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Sega: "Wii Will Look Dated Soon"


Dante

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I doubt this will happen, and if it does it would have to be fully backward compatible and simply feature better graphics. Highly unlikely.

 

it would be cool and i would buy it although would the rest think of it the same way? hehe oke back to topic i still think mrs Spielberg doesn't get what gaming is about.

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I doubt this will happen, and if it does it would have to be fully backward compatible and simply feature better graphics. Highly unlikely.
The man speaketh the truth. The next home console Nintendo will release is not a Wii+ but something brand new.

 

Doing something like that means they admit graphics are the way forward. Not gonna happen.

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Good point, Nights looks very dated, none of the Nintendo offerings do, neither does RE4.

 

The man speaketh the truth. The next home console Nintendo will release is not a Wii+ but something brand new.

 

Doing something like that means they admit graphics are the way forward. Not gonna happen.

 

Possibly, possibly not. The reason Nintendo stated for not including High Def was because it was not important at the moment HDTVs are not the norm in most homes. However, as this changes Nintendo may well review the situation.

 

This whole 'Nintendo are putting gameply first' is just naive talk. Nintendo left out HD for several reasons which all fitted what they saw as the best business plan.

 

I believe these reasons to be:

1) The expense for developers, by leaving out HD it makes it much cheaper to develop for hence bringing back developers to Nintendo home systems and encouraging new software ventures that would otherwise be seen as too risky due to development costs. This will lead to a far bigger games library, something which harmed both the N64 and GC.

2) The expense for consumers, by leaving out HD it makes the console much cheaper to produce and hence can be sold much cheaper whilst at the same time still making a profit (the only console that makes a profit on the unit is the Wii)

3) HD will not truly take off until a certain critical mass of the population has purchased an HDTV, until that critical mass has been reached it's pointless including it at huge expense when only a tiny proportion of those who buy the console can benefit from it.

 

So personally, I don't believe Nintendo didn't include super graphics because they wanted to teach us all that it's the gameplay that matters, but because it didn't fit their business plan - which ultimately is about making a lot of money, and that's something that their doing a lot better than either Sony's or Microsoft's gaming divisions.

 

If in the future HD becomes cheaper and the critical mass has taken up HDTVs so it is now the norm, Nintendo may well revise their business strategy.

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Good point, Nights looks very dated, none of the Nintendo offerings do, neither does RE4.

 

 

 

Possibly, possibly not. The reason Nintendo stated for not including High Def was because it was not important at the moment HDTVs are not the norm in most homes. However, as this changes Nintendo may well review the situation.

 

This whole 'Nintendo are putting gameply first' is just naive talk. Nintendo left out HD for several reasons which all fitted what they saw as the best business plan.

 

I believe these reasons to be:

1) The expense for developers, by leaving out HD it makes it much cheaper to develop for hence bringing back developers to Nintendo home systems and encouraging new software ventures that would otherwise be seen as too risky due to development costs. This will lead to a far bigger games library, something which harmed both the N64 and GC.

2) The expense for consumers, by leaving out HD it makes the console much cheaper to produce and hence can be sold much cheaper whilst at the same time still making a profit (the only console that makes a profit on the unit is the Wii)

3) HD will not truly take off until a certain critical mass of the population has purchased an HDTV, until that critical mass has been reached it's pointless including it at huge expense when only a tiny proportion of those who buy the console can benefit from it.

 

So personally, I don't believe Nintendo didn't include super graphics because they wanted to teach us all that it's the gameplay that matters, but because it didn't fit their business plan - which ultimately is about making a lot of money, and that's something that their doing a lot better than either Sony's or Microsoft's gaming divisions.

 

If in the future HD becomes cheaper and the critical mass has taken up HDTVs so it is now the norm, Nintendo may well revise their business strategy.

 

This man speaks the truth.

