Zechs Merquise Posted January 12, 2009 Posted January 12, 2009 Urg, dam friend codes, sort of kills it a bit for me if I was ever going to get it, as I won't know anyone on the thing lol. But yeah, I don't think Nintendo will ever allow proximity chat, it's the best part about the new Socom lol. I think Nintendo are just scared of kids getting sworn at. Personally I think Wii speak will sort a lot of the problems. Most people in clans and those who play seriously will have each other's friend codes.
Emasher Posted January 12, 2009 Posted January 12, 2009 I think Nintendo are just scared of kids getting sworn at. Personally I think Wii speak will sort a lot of the problems. Most people in clans and those who play seriously will have each other's friend codes. The problem with that is, you still have to get enough people together to have have a match, and make sure they all have each others friends codes. Since there's no lobby system, you're not going to be able to find your friends without actually having a friend match. Or have Nintendo let them have a lobby system?
Zechs Merquise Posted January 13, 2009 Posted January 13, 2009 The problem with that is, you still have to get enough people together to have have a match, and make sure they all have each others friends codes. Since there's no lobby system, you're not going to be able to find your friends without actually having a friend match. Or have Nintendo let them have a lobby system? Not at all. I have a COD team of 3-4 players. We all have Skype and we arrange a time to play, set up a conference call with headsets then I invite all of them into a party with me then search for an open game. It's dead easy, we have a real laugh and it works well.
david.dakota Posted January 13, 2009 Posted January 13, 2009 this weeks IGN podcast mentions an online game which will not be using friendcodes. Purely speculation, but could this be The Conduit? The team are know to dislike friendcodes- as does everyone outside Nintendo.
Ganepark32 Posted January 13, 2009 Posted January 13, 2009 Think they said awhile back that the game, unfortunately, would have FCs so don't know if it's them or not. Perhaps they've managed to get it changed now that they are working with Sega.
Emasher Posted January 13, 2009 Posted January 13, 2009 I would think its either this or Monster Hunter 3. I'd love it to be this though. This is one game that could really benefit from a lobby system.
Zechs Merquise Posted January 14, 2009 Posted January 14, 2009 I would think its either this or Monster Hunter 3. I'd love it to be this though. This is one game that could really benefit from a lobby system. I don't think it's this. And it might just be more B/S. Matt spends a lot of time building internet hype for IGN by letting half truths and bits and pieces out to generate discussions like these.
Emasher Posted January 14, 2009 Posted January 14, 2009 I don't think it's this. And it might just be more B/S. Matt spends a lot of time building internet hype for IGN by letting half truths and bits and pieces out to generate discussions like these. That is true, but now with the rumor that Kid Icarus Wii was supposed to be shown at E3 08, I'm giving him a bit more credit now.
D_prOdigy Posted January 16, 2009 Posted January 16, 2009 Couple of new videos: http://uk.wii.ign.com/dor/objects/14248157/the-conduit/videos/conduit_devfeaturesvid_011509.html Good to hear those guns sound like they have some proper kick compared to earlier builds.
Zechs Merquise Posted January 16, 2009 Posted January 16, 2009 Couple of new videos: http://uk.wii.ign.com/dor/objects/14248157/the-conduit/videos/conduit_devfeaturesvid_011509.html Good to hear those guns sound like they have some proper kick compared to earlier builds. Looks really smooth, is it 60fps?
david.dakota Posted January 16, 2009 Posted January 16, 2009 No, the team were aiming for 60fps, but couldn't hit it without dropping some effects. It is said to be now locked at 30fps. That said, these guys are milking every last drop from Wii, so if they achieve 60fps, i'd not be surprised.
Gizmo Posted January 16, 2009 Posted January 16, 2009 Not at all. I have a COD team of 3-4 players. We all have Skype and we arrange a time to play, set up a conference call with headsets then I invite all of them into a party with me then search for an open game. It's dead easy, we have a real laugh and it works well. So because you found an awkward work around the problem doesn't exist at all?
ShadowV7 Posted January 16, 2009 Posted January 16, 2009 Hmm. I think the graphics aren't that great to be honest, especially the buildings/surroundings, they just look like something from an N64 game. Though to be fair, i'm watching this on a PIP screen and on low res. I'll give it a watch on high res on the full screen soon. Meh, still seems the same. Though it looked kind of weird when I was watching it, i'll try and see some more footage later. I'll get this, but I don't think right away.
