jammy2211 Posted January 19, 2009 Posted January 19, 2009 Duplication costs are very small. The costs of actually producing the game once the code has been completed are tiny, in fact I would say that the pressing of the disks, the production of the case and the booklet and the sleeve would be less than 2 dollars, maybe even less than a dollar, per unit. So half a million copies for the states would cost ~$750,000 and if sold would bring in ~$25,000,000 (@ $50 per copy). The real ball ache and 'cost' comes in the translation of the text, which is not a big deal for AU, UK and US markets, but is very annoying when you have to translate for the whole of Europe. The other huge cost is down to the advertising and promotion of the title. It might be a tight call to whether it is released, but I'd say it will at least come out in the states. You have alot of figures wrong, for every copy Capcom manufacture it'll cost rougly $4 in shipping / manufacturing / taxes, then an additional $6 to pay royalties to Nintendo (Which they pay during manufacturing, not after the game is sold). That puts costs of making 500k of the game around $5 million. Then they'll sell to retail each copy around $30 dollars per copy, albeit I'm basing that off the cut UK retailers take so it could be more or less. Retailers won't take all 500k up at once, either, but you can see the figures become less favourable. Sure Capcom can still make a tidy profit if they sell alot of those copies at full retail price, but how often does that happen on the Wii? There are often costs like translation, server hosting, PAL Conversion, marketing (maybe lol) etc. It doesn't look like a great 'deal' to me.
Zechs Merquise Posted January 19, 2009 Posted January 19, 2009 You have alot of figures wrong, for every copy Capcom manufacture it'll cost rougly $4 in shipping / manufacturing / taxes, then an additional $6 to pay royalties to Nintendo (Which they pay during manufacturing, not after the game is sold). That puts costs of making 500k of the game around $5 million. Then they'll sell to retail each copy around $30 dollars per copy, albeit I'm basing that off the cut UK retailers take so it could be more or less. Retailers won't take all 500k up at once, either, but you can see the figures become less favourable. Sure Capcom can still make a tidy profit if they sell alot of those copies at full retail price, but how often does that happen on the Wii? There are often costs like translation, server hosting, PAL Conversion, marketing (maybe lol) etc. It doesn't look like a great 'deal' to me. Yes, my mistake, I was just taking into account duplication and production, which is shockingly cheap. Also I left out the royalties. It's odd though as most companies selling 500k of a game would see that a success.
jammy2211 Posted January 19, 2009 Posted January 19, 2009 Yes, my mistake, I was just taking into account duplication and production, which is shockingly cheap. Also I left out the royalties. It's odd though as most companies selling 500k of a game would see that a success. 500k sold at full retail price is a huge success. Equally is a game like Zack and Wiki with low developement costs and without a marketing budget, albeit I'm sure the figure weren't as favourable as alot of people dream up as it did get hit hard by retail price cuts (In America anyway). It all depends on context really.
Shino Posted January 19, 2009 Posted January 19, 2009 Just to underline what Jamba said, MH is huge in Japan. If you remember the last TGS, Capcom's booth had by far the biggest line.
The-chosen-one Posted January 20, 2009 Posted January 20, 2009 i want to know more about the character creation mode i hope they improved that
Jamba Posted January 21, 2009 Posted January 21, 2009 Preview is up on Eurogamer and I didn't see anyone post it here and it definitely answers a few of the questions people have been asking. Good read: http://www.eurogamer.net/articles/monster-hunter-3-hands-on
Dante Posted January 22, 2009 Posted January 22, 2009 Capcom introduce you to the Sunahara desert and let you discover the Borboros a giant lizard which live inside it. Remember that the game is planned for 2009 in Japan and has no other release dates yet.
Zechs Merquise Posted January 23, 2009 Posted January 23, 2009 WOW! This just looks amazing. I think CAPCOM are doing a greta job and it should be a lesson to otehr developers - I just hope its sales do it justice.
Hero-of-Time Posted January 25, 2009 Posted January 25, 2009 I see you can now preorder Monster Hunter G with the limited edition classic controller for £50 over at play-asia. Im REALLY tempted to get a Japanese Wii and import this and Monster Hunter 3. Its a slog on trying to understand what items you carve/gather ( did it on the Jap PSP version ) but I really dont want to miss out on another MH game, especially MH3!
ShadowV7 Posted January 25, 2009 Posted January 25, 2009 Instead of a Japanese Wii just use the homebrew channel Save you a fair amount of money.
Zechs Merquise Posted January 26, 2009 Posted January 26, 2009 Instead of a Japanese Wii just use the homebrew channel Save you a fair amount of money. Unitl Nintendo block and (and rightly so) with the next Wii update!
