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Posted

Wow. That was something else. Ok, he’s not as bad as my first impression still,not my fav but a blast to play as. More hilarious than anything. 
Thanks to everyone playing tonight. Zombie won a few. 

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Posted

Thanks for the games, everyone. :)

Steve is... easily the worst dlc character so far, but I appreciate the effort which has been made, in order to 'integrate' Minecraft into Smash.

Not a character I'd choose to play as much, but it certainly adds something new to the game. :peace:

If anything, it just makes me more curious as to who the next dlc character will be.

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Posted

Boy, @RedShell, you just had to be awkward and choose almost every character left on the list!

Steve is totes awkward and that definitely adds to the hilarity. @Jonnas mentioned that the block placement felt restrictive, and I can see why. Where you can place blocks has definitely been tweaked since Sakurai's presentation.

I actually like him more than Min Min, both are characters I don't think I'll ever master, but Steve is a right laugh! The TNT lived up to my expectations. Hilarious move!

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Posted
9 hours ago, Glen-i said:

Boy, @RedShell, you just had to be awkward and choose almost every character left on the list!

Well nobody else was using any of those characters, and it’s tradition (or it should be :heh:) for Kirby to show up at some point during a newcomer party. :hehe: 

What happened to custom stages last night BTW? :blank: I had to jump in to a random battle arena *shivers* to playtest my Bomberman stage.

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Posted
7 minutes ago, RedShell said:

Well nobody else was using any of those characters, and it’s tradition (or it should be :heh:) for Kirby to show up at some point during a newcomer party. :hehe: 

What happened to custom stages last night BTW? :blank: I had to jump in to a random battle arena *shivers* to playtest my Bomberman stage.

Oh snap, did I accidentally turn them off? Oh man, I'm so sorry. You should have said something earlier!

Posted
8 minutes ago, Glen-i said:

Oh snap, did I accidentally turn them off? Oh man, I'm so sorry. You should have said something earlier!

Think so, yeah. Anyway, no biggie. Well, apart from causing me to play with randoms. :heh:

Posted

Cheers for the games everyone. :peace:

I hope you enjoyed the redesigned Epic Flail stage. :D Also, I don’t think I’ve ever seen a character get launched as fast as my Ryu did during that fight on Pandemonium! It was literally 2 frames of animation! :laughing:

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Posted

Thanks for the games, everyone. :D

I really liked your Bomberman stage @RedShell that's the first time I've seen it, I believe, as I think there was an issue with custom stages a couple of weeks ago (Steve night) and I didn't play last week, but I really liked the detail you'd put into it with the classic Bomberman logo and the waving arms, really cool and it brought back some great memories. :)

It makes me wish that we'd have gotten Bomberman instead though as a playable fighter ;) he could have had a really cool moveset as well.

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Posted
9 hours ago, S.C.G said:

I really liked your Bomberman stage @RedShell that's the first time I've seen it, I believe, as I think there was an issue with custom stages a couple of weeks ago (Steve night) and I didn't play last week, but I really liked the detail you'd put into it with the classic Bomberman logo and the waving arms, really cool and it brought back some great memories. :)

Thanks. :) That was a really fun one to make, and yeah, it was always going to be classic Bomberman :cool: (I also have some great memories with those games, particularly on the SNES) the modern style looks so weird to me. :hehe: 

 

 

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Posted

As a fellow Bomberman fan, noticing the recent mentions has made me think a theme night is in order. After all, those blocky buggers aren't the only ones deserving of recognition from the 9.0 update. So, to belatedly (as is often the case with the likes of me) celebrate the release of the Bomberman Mii Fighter costume, I've decided to momentarily emerge from the shadows in order to make an attempt to blow apart any regular scheduled Smash session you may have planned, and present you with this explosive ruleset to try out. Don't worry, it'll be a blast! So get fire up'd for:

tmJ9NdH.png

Yep, it's him.

Think I've exhausted my puns for now. Hope none of them bombed.

This ruleset I'm proposing limits the items available to a select few that bear similarities to certain bombs from the Bomberman series. I could probably be the host myself if I made it a public arena, but since all the regulars have @Glen-i on their friend list, I'll just share the ruleset here for his sake so he can do the hosting as usual. That's right, I came in here, wrote some demands, and then told someone else to do the work for me. I am very good at this.

