raven_blade2006 Posted October 18, 2006 Posted October 18, 2006 This is why: "This information about the Sixaxis is from an article dated today on the Japanese tech site BroadBand Watch Link: http://bb.watch.impress.co.jp/cda/special/15818.html The controller, while using Bluetooth and therefore being wireless, needs to be connected once to the machine by USB cable prior to use so that the machine can detect the cable (pairing process). This process will be necessary every time the console is powered off then on The lithium battery inside the controller is also recharged using USB connection. Approx. 2.5 hours of recharging is required for a maximum of about 30 hours of play. The controller can be used even if the battery runs out of power by connecting it to the console (USB). However, as the battery cannot be replaced once it becomes unusable (ceases to recharge), the controller has to be replaced or sent for repairs" Here is a comment from someone on the IGN Wii lobby about this. The Sony controller is a joke. It was bad when it was a banana. It is worse now that it is the same thing as the DualShock was. DualShock was not a great controller, and is far surpassed by the 360 controller and now Wii. This news makes it worse. Can you imagine having to connect and disconnect four different controllers to a cable just to play Halo? This is the physical equivalent of PSP load times, and should embarass Sony. The whole point of a wireless controller is not so much freedom of movement as not having to bother with the wires, which tend to tangle and annoy and look like a mess. I doubt many people will have the patience to play multiplayer titles on PS3 if this is true. Finally, those are SONY BATTERIES in those controllers. Ouch! The last batteries Sony shipped were burning people's houses down. Rebuilding your house because of bad Sony design should make buying a PS3 prohibitively expensive even for the hardcore gamer. What I think Reasons like this make me glad Nintendo went with AA batteries. Its better than having the equivalent of a 'disposable controller'. Also this connecting/disconnecting in order to 'pair' and play wirelessly is a hassle. Imagine what multiple players would have to go through.
DCK Posted October 18, 2006 Posted October 18, 2006 Hahahahahaha Hahahahaha to Sony for hiring a professional to cock up the company plans this time. That's such a joke.
blender Posted October 18, 2006 Posted October 18, 2006 I'm sure a firmware update and prehaps hardware revision will fix this. Just the early adopters get sucker punched as usual
Kurtle Squad Posted October 18, 2006 Posted October 18, 2006 Yeah...Those Sony batteries werementioned on the Radio this morning and Sony's made a HUGE ??$bn+?? loss on them due to them having to be recalled because they're, in one word: Shit.
raven_blade2006 Posted October 18, 2006 Author Posted October 18, 2006 Yeah...Those Sony batteries werementioned on the Radio this morning and Sony's made a HUGE ??$bn+?? loss on them due to them having to be recalled because they're, in one word: Shit. They are basically explosive devices...:shock:
Cube Posted October 18, 2006 Posted October 18, 2006 I don't get how Sony are allowed to call their controller "SIXAXIS" when it only works in 3-Axis. Am I right in thinking that every time you turn on the PS3 you have to (and I'm guessing you have to do it before you boot up a game): 1. Plug in all the controllers you want into a USB slot (if you want 4 controllers, and are already using a USB port for something you'll have to do them in batches) 2. Wait for the PS3 to recognise the controller 3. Unplug the controller. 4. Then you can start playing. edit: Yeah...Those Sony batteries werementioned on the Radio this morning and Sony's made a HUGE ??$bn+?? loss on them due to them having to be recalled because they're, in one word: Shit. Yea, the worst thing is that sony were suppling quite a few companies with them. Dell, Acer and Apple to name a few.
raven_blade2006 Posted October 18, 2006 Author Posted October 18, 2006 Am I right in thinking that every time you turn on the PS3 you have to (and I'm guessing you have to do it before you boot up a game): 1. Plug in all the controllers you want into a USB slot (if you want 4 controllers, and are already using a USB port for something you'll have to do them in batches) 2. Wait for the PS3 to recognise the controller 3. Unplug the controller. 4. Then you can start playing. Thats what this article is implying. It seems a long winded way of getting the console to pair with its controllers.
Kurtle Squad Posted October 18, 2006 Posted October 18, 2006 I don't get how Sony are allowed to call their controller "SIXAXIS" when it only works in 3-Axis. It counds as 6 because up n down, left-right, back-forth count as six, as there are 6 directions from the centre point.
steggy Posted October 18, 2006 Posted October 18, 2006 It counds as 6 because up n down, left-right, back-forth count as six, as there are 6 directions from the centre point. yes but up n down are 1 Axis, not two. So are Sony saying there controller works 6 Dimensionally?
Cube Posted October 18, 2006 Posted October 18, 2006 So are Sony saying there controller works 6 Dimensionally? Well, its only 2 more dimensions than the console itself, so why not.
Cube Posted October 18, 2006 Posted October 18, 2006 One more thing: Doesn't the SIXAXIS Controller only sense up/down (straight) and left/right (tilt)? And not forward/backwards?