Mokong Posted January 26, 2009 Posted January 26, 2009 Then don't update, and hopefully by the time you have to buy a new game that forces a firmware update with some luck the new BootMii homebrew will be finally finished
ShadowV7 Posted January 26, 2009 Posted January 26, 2009 Unitl Nintendo block and (and rightly so) with the next Wii update! Exactly, just don't update and you'll be fine. Seeing how the firmware updates have never actually removed the HBC, i'm not exactly worried.
Mokong Posted January 26, 2009 Posted January 26, 2009 Exactly, just don't update and you'll be fine. Seeing how the firmware updates have never actually removed the HBC, i'm not exactly worried. Not entirely true, the Oct 23rd update broke the HBC remember, of course a workround was made a few days later, the following v3.4 update has no effect on a HBC already installed
Paj! Posted January 26, 2009 Posted January 26, 2009 What is this homebrew channel? People told me to get it, and I'm aware it's something to do with...dubious means of playing games...
Emasher Posted January 26, 2009 Posted January 26, 2009 I'm thinking I might install home-brew. Does it still work with the current Wii OS? And will I easily be able to un-install it if there's a system update? I might import disaster then. Also, is there an app for it that allows you to load VC/Wii ware games off an SD card?
ShadowV7 Posted January 26, 2009 Posted January 26, 2009 Not entirely true, the Oct 23rd update broke the HBC remember, of course a workround was made a few days later, the following v3.4 update has no effect on a HBC already installed Ah yeah I think I remember that. Trying to remember everything from HB is starting to mess with my head. October 23rd was 3.3 and folk thought that was the end of it since the TH didn't work, then from 3.4 instead of .elf, it was .dol I think? Looking back, i'm getting half confused now
Shino Posted January 26, 2009 Posted January 26, 2009 Ah yeah I think I remember that. Trying to remember everything from HB is starting to mess with my head. October 23rd was 3.3 and folk thought that was the end of it since the TH didn't work, then from 3.4 instead of .elf, it was .dol I think? Looking back, i'm getting half confused now I'm stuck on that version because after that the Wii updates without authorization right?
ShadowV7 Posted January 26, 2009 Posted January 26, 2009 I think so from what reports were saying about the new terms and conditions or something. Though i've downgraded my Wii back down to 3.2 since I need a component cable to play Brawl with 3.3 and the HBC, so i'm using the FreeLoader again. Though my mum has a Wii with 3.4 so if it does update automatically, i'll know not to upgrade.
Zechs Merquise Posted January 26, 2009 Posted January 26, 2009 I dislike homebrew as it allows Ocarina, and then you have all the cheats on Mario Kart etc. I know some people use it for perfectly legitimate reasons but it's just too open to abuse in my book.
ShadowV7 Posted January 26, 2009 Posted January 26, 2009 Indeed, it is fairly open and people do end up abusing it to take fun out of things or use it for illegal means. But now with more games I want seeming to be region restricted now, i'm glad I can use it to play imported games. Although I support the games industry and all, i'll still keep using it for my importing needs
Nolan Posted January 26, 2009 Posted January 26, 2009 If you're using it for importing, you're definantly supporting the industry. After all you are buying the games.
david.dakota Posted January 26, 2009 Posted January 26, 2009 Certainly, if enough Wii games remain exclusive to Japan, i'll import- and learn Japanese. But, i'm more likely to buy a Japanese Wii than have the HB channel.
Mokong Posted January 26, 2009 Posted January 26, 2009 Ah yeah I think I remember that. Trying to remember everything from HB is starting to mess with my head. October 23rd was 3.3 and folk thought that was the end of it since the TH didn't work, then from 3.4 instead of .elf, it was .dol I think? Hehe, the Wii was already at v3.3 when the Oct 23rd Update came, people thought it was 3.4 but it wasn't, guess you could call it 3.3.1 And think they switched to .dol before 3.4 as I used the .dol file when installing on 3.3 (haha, and you're the one who thought me about HBC) I think so from what reports were saying about the new terms and conditions or something. Though i've downgraded my Wii back down to 3.2 since I need a component cable to play Brawl with 3.3 and the HBC, so i'm using the FreeLoader again. Though my mum has a Wii with 3.4 so if it does update automatically, i'll know not to upgrade. How did you downgrade it? Format the memory? And you could stop the auto update by just turning off the WiiConnect24, of course that'll stop you from receiving messages and the Nintendo Channel won't work. Although I support the games industry and all, i'll still keep using it for my importing needs But if your buying official games your still supporting it, the publisher and devs are still getting your money.
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