Jump to content
N-Europe

Glen-i

N-E Staff
  • Posts

    16344
  • Joined

  • Last visited

  • Days Won

    556

Everything posted by Glen-i

  1. @Dcubed! You know what to do!
  2. If I remember right, you automatically get stuff whenever you accumulate a certain amount of coins. You can check what this stuff is by talking to the guy behind the counter. (You gotta make sure you talk to him from behind the counter)
  3. Dayum, that burn was so cold, you made White Kyurem jealous!
  4. I know you're joking, but I'm kinda tempted to draw something up on Pokemon Art Academy...
  5. I do mostly agree with you, but assuming I'm right about @Ronnie's interpretation, it certainly is an interesting take on it. If you took said Online EVE player and pitted them against my sister in a hypothetical general gaming quiz show. They'd both probably do poorly, but just from the wider amount of games my sister has played, she'd fare better. I think Ronnie's trying to say the time spent gaming shouldn't be the only deciding factor in deciding what constitutes a hardcore gamer. Hypothetical hardcore EVE player is just that, a hardcore EVE gamer, but assuming that's all they've played, you could argue that his gaming experience is, well, kinda crap.
  6. Hmmm... I think I'm starting to understand you a bit. Let me see if I've got this straight. Feel free to correct if I'm wrong. You seem to have 3 distinct groups for gamers which depends on the variety of games they play, where most people would use the amount of time spent on gaming to distinguish gamers. For you, a casual gamer is a person who exclusively games with a very selective amount of series. The kind of people who would buy a console, get something like FIFA and never consider trying something new. Basically, the main reason they play games is because of other people's influence. Then you have normal gamers, who probably only has one console, maybe two, who would play a varied amount of games. Not the kind of people who would buy something the day it came out. Just someone who might just pop in to a random shop and might buy a game just because the box and the back of said box looks appealing. Then there's the hardcore, the people who buy all sorts of games for all sorts of consoles just so they can play more games. The kind of person who has a PS4 and buys a WiiU just so they can play Ninty's offerings, and also has portables as well, of course. How's that? Am I getting the picture?
  7. I understood that reference. Man, I'm such a Pokenerd... Then what does that make my previously mentioned little sister? She's played more games than hypothetical Online EVE exclusive player. From Smash Bros. to Mario Golf 64 to Resident Evil 4 Wii edition. Would you say she's more hardcore?
  8. No. The only way to get characters to act twice in one session is to have a duo art activate. Once a duo art activates, the characters that don't take part in it can continue the session.
  9. That's exactly it. In fact, I have a perfect example of a casual gamer in my family in the form of my little sister. She plays games now and again, but never more than an hour at a time. She'd probably play about half an hour of some game she thinks she'll enjoy, not touch it for about a week, and then do the same thing at a random point for no real reason other than she just felt like it. In fact, despite her having her own DSi, I don't even think she's spent more than 10 hours on one particular game. (With the exception of Pokemon Black, which Big Brother Kecleon got her for Christmas, she loved it and finished it, she was so excited once she caught her Reshiram, really put a smile on my face seeing that.) Now that's a casual gamer.
  10. I'd like to answer that by first elaborating on how the story progress is different from the original Wii game. I feel like that'll help me explain myself better and maybe give you a better grasp on how I tackled the game. So you know how you progress in Xenoblade, right? You go to some point in the world to activate the next cutscene and continue on. In Xenoblade X, the story is split up into chapters, Each chapter starts off in the same place, your Barracks in New Los Angeles (NLA). You then get told what you need to do and you do it, seeing some cutscenes along the way. Once you finish a chapter, you go back to NLA, where the next chapter is waiting for you. However, before you can start next chapter, you have to meet certain requirements, those are the barriers I mentioned. You might have to do a certain sidequest, or explore a bit, etc. I willingly did a veritable ton of optional content on my way to the ending. In fact, I tried to do every sidequest I could manage before