Phube Posted October 18, 2006 Posted October 18, 2006 I don't get how Sony are allowed to call their controller "SIXAXIS" when it only works in 3-Axis. Am I right in thinking that every time you turn on the PS3 you have to (and I'm guessing you have to do it before you boot up a game): 1. Plug in all the controllers you want into a USB slot (if you want 4 controllers, and are already using a USB port for something you'll have to do them in batches) 2. Wait for the PS3 to recognise the controller 3. Unplug the controller. 4. Then you can start playing. I'm guessing this is what the 'Sync' button does on the Wiimote... Seems sooooo much easier!!!!
Mokong Posted October 18, 2006 Posted October 18, 2006 Ah good old Sony, how hard is it to understand that a wireless controller has "no wires" to attach to the console, imagine having a 4player game after "pairing up" all controllers with the PS3 what do you then do with the wires? Imagine how tangled and messed up 4 usb cables could get
DiemetriX Posted October 18, 2006 Posted October 18, 2006 One more thing: Doesn't the SIXAXIS Controller only sense up/down (straight) and left/right (tilt)? And not forward/backwards? I think the SIXAXIS controller senses forward and backwards too.
Mr. Bananagrabber Posted October 18, 2006 Posted October 18, 2006 One more thing: Doesn't the SIXAXIS Controller only sense up/down (straight) and left/right (tilt)? And not forward/backwards? I'm pretty sure the SIXAXIS controller can sense six axis' :p EDIT- Beated
demonmike04 Posted October 18, 2006 Posted October 18, 2006 Your slowly becoming my favourite member on here, your just that funny! Connect to a cable each time? Shouldnt there be a sync button like other consoles?
Tellyn Posted October 18, 2006 Posted October 18, 2006 http://en.wikipedia.org/wiki/Six_degrees_of_freedom The controller can sense six DEGREES on the controller, meaning THREE PERPENDICULAR AXES. Either way it's still crap.
Kurtle Squad Posted October 18, 2006 Posted October 18, 2006 yes but up n down are 1 Axis, not two. So are Sony saying there controller works 6 Dimensionally? No it's 2... Up= +y Down= -y Also: Right= +x Left= -x Forward= +z Backwards= -z One more thing: Doesn't the SIXAXIS Controller only sense up/down (straight) and left/right (tilt)? And not forward/backwards? Nono....Tilt is a combination of the other axis. i.e. Tilting sideways is a mix between x-axis & y-axis (Put very simply anyway).
blender Posted October 18, 2006 Posted October 18, 2006 in terms of gameplay its the same as the wiimote without the pointy thing... so you should be able to play excitetruck, sonic sercret rings, wii-tennis, baseball etc. Cant wait for the port of the latter in glorious HD.
Kurtle Squad Posted October 18, 2006 Posted October 18, 2006 in terms of gameplay its the same as the wiimote without the pointy thing...so you should be able to play excitetruck, sonic sercret rings, wii-tennis, baseball etc. Cant wait for the port of the latter in glorious HD. Not really, Sony's controller isn't as reactive as the Wiimote, and still not as 'free', even without the 'point-n-click'.
Smiter Posted October 18, 2006 Posted October 18, 2006 in terms of gameplay its the same as the wiimote without the pointy thing...so you should be able to play excitetruck, sonic sercret rings, wii-tennis, baseball etc. Cant wait for the port of the latter in glorious HD. Not quite. Try holding a DualShock controller like a baseball bat? The Wiimote is designed to be held with one hand or both hands. The DualShock needs two hands and its shape is nowhere near as flexible as the Wiimote's. Sure, you can steer, but can you use it like a bat, a tennis racquet, a golf club, etc..?
Mokong Posted October 18, 2006 Posted October 18, 2006 in terms of gameplay its the same as the wiimote without the pointy thing...so you should be able to play excitetruck, sonic sercret rings, wii-tennis, baseball etc. Cant wait for the port of the latter in glorious HD. copy excitetruck and sonic, yes the rest, no way Its more of a copy of "Kiry Tilt and Tumble" than the Wiimote
blender Posted October 18, 2006 Posted October 18, 2006 Not quite. Try holding a DualShock controller like a baseball bat? The Wiimote is designed to be held with one hand or both hands. The DualShock needs two hands and its shape is nowhere near as flexible as the Wiimote's. Sure, you can steer, but can you use it like a bat, a tennis racquet, a golf club, etc..? true! The motion control is so tacted on the sixaxis. That is why its not that great. Not because of inferior sensitivity etc
Cube Posted October 18, 2006 Posted October 18, 2006 This controller is better than the SIXAXIS A controller for the PS2 and PC, has motion sensing and rumble. Made by eDimensional (people who sued Sony over rumble).
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