Dante Posted November 7, 2006 Share Posted November 7, 2006 Main topic for the Iwata's interviews. Volume 1: Wii Hardware Part 1 - USING STATE-OF-THE-ART TECHNOLOGY IN UNPRECEDENTED WAYS Part 2 - A DESIGN FOR EVERYONE Part 3 - Wii: BORN OUT OF A CONCRETE VISION Volume 2: Wii Remote Part 1 - TAKING CONTROL BACK TO THE DRAWING BOARD Part 2 - NO BARRIERS: A CONTROLLER FOR EVERYONE Part 3 - TOWARDS A NEW STANDARD Volume 3: Wii Channels Part 1 - FUN FOR THE ENTIRE FAMILY Part 2 - REDEFINING THE GAME-USER RELATIONSHIP Part 3 - Wii AS A SHARED SPACE FOR ALL THE FAMILY Part 4 - AIMING FOR WORLDWIDE Mii COMMUNICATION Part 5 - A FRESH WAY TO VIEW YOUR PHOTOS Part 6 - SHARING IDEAS, INFLUENCING EACH OTHER TURNING THE TABLES: ASKING IWATA Volume 4: Wii Sports Part 1 - A TRULY GROUND-BREAKING COLLECTION OF GAMES Part 2 - DID ANYONE SAY IT SHOULD LOOK REALISTIC? Part 3 - THEY TRIED TO SERVE AN IMAGINARY BALL! Part 4 - GAMES THAT EVEN THE PEOPLE WATCHING CAN ENJOY Volume 5: The Legend of Zelda: Twilight Princess Part 1 - THE INDEFINABLE ESSENCE OF ZELDA Part 2 - IDEAS BORN OUT OF FUNCTIONALITY Part 3 - LIKE TRYING TO MOULD CLAY Part 4 - ALWAYS STRIVING TO STAY TRUE TO THE SPIRIT OF ZELDA Part 5 - "MAKE IT 120% ZELDA!" Part 6 - THE HANDS-ON APPROACH Part 7 - FOCUSING ON THE PLAYER'S PERSPECTIVE Part 8 - A FIRST-RATE LINK, EVEN BY NINTENDO STANDARDS PART 9 - EACH PHILOSOPHY BENEFITS FROM THE EXISTENCE OF THE OTHER Part 10 - I SIMPLY WANT EVERYONE TO ENJOY THIS WORLD Volume 6: WarioWare: Smooth Moves Part 1 - WITH ONE OF THESE REMOTES, YOU CAN DO ANYTHING Part 2 - "THIS IS RIDICULOUS" IS THE BEST POSSIBLE COMPLIMENT Link to comment Share on other sites More sharing options...
fatnickc Posted November 7, 2006 Share Posted November 7, 2006 I've been reading these as soon as they've been released for a while now. They are sometimes a little long-winded, but are genuinely interesting. Link to comment Share on other sites More sharing options...
blender Posted November 7, 2006 Share Posted November 7, 2006 Iwata wants people to like him. He is trying to come across as more human in all these interviews. He also puts himself in the centre of game development...as if he has a big influence... Isn't he just a corporate suit ? and not real games person like myamoto? Or have i got him wrong? Reggie is an exception as for a corporate suit hes actually got a butt kicking personality. But sorry no love for you Iwata with your silly hair cut Link to comment Share on other sites More sharing options...
Yoshiking Posted November 7, 2006 Share Posted November 7, 2006 You've got him wrong. He probably doesn't have too much of a hand in the development of games right now, but I think he tries to much more than he needs to. As he said at that one E3 conference, "On my business card I'm the president of Nintendo. In my brain I am a video game developer. But in my heart I am a gamer." Or something like that. And I think that portrays him well. Link to comment Share on other sites More sharing options...
Caris Posted November 7, 2006 Share Posted November 7, 2006 Dante you should work on the news or articles section on the main page, you do more on the forums than i ever see on the homepage. Link to comment Share on other sites More sharing options...
... Posted November 7, 2006 Share Posted November 7, 2006 These interviews are awesome and very insightful. I think, though, that they should be presented in video format, with english subtitles. It would be much more interesting, for me anyway, to watch them like that, to see the chemistry between them as they laugh away at annecdotes, than to just spend countless minutes reading on the computer... Link to comment Share on other sites More sharing options...
Gaijin von Snikbah Posted November 7, 2006 Share Posted November 7, 2006 The speaker still sucks. Why would people with normal eyesight need rumble or a speaker. This is not a game console for blind people. Link to comment Share on other sites More sharing options...
Jasper Posted November 7, 2006 Share Posted November 7, 2006 I personally think Iwata strays off from his questioning-position. However, I finjd that Nintendo's image certainly will change (and has changed) thanks to this man. We don't have allot to thank Yamauchi for, except him to serve as leather for purses when he's dead. I think Iwata has a personality - certainly because he gives english speaches, wich, to be honest, is a good way for him to show that he actually want to promote Nintendo. Great man, but that's my thought. Link to comment Share on other sites More sharing options...
Kazzahdrane Posted November 7, 2006 Share Posted November 7, 2006 The speaker still sucks. Why would people with normal eyesight need rumble or a speaker. This is not a game console for blind people. .....rumble is awesome. Actual tactile feedback is really cool when it's used right. Link to comment Share on other sites More sharing options...
