not worried yet. It depends on how "dumbed-down" the free multiplayer is. Basically, as it is described now, I see this as an evolution of their dlc, turning it into a subscription-based service by adding extra stat-tracking and whatnot to the already overpriced dlc. I didn't buy the dlc for MW2, I won't subscribe to this. I liked MW2, played the multiplayer a lot. But they need to tread carefully now. As it stands, I'll buy MW3, but if I find the free multiplayer lacking, they Activision will lose one of their customers who still actually liked their games.
  7. I came across not too long ago. Yoy may be interested, but it's Lightworks specific. I guess, if you can take anything from this, is to add a jog / shuttle combo to your.. Contraption ().
  8. I guess not. This is a boxed version of your CPU: http://www.scan.co.uk/products/intel-core-i5-2500k-unlocked-1155-sdy-bridge-quadcore-33ghz-gpu-850mhz-95w-retail-plusfree-game And you can take your pick from these socket 1155 motherboards: http://www.ebuyer.com/search?page=1&store=2&cat=14&filtersubcat=3317
  9. Oh well. I only see the pic when it starts, then I go back to surfing. I don't stare at the pic for the full length of the song ;).

     

    I don't have any contact with my Polish family members. They're either old, dead, or, well, in Poland ;). Just do a Polish course would be easier, but then I'd prefer to study German and French (and Spanish) first.

  10. Yes! The CPU is better, go for that one.. BUT. The one you listed is an OEM version. I believe this doesn't include a fan. Unless you want to buy / use a compatible 3rd party cpu fan / heatsink, I'd look for the retail / boxed version instead (should be slightly more expensive, but you get the fan).
  11. I stopped laughing after the 20th, because I was physically unable to laugh any more.
  12. Frightening? It's just lo-res, she looks pretty good in my opinion ;).

     

    And no, I don't. You? It's funny, because I actually have a little bit of Polish blood in me (amongst other things.. You couldn't tell from looking at me).

  13. The difference is.. It depends on what kind of applications you're using. The dual core has faster cores, but only 2 of them. The quad core has slower cores, but 4 of them. The latter will prove better with applications which are designed with multithreading in mind, the former will prove faster with older applications, only using one or 2 cores. (didn't know there was a distinction between 2-core and 4-core I5's) Anyway, I'm currently not aware of the state of applications today, if they're making use of extra cores or not.. If you intend to use professional applications, I reckon you'd be better off with 4 cores, if not (and you intend to play games and watch movies or do some surfing), you may be better off with the dual core. This still seemed to be the case when I bought my computer, and looking at the price difference, this still seems to be the case.
  14. Hmmz. Some stuff sounds familiar, although not quite what I remember playing. So.. Dutch games at primarily elementary school: Bulldog (I'm using your name, we called it "overlopie", or "walk-a-crossy" sort of translated) Basically as previously described. It starts with 1 guy who's "it", and all the others on one side of the line. Then you try to get across. If you make it, great, if not, you work together and become "it" with the rest who are "it". We varied the rules with.. Variations. Occasionally you were allowed to get back to the line you started from, but this wasn't often. More often you were allowed to take "one step across the line", not fully making a commitment to running. I think I also remember a variation where the people who were "it" had to form a line by holding hands. We never used rugby tackles though. And I can't recall any injuries from this particular game. Banning this game? Other details: the way we decided who was the first to be "it", was simply the last one to make it across the line on the other side when recess started. Also, this was simply the game that was played, primarily by the last class (senior class you'd call them I guess, to us this is simply "group 8"). Nothing else was played by those people, and there was a big part of the schoolgrounds that was pretty much dedicated to this game. So what did group 1-7 do? I can't remember many specifics. Hang around, a lot of people had specific hangspots I guess. Sometimes play other games, but there really wasn't anything that stuck out. Bully other schoolkids :p. Perhaps one thing that does[/i[] come to mind is: I forgot what you call it, but we called it "anne maria-koekoek" (anne maria cuccoo) Simply the game where someone at a wall is "it", and you have to make it to the wall without being seen moving. "Anne maria koekoek" is what the person who's "it" would say. During physical exercise (what we call "gym"), if we do something that is more "gamey" (since I'm not listing the normal exercises we'd do): Dodgeball We call it trefbal, which basically literally translated means the same. I don't have to explain this. In fact, this is probably the most prominent one, all the other stuff we did was mostly all kinds of gymnastics and some sports, and for the latter, predominantly football. But there was one game, wildy popular, and not listed here (but then again, it isn't something you'd do on the playground. Apenkooi (literally translated monkey cage) We didn't do this as much as we would have liked back then. Basically some crazy variant on tag. Everything that was available, could be used to set up some kind of obstacle course covering the whole gym, so mats, ropes, rings, ladders, hoops and other typical gymnastic stuff.. One person was "it". Nobody (including the tagger) can touch the ground or they are out automatically. If you're tagged, I think you join the tagger. I can't remember the specifics unfortunately, but I loved this game. Outside of school, with friends and neighbour kids: Bussietrap (no idea how to translate this, except the last part, which is "kick") A variation on hide and seek. It sounds a little bit similar to that 40/40 which has been mentioned a few times, but not quite. One person is "it". One of the others kicks a ball, as far as he can (ended up on the road a few times). The guy who's "it" has to get the ball, and with the ball, walk backwards, to the original location (near the tree in my case, on the grassfield in my old street). In the meantime, others go hide. the ball, when returned, is sort of the base in your 40/40 game. The person who's it, has to look for the others, and when he finds someone, it is a race to the ball. If he makes it (he has to yell "buurt <name>"), the one hiding is out. If the one hiding makes it first, he's free. The first person to be found and "buurted", is the next one to be "it" in the next round. Usually there were rules to keep it fair. No hiding at home for example (), and no going to far out of the street. If we were tired of playing that or simple football, we occasionally played Bordjeball (numberplateball) Ah crap, I can't remember the specifics of this one too. A variation on tag involving a tennisball. This one has some sort of obstacle course as well, but always along the wall of our building. They could be specific cars, entrancedoors, lampposts, or other things. These were the safehavens, people could not be tagged when touching these. The one who was the tagger, had to tag using the tennisball, whenever someone was trying to get across to one of the other safehavens. The thing is, he can't simply hold the ball, he had to constantly bounce it against the wall. What I can't remember is where the numberplate (the sign designating the housenumbers) fits in. I think the tagger not even simply had to bounce the ball against the wall, but the numberplates specifically, before he was allowed to attempt a tag. Anyway, those were my games from yonder.
  15. I found the 2 songs that stood out to me (although I love her voice in any of her songs so far):

