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Posted
I never thought of using the controller in that way for racing games, if they do that then there shouldn't be anything to worry about there.

 

Pretty lame video, but the F-Zero part is good. I suppose i gave it no slack because its just a concept vid. But whatever.

Posted

I'v been thinking about this way to play a race game but....can we really do that with the controller? and if we are a little tired and can't gat the car going straight?? I really hope to see this working 'cause play Mario Kart will get us veeeery tired:bouncy:

Posted
Would the pad actually even work like that? not that i'm 100% down with the mechanism of the pad or anything.

 

Thats exactly how the pad can work. It's up to the developers how they want it to work

Guest Stefkov
Posted
that is actually a very good idea! it is possible because its tilt sensitive. i wondered what the a and b buttons at the end were for

when you tilt the controller for the racing game, that way i think they said is how youll hold the controller to play old NES games. becasue it was only 2 buttons and a d-pad.

Posted

I have an old joypad which is tilt sensitive. (Microsoft Sidewinde pro)

But it is VERY difficult to use in racing games and such. It is difficult to make a sharp turn or keep it steady. So im hoping the rev-controller will do it a lot better.

Posted

But i was always under the impression that the top of the pad had to aim at the revo or tv (which it should be near) so if you turn it like that horizontally, would it actually still work like that - thats what i wanted to know, i bout the other stuff seen the trailers, got the shirt and all that business.

Posted

i think all that stuff is possible and much more. whether you would like the set up to be like that or not is another story but i liked it and it has made me a little more excited for the rev release

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