Dante Posted November 7, 2006 Author Share Posted November 7, 2006 I personally think Iwata strays off from his questioning-position. However, I finjd that Nintendo's image certainly will change (and has changed) thanks to this man. We don't have allot to thank Yamauchi for, except him to serve as leather for purses when he's dead. I think Iwata has a personality - certainly because he gives english speaches, wich, to be honest, is a good way for him to show that he actually want to promote Nintendo. Great man, but that's my thought. In 1970, Hiroshi Yamauchi was observing a hanafuda factory. He noticed an extending arm, which was made by one of their maintenance engineers, Gunpei Yokoi, for his own amusement. Yamauchi ordered Yokoi to develop it as a proper product for the Christmas rush. The 1970s also saw the hiring of Shigeru Miyamoto, the man who (along with Yokoi) would become a living legend in the world of gaming and the secret to Nintendo's longevity; his creative vision was instrumental in determining the path Nintendo's future (and indeed, the industry's as a whole) would follow. Yokoi began to mentor Miyamoto during this period of time in R&D, teaching him all that he knew. Link to comment Share on other sites More sharing options...
Pyxis Posted November 7, 2006 Share Posted November 7, 2006 "Isn't he just a corporate suit ? and not real games person like myamoto? Or have i got him wrong?" HAL Laboratory, Incorporated In 1982, after succeeding at college, Iwata was recruited by HAL Laboratory, Inc. for a full-time position. He became the company's coordinator of software production in 1983. Some of the video games he helped create while he worked there were Balloon Fight, EarthBound, and the Kirby games. Iwata was eventually promoted to president of HAL in 1993. Nevertheless, he and his branch sometimes aided in the creation of Nintendo video games, himself on a freelance basis. http://en.wikipedia.org/wiki/Satoru_Iwata Link to comment Share on other sites More sharing options...
blender Posted November 7, 2006 Share Posted November 7, 2006 looks like I was wrong then. He's still got a silly hair cut anyay Link to comment Share on other sites More sharing options...
Fierce_LiNk Posted November 8, 2006 Share Posted November 8, 2006 Dante you should work on the news or articles section on the main page, you do more on the forums than i ever see on the homepage. As i've said before, there is a lot more to news posting than just finding the news. You sometimes have to re-write entire pieces to avoid plaigarism (sp? Its late). Then, there's the html coding for articles. Getting a piece up can take anything from 10 minutes to a half hour. Try and fit that around things such as work and school/Uni, it's not an easy thing. Link to comment Share on other sites More sharing options...
Dante Posted November 10, 2006 Author Share Posted November 10, 2006 updated with Vol:5 Part 4. Link to comment Share on other sites More sharing options...
... Posted November 10, 2006 Share Posted November 10, 2006 Wow! That Western bit is awesome. I love spaghetti westerns, Sergio Leone was a master, and I can't wait for that bit of the game now. The music was pure Ennio Morricone! Link to comment Share on other sites More sharing options...
Dante Posted November 15, 2006 Author Share Posted November 15, 2006 Updated with Vol: 5 Part 5. (Miyamoto & Aonuma) Link to comment Share on other sites More sharing options...
Dante Posted November 23, 2006 Author Share Posted November 23, 2006 Part 6 to 8 is up. Part 6 - THE HANDS-ON APPROACH Part 7 - FOCUSING ON THE PLAYER'S PERSPECTIVE Part 8 - A FIRST-RATE LINK, EVEN BY NINTENDO STANDARDS Link to comment Share on other sites More sharing options...
solitanze Posted November 24, 2006 Share Posted November 24, 2006 What is so special about Reggie Fils-Aime? Link to comment Share on other sites More sharing options...
Nintenchris Posted November 24, 2006 Share Posted November 24, 2006 What is so special about Reggie Fils-Aime? He kicks peoples ass's and takes there names! Link to comment Share on other sites More sharing options...
antster1983 Posted November 24, 2006 Share Posted November 24, 2006 Part 9 is also online: Part 9 - EACH PHILOSOPHY BENEFITS FROM THE EXISTENCE OF THE OTHER Link to comment Share on other sites More sharing options...
Dante Posted November 24, 2006 Author Share Posted November 24, 2006 Thanks Anster1983. Link to comment Share on other sites More sharing options...
triforcemario Posted November 24, 2006 Share Posted November 24, 2006 What is so special about Reggie Fils-Aime?He will be the future dictator of Nintenlandia (aka Planet Earth). He will also kick anyone's ass and take anyone's name who doesn't know who he is or what's so special about him. Link to comment Share on other sites More sharing options...
Dante Posted November 28, 2006 Author Share Posted November 28, 2006 Part 10 is out. Link to comment Share on other sites More sharing options...
Dante Posted December 7, 2006 Author Share Posted December 7, 2006 Iwata Asks Updated! Volume 6: WarioWare: Smooth Moves Part 1 - WITH ONE OF THESE REMOTES, YOU CAN DO ANYTHING Part 2 - "THIS IS RIDICULOUS" IS THE BEST POSSIBLE COMPLIMENT Link to comment Share on other sites More sharing options...
solitanze Posted December 7, 2006 Share Posted December 7, 2006 Whats the purpose of these interviews, they should do something more productive that will ACTUALLY shift Wii consoles... Link to comment Share on other sites More sharing options...
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