 

Also there is the potential for Nintendo to release an attatchment which somehow upscales the resolution to 1080i. My mate has one in america and it seemingly puts any game in 1080i in some genius way. Some people do some research cause I don't know alot more.

 

They cost like $1000 which is why we don't see any for the Wii yet, but if say in 2 years Hd has really taken off and these have become much cheaper what's stopping Nintendo releasing something like this?

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Funny SEGA said this, as the new Wii exclusives from Nintendo look gorgeous, but it's the SEGA software that is letting the side down:

 

http://uk.wii.ign.com/articles/803/803684p1.html

 

Ghost Squad:

 

The game doesn't look quite as sharp or move as smoothly as its arcade counterpart, but it's a damn close representation. And the gameplay isn't toned down at all - you're rewarded for pinpoint accuracy in taking out enemies with head or limbshots, and pretty much anything in the environment can be blasted. Shoot a fruit basket and watch the produce fly.

 

and Nights looks awful:

 

Visually, the Wii game looks like a crisper version of the Saturn game, but the frame rate had a hard time staying within a "smooth" area. Back in the day, the original Nights wasn't exactly fluid either but 3D was still coming into its own on consoles - nowadays 3D is commonplace so the expectations are a lot higher. To be fair, the Wii version was pulling off a lot more nifty effects - water transparencies and more detailed characters, and the camera tilted a bit more so that players could see more of the road ahead. Since the game's heavily in development and barely in the "alpha" stage, we'll give it the benefit and expect the engine to smoothen up by its holiday release.

 

A CRISPER version of a Saturn game? A game that was released two generations back? No thanks, lazy SEGA.

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Funny SEGA said this,

No, some guy at SEGA said it and then took it back.

 

as the new Wii exclusives from Nintendo look grogeous, but it's the SEGA software that is letting the side down:

 

http://uk.wii.ign.com/articles/803/803684p1.html

 

Ghost Squad:

I think you're being a bit unfair. It's a port of an arcade game, whereas Mario Galaxy, Metroid etc are wii exclusives which either have been in development for ages before 3rd partys had access to Wii development kits (Mario) or been developed teams with a huge amount of Gamecube experience (Metroid). Really, what do you expect? The old arcade port to look better than Nintendo's main star titles?

 

and Nights looks awful:

A CRISPER version of a Saturn game? A game that was released two generations back? No thanks, lazy SEGA.

 

As for this, IGN also say that the NiGHTS they saw was alpha quality.

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No, some guy at SEGA said it and then took it back.

 

He still said it, and when someone says something like that, even if they are forced to retract it, it's damaging.

 

I think you're being a bit unfair. It's a port of an arcade game, whereas Mario Galaxy, Metroid etc are wii exclusives which either have been in development for ages before 3rd partys had access to Wii development kits (Mario) or been developed teams with a huge amount of Gamecube experience (Metroid). Really, what do you expect? The old arcade port to look better than Nintendo's main star titles?

 

Yeah, it's a port of a several year old arcade game which doesn't even look as good as the arcade version.

 

"The game doesn't look quite as sharp or move as smoothly as its arcade counterpart, but it's a damn close representation."

 

So SEGA can't even get it to run as well on the Wii, that's being lazy.

 

As for this, IGN also say that the NiGHTS they saw was alpha quality.

 

Yeah, well lets see if it improves, my bets are on it not changing much graphically.

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dreamcast wasn't that bad. that being said, the segasshole is right; obviously the wii will be nintendo's last console. right? that has been a fact for over ten years now. right?

 

so what else is new?

 

so guess what, my girl had a birthday last week and her ds lite made a different noise on boot. awesome! sega who?

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That was Amusement Vision though, not Sonic Team, who are simply rubbish at the moment!

 

Fair enough, but they're still a part of Sega right? Agree on Sonic team though, last good game I played by them was Sonic Adventure on my Dreamcast, and even that wasn't exactly perfect..

 

everything looks good when it flashes by at 1000 mph.

 

Good thing GX looks tight even when still.

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