Style: Time
Time Limit: 3:00
FS Meter: Off (the stars of the show tonight are the bombs, after all)
Stage Hazards: On
Item Frequency: High
Items: Containers, Fake Smash Ball, Bomber, Smart Bomb, X-Bomb

  • Fake Smash Balls form an X-shaped explosion like the X-Bomb, but their unpredictable movement is somewhat reminiscent of the bouncy Rubber Bombs you can find in numerous Bomberman games.
  • Bombers feature a skull design on them, which is something it shares with another bomb you'll find in multiple Bomberman games, the Dangerous Bomb. Unlike most bombs, these ones have a square-shaped blast, making them quite, well, dangerous.
  • Smart Bombs bring forth a blast that quickly expands in size. This is similar to how bombs behaved in Bomberman 64, as well as the special large bombs you could use in Saturn Bomberman Fight!!.

Containers are also included to boost the amount of bombs that'll turn up (items could do with a "Very High" setting if you ask me), but unfortunately you can't choose specific containers in item select, which means all items considered containers are present. This includes the Grass item, which sadly won't actually give you anything if you choose to pluck it under this ruleset. You're free to pluck it anyway, but just know that the only reward you'll receive for doing so is the satisfaction that you helped with the gardening.

I don't have any character restrictions in mind, but if those who have made that hefty 70p investment choose to use Mii Bomber, maybe say in advance what colour Bomberman you'd be usin' (I gots dibs on White Bomber). No stage restrictions either, but keep in mind that larger stages aren't particularly ideal. My personal favourites with this ruleset are probably Wily Castle, King of Fighters Arena and Spring Stadium, but I could also list dozens of other stages I enjoyed if I wanted to, so you should really give a whole bunch a try.

Should this spontaneous proposal be accepted, then I hope people can enjoy a slightly different way to play Smash than they're used to.

...Wait, it's Bonfire Night tonight! Wow, this lined up better than I expected.

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Posted (edited)

It's a fantastic idea, but the UK lockdown has started, which means I won't be online for the foreseeable future, so someone else will have to host (and create the ruleset) tonight.

Edited by Glen-i
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Posted

In that case, I guess it's only reasonable that I volunteer for room creation responsibilities for tonight. Lemme just escort the old host outta here first.

CapitalAnotherAmericansaddlebred-small.g

To those wanting to play Super Smash Bombers tonight, I will open a friends arena at 9PM UK time with the password 8038 (its... it's like "BOMB" if you flip the 3 over).

If there's anybody who doesn't have me on their friend list, then if you can't find me through people you've previously played with, my friend code is SW-5317-1484-9701 (username is Maidens).

0qH8wlb.png

Be there.

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Posted

I'll try to show up for a couple of matches, since I already have @Sprout on my friends' list, but I have no idea how long I'll be able to stay.

I'll be the light green Bomberman

Posted (edited)

The arena is live! Since I don't believe I have every regular on my friend list, and going into the home menu to accept friend requests might break the arena, as a slight change of plans the arena is now a public arena. So just look for the Arena ID 1DFL7. Password is 8038.

Edited by Sprout
Posted (edited)

I'm noticing a few connection issues when RedShell is participating, but I'm wondering whether the issue is on my end or not. I'd like to check my connection, so, expect a new arena code in a moment.

EDIT: Let's try again. 1DFL7 is the new arena ID. Password remains 8038.

Edited by Sprout
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Posted
1 minute ago, Sprout said:

I'm noticing a few connection issues when RedShell is participating, but I'm wondering whether the issue is on my end or not. I'd like to check my connection, so, expect a new arena code in a moment.

Yeah, pretty sure it’s on my end though. If the new arena doesn’t sort it I’ll try restarting my Switch/router.

Posted

Hmm, I'm wondering if a different host might be the answer. If anybody wants to try to be the host in my place they can copy the rules above and make a new arena if they wish.

Posted

Well, it looks like my Switch just decided to not recognize the internet anymore :/ Can't even search for Arenas.

Looks like that had to be my last match, then. I'm sorry, and thank you for the bomber-matches anyway.

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