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Posted
12 hours ago, Glen-i said:

I think we have to give best finish to @RedShell for that Isabelle win against my Captain Falcon.

For a brief moment, I thought I got the win there.

Haha! Yeah, that was great. :D

Captain Falcon will never live that down, his Falcon punch getting outdone by a small dog's party popper. :heh:
"Falcon Pu"-Pop! :laughing:

I was also quite pleased with my sudden death win as Dr. Mario. Yep, that Super Sheet reflect was pure reaction and not a fluke at all. ;)

26 minutes ago, BowserBasher said:

@RedShell Was that custom stage for our Gannondorf vs Toon Link match new? It was very similar to another of yours where were all stuck in a small box with no escape. Though this one had some fire on the walls and a small opening in the bottom.

Actually no, made that one a long time ago. Just added a few bits to it recently though so decided to test it out again. Think it's a stage that works better with at least 3 players though, as with only 2 there's less crossing over the gap in the middle, and less opportunity for meteor smash KOs. :hehe:

  • Thanks 1
Posted
59 minutes ago, RedShell said:

Good games last night. :peace:

Highlight has to be doing Ridley's side B on a fresh stock, self-destructing while also taking @BowserBasher (I think it was) down with me! :laughing:

On the DK stage? Yeah that was me. I thought what happened as I was sure I was on top of the stage but we both went straight down. Guess you caught me just off stage. 

Posted (edited)

Theme time!

Tethering to Victory

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Each character here has some kind of implement they can use to grab either the ledge (The Belmont's whips), or another character (Yoshi's tongue) from afar. Make sure you remember which one each character can do. Wouldn't want to try and grab someone from a distance with someone like Byleth now, would we? That'd be very embarrassing.

Be aware that if you play as Pokémon Trainer, you can only play as Ivysaur.

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The stages tonight have no holes in the middle of the stage, but they do have holes, I expect to see some clutch tether recoveries here.

The item settings are the standard fare.

Format: 3 Stock, 10 minutes
FS Meter: Off

Custom stages at 7:30pm.

Edited by Glen-i
  • Thanks 2
Posted
1 hour ago, Glen-i said:

How did you like my psychic fighting technique, @RedShell?

Painful. :heh:
I just hope our 1v1 battles weren't too boring for you, especially with me being "Goemon" the entire time too. :hehe: 

Anyway, cheers for the games all.

:peace:

Posted (edited)
1 hour ago, RedShell said:

Painful. :heh:
I just hope our 1v1 battles weren't too boring for you, especially with me being "Goemon" the entire time too. :hehe: 

Anyway, cheers for the games all.

:peace:

Nah, it was fun. Sometimes you need a nice focused 1 on 1 to cleanse the pallette.
And there's nothing wrong with picking a character you like to play with. I don't mandate that people choose random.

Edited by Glen-i
Posted

Glad I made it back for some matches after a day out with the girlfriend. 
 

I can’t believe @Glen-i stole one of my KOs just because Bayonetta got the last hit with a bullet whilst I was pummelling someone with final smash. 
 

Great to see a 4 player SD too. 

Posted (edited)
1 hour ago, BowserBasher said:

I can’t believe @Glen-i stole one of my KOs just because Bayonetta got the last hit with a bullet whilst I was pummelling someone with final smash. 

Cheeky!

It's a total crapshoot, but if you have the free time during one of those "pummel before big hit" style Final Smashes, the trajectory of her neutral B, the almost non-existent knockback and the high fire-rate on the bullets makes her one of the best characters for blatant KO theft. Might as well try in that scenario, what have you got to lose?

Well, apart from your dignity. That was disgusting on my part. Would, and will, do it again.

Holding A after doing an air attack is another great method to do this. Forward Air is normally the most reliable attack.

Edited by Glen-i
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