even considering continuing the story. I'd even go about exploring some areas I hadn't been to yet because the enemies were too tough or something. It was quite often that I would spend about 10 hours just faffing around in between each chapter. So by the time I actually decided to carry on with the story, I always met the requirements to start the next chapter. @RedShell, (Sorry to use you as an example again) on the other hand just wanted to get on with the story and in the end, just got fed up with having to jump through hoops just to advance. I'd say I've done about 75% of the whole game so far, just a guess. But there's a handful of sidequests that pop up after the main story, and I do want to finish those off in the future. My playtime when the credits rolled was just less than 120 hours, for comparisons sake, Xenoblade Wii took me around 90 hours.
  11. You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse A while back, I saw the credits on Xenoblade Chronicles X on WiiU. This is the sequel to highly praised bastion of Glorious British Voices, Xenoblade Chronicles. It's an RPG that came out December 2015, I got it recently, thanks to MyNintendo, which is a sentence so rarely said, that I am now part of a very exclusive club and therefore, automatically better than you. ...Maybe. Let's face it, following on from that Wii juggernaut is certainly no easy task, but does X pull it off? The story follows a group of people who had to abandon Earth because aliens blew it up. Damn aliens! So their job is to find a new planet to live on, however those damn aliens attack their ship and they're forced to crash on a planet called Mira. The game mostly follows a chick called Elma, who's job is to help humanity colonise Mira and make a new home there. Pity that it's full of things that would like nothing better than to chew their face off, but hey, gotta make do. There's also the tiny issue of the million or so people who had to be cryogenically frozen that are somewhere on the planet because the spaceship was broken into quite a few pieces. So priority one is finding that. While looking for those people, Elma stumbles across a bloke (Or chick, depending on the gender you choose for the character you play as) who is suffering from a tad of memory loss, and that's where the game starts. For the record, the character I created looks as close to Shulk, the protagonist of the first game, as possible. I did this because one of the voice options you can have for dudes is Shulk's actual voice actor. And yes, he is really feeling it. Which makes him the correct choice. Seriously, if you chose any other voice, you chose poorly. To be frank, the story suffers from the way the game is laid out, there's a few twists along the way and the ending is... unsatisfying. Considering how much I enjoyed the story in the Wii game, it's a bit of a shame that this doesn't even come close. It also doesn't help that most of the characters are just boring, well, except for one character who is endlessly entertaining. (And of course, my not-Shulk exclaiming moves in his Glorious British accent and shouting about how he's really feeling it and saying "Cheers mate!" and constantly going on about how you never stood a chance!) If you've played Xenoblade Chronicles, you should have an idea of what to expect from the gameplay. It's an RPG where battles take place in real time, with you positioning your character and selecting what attacks to pull off in an attempt to not die. That's one hell of a lot of info to take in. And just like Xenoblade, this game has a big focus on exploration. In fact, it's even bigger than the original game. It's amazing how much there is to find. Which brings me on to another problem. And while it's one that never bothered me one bit, I can understand why people would be annoyed with it. The game demands that you explore. You can't continue the story without doing certain sidequests, exploring a certain percentage of an area, or finding a certain place. It throws a lot of barriers to progress that it might just make people stop playing. (Hint, hint, wink, wink, @RedShell) It would be no exaggeration to say that this is the game for those people who played Xenoblade Chronicles and spent hours just going anywhere they could before actually carrying on with the game. If that kind of thought frightens you to death, then you might just want to stay clear. The visuals are definitely impressive. Mira is one beautiful planet and there's plenty of places to just take in a good view. The art style is nothing to write home about though and some of the character faces can be a bit... off. (Seriously Lin, what's wrong with your face?) Although that