Retro_Link Posted January 16, 2009 Posted January 16, 2009 Yeah there something odd about the graphics. Edges don't seem all that smooth on alot of objects and abit jaggy. Character models are a bit rough aswell. There were also some wierd graphical destortions of some kind when weapons were being fired. But still, they are putting alot of effort in so I'll keep an watch on it!
ShadowV7 Posted January 16, 2009 Posted January 16, 2009 Yeah that post pretty much sums up how I feel. I think the effort they're putting in is fantastic, especially with the level of customization you can do in the game. Cool you can even move the HUD.
Retro_Link Posted January 16, 2009 Posted January 16, 2009 Cool you can even move the HUD.Yeah that was awesome! I don't play many FPS, so don't know if that's been done before, but I thought it was fantastic! Such a simple thing, but makes such a difference!
dazzybee Posted January 16, 2009 Posted January 16, 2009 I don't know how anyone can think anything other than great things about this project. I really can't ait for this game and hope it sells millions for a sequel and also to show that the Wii Audience DOES want this games!!! Come on people!! BUY THIS GAME!!!
ShadowV7 Posted January 16, 2009 Posted January 16, 2009 I really hope it does sell well since I think it deserves for what they're doing. I hope people will be picking this up right of the shelf and sell 1,000,000 +. A sequal would be most welcome. Just dunno if i'll get it straight at launch though since I think the graphics looks slightly odd and jaggy.
James McGeachie Posted January 16, 2009 Posted January 16, 2009 We'll be lucky if it even sells 100,000 total at this rate. Too many people thinking "Looks a bit jaggy, wont buy at launch" and it wont generate any hype at release and sales will end up lagging. A bit jaggy and rough or not it has great lighting for a Wii game and some cool bump mapping at some moments. It also is another Wii FPS that seems to have the perfect aiming nailed down (fully customizable) and just a ton of effort poured into it as a whole. I'm not sure how representative that new video is anyway. This older one still looks great to me and I see no reason why the game would look worse now than it did before. http://uk.wii.ign.com/dor/objects/14248157/the-conduit/videos/conduitDF1_alleywaykill_071.html I'm probably gonna be buying this at launch just for the hell of it, simply to make sure I don't waste the opportunity to give a hardcore wii game with some effort the support it deserves.
Emasher Posted January 16, 2009 Posted January 16, 2009 Who cares about a lack of anti aliasing when the developers have made a game like this. It looks better than any other Wii game.
jammy2211 Posted January 16, 2009 Posted January 16, 2009 It has no split screen multiplayer... wtf 0_o. Can't believe I just read that lol. I was sort of starting to see parralels to this and the Goldeneye / Perfect Dark on the N64 . Arg. But mmm, I dunno how it'll turn out, I really can't figure this game out lol.
Retro_Link Posted January 16, 2009 Posted January 16, 2009 It looks better than any other Wii game.Umm... no it doesn't!
ShadowV7 Posted January 16, 2009 Posted January 16, 2009 Who cares about a lack of anti aliasing when the developers have made a game like this. It looks better than any other Wii game. You're funny
Mokong Posted January 17, 2009 Posted January 17, 2009 I don't see what yer saying about the gfx, for a Wii game i think it's one of the best looking games i've seen on it. The only thing that I think looks odd is the blood slatter effect when you shoot someone, but other than that it seems wicked. Plus the Wii has always had this strange issue of videos and screens not looking as good as the actual game, who knows might be better when you get it on the TV I'm looking forward to this and hope we get a solid release date soon so I can preorder. And looking at the new vids and that one showing the new features, the custimisable HUD, damn that's awesome, I think I might turn the HUD off totally, I always find the HUD distracts in FPS games, since you know your character isn't seeing those icons.... with the exception of something like Metriod Prime where they made the HUD make sense and you know you were seeing things exactly how Samus was.
Shino Posted January 17, 2009 Posted January 17, 2009 I used to think the environment was bland, lacked personality and variety. But I look at the latest trailers, how can we say that now? Sure its not a Metroid Prime, where every room and texture was different, but its a FPS and not an adventure game so its normal. It overall looks amazing, with its own unique style (but also reminds me of GoldenEye which is nice), lots of customization, good controls and solid online support. I'm buying it, and telling everyone I know with a Wii to do it too.
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