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Posted

well I was thinking of cancelling of preorder as I maybe wasn't going to get this at launch. But I've changed my mind now it comes with a tin at game;

 

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Posted
Woah! Is that Anakin Skywalker on the far right wit the light sabre?...Alternative costume perhaps?

 

Its Starkiller, the secret apprentice from The Force Unleashed.

Posted
hang on

 

 

he's called Starkiller?

 

Jesus fuck...

 

I know. Slow clap for George Lucas everyone.

 

*clap*

 

 

 

 

*clap*

 

 

 

 

*clap*

 

I like his saber style though.

Posted
Well Starkiller is the name Luke was going to have before it was changed to Skywalker.

 

yes indeed that is true.

 

Anyone seen the rumours about Kratos being in the PS3 version? Seem to be doing the rounds.

Posted
yes indeed that is true.

 

Anyone seen the rumours about Kratos being in the PS3 version? Seem to be doing the rounds.

 

That would only excite me because it would mean that the 360 would also get an extra character, thus allowing me to dream Ryu (Ninja Gaiden) will be in it.

Posted
That would only excite me because it would mean that the 360 would also get an extra character, thus allowing me to dream Ryu (Ninja Gaiden) will be in it.

 

Would never happen, surely is more likely he would appear in a DOA game seem as both Tecmo/ Team Ninja titles.

Posted
Would never happen, surely is more likely he would appear in a DOA game seem as both Tecmo/ Team Ninja titles.

 

he is in DOA.

 

not impossible though- they had the Hyabusa armour in Halo 3, even though it's completely fucking shit

Posted
he is in DOA.

 

not impossible though- they had the Hyabusa armour in Halo 3, even though it's completely fucking shit

 

But then thats different because Ninja Gaiden is primarly a microsoft franchise at the moment so for it to appear on a 1st party franchise. But a competitors game nah can't see it myself... Halo 3 isn't in competition with DOA whereas Soul Calibur is.

Posted

New infomation

 

Game features

  • getting hit into walls makes you dizzy.
  • opponent will fall during guard impact.
  • game feature instant impact : when opponent attacks during guard impact.

 

armor bar : keep blocking, bar becomes red, and eventually blue.

soul impact : attack until opponent's health meter is red, then make opponent block -or- you can initiate with a guard impact.

soul impact : when opponent is soul impacted, enter the heavy finish command to execute.

soul impact : performing soul impact is a victory, regardless of circumstances.

 

Custom characters

  • complete freedom for use of parts, color change, and cloth combinations.
  • body build and muscle are also adjustable, there's a 100 levels of modification.
  • you can change fighting styles and abilities.
  • 50 character slots.
  • use parts obtained and equipment bought; you can build ninja looking characters.
  • you can edit 20 parts of the character, you can also change voice depths, also equip parts on existing characters.
  • adjusting both structure and muscle build makes appearance change more visible.
  • appearance and voice can be modified at will.

 

1 player story mode

  • there will be character swapping.
  • character change can be used to perform combos, but it depletes a meter on screen in the lower left/right side.
  • teammates may suddenly join and leave at the end of the battle.

 

soulless tower mode:

  • a one player mode, the goal is to reach the top.
  • each level has treasure chests filled with goodies.
  • opponents have the ability to swap out while fighting players.
  • you can choose multiple CAS or existing characters, CAS may be the key to victory.

Posted
Custom characters

 

That is all well and good but is there any info on how you can customise their move sets? I don't want 3 really shoddy move sets that I wouldn't touch with a ten foot barge pole.

Posted
That is all well and good but is there any info on how you can customise their move sets? I don't want 3 really shoddy move sets that I wouldn't touch with a ten foot barge pole.

 

Yeah good point. I think it have to be done using some kind of branching tree/points system to stop player creating uber unbeatable characters.

Posted
Yeah good point. I think it have to be done using some kind of branching tree/points system to stop player creating uber unbeatable characters.

 

Interesting

 

Hopefully it'll be like the sublime WoW system.

Posted

New screens

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Online Details:

 

* Online will be handled by the same team that worked on Tekken 5: Dark Resurrection's online component. T5DR was a test round for both Soul Calibur IV and Tekken 6 to help produce a lag-free experience for both titles

* Uses a 'Active Matching BattleSystem' (AMB).

* AMB works as a kind of 'King of the Hill'.

* Gauge at bottom of the screen will tell you who is up to fight

* You begin with 199 seconds on the timer.

* When an opponent is defeated, they are kicked to the back of the gauge.

* Timer keeps ticking down limiting their chance to get another go.

* Staying in is going to be tough as you don't replenish health when a new opponent enters.

* Will replenish health if you've knocked out enough people (isn't entirely clear as to how many or if it's when you start back at person 1).

* You will be begin the next round where you were on the previous (on the edge for instance) which can have the next opponent ring you out.


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