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Everything posted by Serebii
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Yeah, didn't notice that. You NEED to wall jump to complete a few levels...
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I disagree. I believe having the walk and run options toggleable via a button rather than the position of the control stick allows for some far more precision platforming.
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I may be theorising somewhat, but I do remember a note about Nintendo making their products have lower power consumption soon after it occurred in 2011. I'll do some sleuthing when I get a chance.
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It wouldn't be if you lived in Japan, especially near Fukushima.
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It's a valid point and reasoning and I believe many Japanese companies have tried to lower power consumption on their products.
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There's also Nintendo wanting to be responsible, following the Fukushima quake. After the rolling blackouts, there is still somewhat of a cap on the amount of power that can be used. Typically at peak times, it's at around 80% of the country's actual capacity, so I guess they don't want to make it worse.
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They'd just say "Go on smartphones", since that's "where the money is" at the moment
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Would people really pay $399.99 for a Nintendo console, though? No, they wouldn't. As such, it'd have to be at a lower price like $299.99 where the big losses start to come into effect.
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Perhaps, but we need a middle ground. I maintain that the GamePad is the best thing to happen to gaming in a while. People suggest dropping it and claim it was a mistake, but it really isn't. We need Nintendo to continue to experiment with things such as this to stop gaming from continuing on, being the same stuff as before but with better graphics. I have grown tired of so many things that the major publishers are doing and am thankful for indies. The GamePad streamlines things that we take for granted. No more do we have to wait for cumbersome map menus to open, or inventory. It also provides various cool new things as seen in NintendoLand and of course Off TV Play, the original concept behind it, is very useful for families who don't have 15 TVs in every room. Nintendo shouldn't sacrifice their experimentation just to put out a console that's pretty much the same as others but with Nintendo software. Do we really want three near identical consoles?
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Times have changed. As you said, the loss back then was minimal. Now, for Nintendo to compete, the losses would be at least $100-$200 per console. As such, if they sell a million, that's $100m-$200m in loss, assume 3 million for launch and it goes up to over half a billion. It would do serious damage to them.
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Thing is, Xbox One's online is below that level at the moment... You do realise that they essentially cleared house and had major reshuffling of the executives in the middle of last year, right?
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I truly believe that the Wii U's flailings will have given Nintendo and Iwata a swift slap to the face and they'll get it right next time. And even though they'll get things right next gen, third parties still won't bother. Problem with that is that third parties are wanting a lot more power than Nintendo can provide. If Nintendo went toe-for-toe, power wise, with the PS4, and go cheaper, they'd be losing so much money. It'd put Nintendo in a far worse position that they are in. Sony and Microsoft go through a strategy where they go lossleading at first to build up the userbase and then, hopefully, gain profit in the later years of the console. Luckily they won't be losing as much money this time due to using off the shelf parts, but they are still losing a considerable amount. As Sony and Microsoft are huge companies with other parts to the company, they can absorb the loss for a short time so that it doesn't kill them. Nintendo, on the other hand, has no other avenues. If they were to follow this route, it would kill them. They would lose their warchest very fast and have to start selling off assets just to stay afloat, all before the console suddenly turns to profitability. I know people say that the Wii U is at a loss, as was the 3DS, and it shows...that's why they are at Operating Loss and have been since the mega 3DS price cut. Thankfully, this fiscal year, the yen and overseas ventures has helped them turn a profit overall, but they are still losing a lot of money with their consoles, and going the power route that third parties want would do irreparable damage to the company.
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Reading that, I really do get the impression that the issues they have with their online stems from the frayed relationship between Nintendo and EA. We know that there was a huge relationship between the two building since 2011. Before the relationship collapsed, there were reports that EA were helping with the online. The relationship collapsed so the online seems to be Nintendo rushing to try and get it sorted. This is furthered by the reports that EA wanted Nintendo to full embrace Origin as their entire online.
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It'll help, but it won't turn it around, unfortunately. But who cares? I'll have it and enjoy it, as will many of my friends and people here. To hell with the rest of the world. They just must hate fun.
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That's true, but the Wii version expanded it's scope somewhat and this carried over to the 3DS. Mario Kart 7 sold a craptonne of consoles and, with Mario worldwide and Monster Hunter in Japan, pushed the 3DS up 11 million units from 6 million to 17 million in a matter of months, selling over 5 million itself in the short timeframe
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Yeah, that one makes me laugh, too
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True story
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And Pokémon!
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I would like a new IP, but people seem to be of a belief at the moment that new IPs are the godsend, when they seldom sell well as seen with W101. I'd much rather see Retro take on another classic and neglected IP of Nintendo's.
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King Dedede
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I'm not saying patches aren't useful, as they are as seen in the case of XY and Skyward Sword. What I'm saying is throwing things out without due care and then thinking "oh if it's broken we'll just patch it" is the issue, and is become very common place. Launch day purchasers are now just beta testers these days
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And that attitude is why gaming is going to hell. "Oh it's fine as we can patch it." That attitude brings things like Battlefield 4, 1GB day one patches etc.
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It's not bull. I'm pretty sure Nintendo themselves have said it. Just because it is an emulator for hardware that is old does not mean it'll happily and simply work 100% for everything. Nintendo want everything to work perfectly. As such, they have to fine tune things. Yes, it's almost certain that all the emulators for, for example, SNES games will have common coding, but there are definite changes and alterations that they have gone through in order to make the game work as it did on the original console. That is their intend for the Virtual Console. You may think just a general emulator may work, and it may very well for the majority of games, however Nintendo don't and they're in a far better decision for calculating and deciding it than us. You do realise that the whole reason the Wii U was revealed at E3 2011 rather than in a big hurrah at E3 2012 or its own conference was because a third party leaked the entire concept online. Same thing happened with the 3DS. I can see why they wouldn't trust them.