goku21 Posted May 10, 2006 Posted May 10, 2006 I will get the white one and then apply the nes-mod!!!!!!!!!!
colormonkey Posted May 10, 2006 Posted May 10, 2006 Havok on Wii Innovative physics software officially licensed for Nintendo's Wii console http://revolution.ign.com/articles/707/707263p1.html Is it a tool included with the dev-kit?
gaggle64 Posted May 10, 2006 Posted May 10, 2006 The light gun is really rather sexy and also wonderfully NES-alike. Oood, Havok! Good stuff. That's a prime piece of middleware.
MRC Posted May 10, 2006 Posted May 10, 2006 Havok on WiiInnovative physics software officially licensed for Nintendo's Wii console Is it a tool included with the dev-kit? Seems like it yes.
Ten10 Posted May 10, 2006 Posted May 10, 2006 So it seems the wii remote is fully expandable and upgradable. Imagine, if you will nintendo come up with some new idea an a new controller. Expansion away and its done, although this could become a costly expansion, but if they were just shells I doubt it would cost much.
conzer16 Posted May 10, 2006 Posted May 10, 2006 Has the price of the Wii been inadvertently revealed.....?? Clickedy Click!! Original Article here: Forbes.com
Ten10 Posted May 10, 2006 Posted May 10, 2006 Sweet, all I need now to make my wii dreams come true is tales of whatever for wii, hopefully howling if it isn't already on something else.
xernobyl Posted May 10, 2006 Posted May 10, 2006 No one complains about Wii's graphics? I've looked at some game pictures and I noticed that none of the pics has anti-aliasing. That can explain the "GPU being developed by ATI". Not that I'm complaining, but that can mean the games are actually running on a modified GCN GPU while the other one is not ready... It's just a thought. Anyway, I don't really see the need for a gun.
djamb3 Posted May 10, 2006 Posted May 10, 2006 The visuals look just fine. And the best so far is the ausence of loadings in the games :p I hope it continues like that cause I hate to wait to play a game.
Ten10 Posted May 10, 2006 Posted May 10, 2006 I don't have a problem with the wii's graphics at all, their next gen enough for me.
Smowza Posted May 10, 2006 Posted May 10, 2006 just look at some pics of the 'Zapper' and noticed a few things (like the ability to use the B button still)
Ten10 Posted May 10, 2006 Posted May 10, 2006 I would take the b button more for reload, but secondary weapon is also a good idea. The realod thing in your picture, is most likely just a very large trigger.
gaggle64 Posted May 10, 2006 Posted May 10, 2006 I don't have a problem with the wii's graphics at all, their next gen enough for me. They are a considerable improvement over the GC, which is more then enough for me. I just want to try the thing out so bad!
Dante Posted May 10, 2006 Posted May 10, 2006 True Specs infomation? http://www.dailytech.com/article.aspx?newsid=2227
Smowza Posted May 10, 2006 Posted May 10, 2006 Well i'm only really trying to point out the fact that maybe there is a function to the handle... i was only thinking of reloading arnie style in t2 btw. But the question remains, do you think the handle had a function or is it just a gap in design?
Ten10 Posted May 10, 2006 Posted May 10, 2006 some nice wii pics here show me the pics, show me the pics
conzer16 Posted May 10, 2006 Posted May 10, 2006 some nice wii pics here show me the pics, show me the pics some very nice pics!! We can see how big the sensor bar is now, and was that the VC!!! zOMG!!! Mario!!!
Jay Posted May 10, 2006 Posted May 10, 2006 Some interesting stuff about the Classic Controller - Firstly take a look at this... As is clearly shown in that pic and as Planet Gamecube mentioned there are some clips at the back, it looks like something can be attached. Apparently Nintendo booth people said it was a secret and confirmed that the Classic controler plugs directly into the Wiimote. Perhaps you can clip the Wiimote onto the controller or something. I'm a bit disappointed really with the placement of the analogue sticks and z-button on the controller. I hope you can change the buttons around because it'd be really awkward on something like Goldeneye. I can't see myself getting one unless its bundled anyway, no need really if I can use my Cube controller with all the Virtual Console games. Also apparently the shoulder buttons are pressure sensitive like the Gamecube which suggests to me that it'll basically just be an alternative to the Cube controller as those games will be compatible with it too.
djamb3 Posted May 10, 2006 Posted May 10, 2006 Is Z button that litle on the top? weird spot... Oh and have you noticed all fhc had that think to put in your arm?
conzer16 Posted May 10, 2006 Posted May 10, 2006 yeah i noticed that on the tennis match they had in the conference. just so that you dont lose the controller mid smash or mid sword swipe etc!!
MRC Posted May 10, 2006 Posted May 10, 2006 I don't think there'll be a wiimote shell but instead the Classic controller will be used. Think about it, why should you have to buy two controllers, one for VC games, and another for the PS3/XBOX360 ports? Also, three different controllers will just confuse people and Nintendo want to simplify gaming. Hmm, which spoon should I eat this soup with? The small one? The middle sized one? How about the big one? Ah screw it, I'll just drink the god damn soup!
Ten10 Posted May 10, 2006 Posted May 10, 2006 Yep, wrist strap is a good idea. I can see myself getting too much into Zelda and whirling blade my fhc out the window.
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