     

    Broadcast Yourself
    Audio

     

    Broadcast Yourself
    Audio

     

    (problem with the last one is it's a live recording again, and one of the last songs of that particular concert I guess, since she's going through the credits)

  16. Well, Eddie was a roleblocker, there's nothing that suggests there's something else they can do to stop your report (unless Dannyboy is evil, in which case he can protect your target), except for outright killing you. You just have to hope Dannyboy (assuming he's good) makes the right choice in that case. Jonnas isn't online, so I don't think we'll see the write-up soon, and exatly because you can't talk outside the thread, I suggest you and Rummy decide on a target together, in here, while you have the chance. I think you're better off that way, but again, that is assuming the mafia has nothing left to influence your report anyway, and Dannyboy makes a lucky choice.
  17. Also, perhaps Dazz and Rummy both have to target the same person at the same time. I was actually thinking of these kind of roles, a good-cop / bad-cop routine. You probably should discuss here in the thread who you want to go for, if you want to end up with the same target. I'm not sure if there's anyone left who can stop you now (except Angus). May I suggest me by the way?
  18. Well, no. That is speculation on your part. I don't know why there are little variations in Fierce_Link's notes, but I've always been town, and I didn't change from neutral to anything somewhere along the line.
  19. Why. It wasn't me. You disregard the fact there was also someone protected that night, that must have stopped the kill. Perhaps Dannyboy can tell us if his traps leave any indication of being used on a particular night? If yes, he can shed some light on this. From anyone else I'd say they have a point, but you haven't been involved a lot yourself, especially not in the beginning. You've been only posting since people started asking you questions. I didn't feel like posting a lot anymore after day 1, but I generally posted at least to say how uneventful my night has been, and I have responded to any queries directed at me. You've been saying this a few times and this annoys me. I only state what my PM's tell me, if I ever get one. I mean, my abilities have been confirmed multiple times now. How hard is it to believe I have been roleblocked that night? Nobody has reported anything stolen, and if they did, it was Zell. Off-topic but please stop this. I dunno what to make of that. Perhaps because I'm a thief but haven't succesfully stolen anything. Are there any other details you can give? I honestly wouldn't know why you should get something from me. Ehm, that's weird reasoning actually. Although it's perhaps in my best interest to not point that out, oh well. ########## And I forgot to add: I think Dazz is bluffing, but I consider it good play actually, making himself useful that way. I think between him and Tales, I'd go for Tales (because of his defense of Eddie, and his ridiculous 2nd mafia theory). Although I'm even more inclined to go for Chair. I can understand why I'm slightly suspicious, but he's trying way to hard to get me lynched for mostly the wrong reasons. I should've gone after him last night, although it wouldn't have mattered. Because I was roleblocked again. But oyu probably won't believe it.
  20. I'm glad to hear it! I wish I had the money for her albums, she has quite a few out. But I'm listening her songs on Youtube instead. I heard a few other songs which I love, but I don't know the titles from the top of my head.

  21. God.. Heard this song this morning on the radio. Polish never sounded so lovely before. Anne Maria Jopek - Szepty i łzy
  22. There was no need for me to reveal that.. I could just as well have told you I was "protecting" you and ReZ. The plan was to steal something and reveal what it was here right in the thread before someone yells "I've got mugged!", hopefully contributing more than "sorry guys, no PM". But alas, it wasn't meant to be. May as well sit this one out 'till it's over. As for my targets, I wasn't exactly sure about you.. Nintendohnut didn't confirm having killed Esequiel, which is a strange thing to do. So I chose you just in case, eventhough I was pretty sure it was Dohnut. Then ReZ after his little escapade, but yeah. Oh and people, just ignore Dazz.
  23. What it says. I got tired of getting no PM's, I was sure stealing would be more exciting, and I wondered what I'd get out of it. To this day I still don't know.
  24. [1] steal Dannyboy-the-Dane / failed [2] protect Dannyboy-the-Dane / roleblocked [3] protect Fierce_Link / no PM [4] protect Fierce_Link / Fierce_Link was protected Protection wasn't appreciated, so random targets: [5] protect Diageo / no PM [6] protect The Peeps / no PM [7] protect ReZourceman / no PM PM's were no fun, so started stealing again: [8] steal Dannyboy-the-Dane / jailkept [9] steal ReZourceman / roleblocked I'll see if I can add to your list, but I doubt have anything you don't have.
  25. Also, to mr-paul, welcome back, and nice work, I was in the process of doing that exact same thing, but I wasn't finished.. Couldn't go through the complete thread in one go. I can give you the rest of my targets, but they won't exactly help. As I haven't a single useful PM in 9 nights, I assume there's no trace of my visits to anyone. I can still post 'm if you want.
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