said, the text size is atrocious. Unless you've got a million inch screen, you might not be able to read stuff. And considering I played most of this on a Gamepad, that's pretty horrendous. My eyesight is brilliant and even I struggled to read some things on that. I hate it when games do this, not everyone plays on a massive screen, you know? Hang on, what does that say on the bottom? And that about wraps it up. Not much else to say about this game. Nope, nothing at all. Not a damn thing. There's absolutely nothing more I need to talk about in regards to this game... NO! STOP! I'LL TALK! OK. That audio atrocity is just a small example of how to get an RPG soundtrack horrendously wrong. I can overlook boring music, I can even be entertained by slightly dodgy music (Mostly because it's funny), but the music in Xenoblade Chronicles X is so off base, I'm amazed they let it in. Dodgy grunts, out-of-place raps (Yes, raps) and way too many vocals, this game has a whole truckload of ways to offend your ears. Look, I've got nothing against rap, but it just doesn't fit in this game and it's not even good rap to begin with. The 20% of the soundtrack that doesn't have a person serenading you with cringe is OK, but it's lost in the sheer awfulness of it all. Just get ACE+ to do the soundtrack next time, 'kay, Monolith Soft? So that's Xenoblade Chronicles X. I wouldn't say it was a bad game. It's more accurate to say it's a misguided game. I certainly enjoyed it, but it doesn't hold a candle to the original game. And it's most definitely gonna turn off a lot of people who try it. Just be sure you're one of the few people who really likes mass exploration before you even consider giving it a go. And with that...
  12. Gaf is a very niche part of the gaming community. Nowhere near the average gamer.
  13. Well yeah, I don't go to Pokemon for difficulty. I'm just saying that the prospect of grinding 15 levels just so I can beat Crystal is unbearable these days. If I ever wanted difficulty from a Pokemon game, I would go to the Mystery Dungeon games. Those put manly Pokemon hairs on your chest.
  14. I'm sure I won't be the only one who'd like you to elaborate on why you think this is a problem.
  15. The room's open now, @S\.C\.G
  16. Well, that's convenient, because I'll only be able to play until 9 o'clock tonight. So tell me what time you're available and I'll jump on then. Chances are it'll just be me though, so keep that in mind.
  17. Ugh First Aid and I are going online for some hunting now, if you're interested, @S\.C\.G, join right in! We can actually focus on raising our rank now! Great hunts there, @S\.C\.G. One of my favourite moments was when we all got paralysed by the same Gendrome. And it's always nice to be reminded how PROFESSIONAL!!1! we are at capturing. No resources wasted! And now that I've done all of HR5, my quest to quest all the quests continues. I'll be available one more time this week tomorrow until 9pm. So if you don't mind coming on a bit earlier. I should be around. Ugh First Aid might be depending on how tired she is after work.
  18. Okie dokie, the room is open now whenever you're ready. DCubed might join in later.
  19. Serebii's right on the money with G/S. I played through Crystal a while back and just stopped at Mt. Silver. For the average bloke who would train up a team of 6 Pokemon pretty evenly, the sudden jump between Blue's Pokemon and Red's Pokemon is absolutely ludicrous! It's almost 20 levels of a jump and it's not exactly a rubbish team he's got. And training up in G/S is agonising, what with the rubbish elite 4 being the only readily available source of EXP. G/S might be a better put together game then R/B, but at least training up to finish the game isn't as excruciating.
  20. Well, what with our preparations done and Ugh First Aid all rested up, I think we're ready to tackle that event quest for those Dual Blades. If you're up for it, just say what time you're available tonight, @S\.C\.G.
  21. @S\.C\.G and I have officially done the greatest finish in Monster Hunter history! So we were fighting Astalos and it limps away. In the new area, it's flying around. S.C.G nails a jump attack from a cliff and cuts it's tail off in mid-air! And if that wasn't awesome enough, while it's recoiling from that, I run up to it and kill it by kicking it in the shin! I am the kicking master!
  22. What the hell happened on the last corner? I went from 9th to 3rd in one turn!
  23. Sure thing! The room is open whenever you're ready.
  24. Hey @S\.C\.G, do you fancy some post-karting hunting tonight? Not sure if Ugh First Aid will be up to it, but I will be.
  25. Guess who's in? In again?
×
×
  • Create New...