James McGeachie Posted April 22, 2006 Posted April 22, 2006 IGN have updated with their weekly Revolution podcast thing with Matt Casamassina and Mark Bozon which you can find here http://revolution.ign.com/articles/702/702744p1.html There's not a whole lot new or anything but I point this out because it's brought up something very scary. Matt says that a good deal of developers they've seen are porting over current gen titles to Revolution and adding in rev control as an after thought, like with DBZ Budokai Tenkaichi 2. I know it was inevitable this was going to happen when it was announced it was just above Xbox level, but the big problem is it seems like there's a good deal more of this than there is original games developed ground up for Revolution. In fact, there's a good deal of hints that Red Steel will be the biggest third party game at E3 and the rest of the third party stuff will mainly be horseshit or tech demos and that we'll have to look to Nintendo for most of the good stuff. I have to say I really hoping I'm just over reacting on this just now because it definitely doesn't sound good to me. I'd felt kind of confident about Revolution because it seemed like they already had a lot of third party support, but if third party support for the most part = ports of PS2 games then that could end up being worse for them than having no third party support....I mean imagine if the Gamecube had tons of direct ports of ps1 games on it, it would've probably sold even worse.
DiemetriX Posted April 22, 2006 Posted April 22, 2006 Thats bad. It's basicly like early DS games. GBA ports with crappy touch screen suport.
MunKy Posted April 22, 2006 Posted April 22, 2006 If no one buys them, they wont last long and Devs will make proper games.
Nintendork Posted April 22, 2006 Posted April 22, 2006 But people do buy them.. I remember buying Silent Scope for £45 on the PS2 launch, it was a piece of shit. It's just 'filler'
Hellfire Posted April 22, 2006 Posted April 22, 2006 This was what I expected, it's pretty normal. I'm not worried, DS was like this and we all know how it turned out.
pedrocasilva Posted April 22, 2006 Posted April 22, 2006 Allow me to say this... BigTac we need you here! (on this thread) there I said it. :wink:
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 If no one buy's the ported game's on the Revolution then there is a problem.But of people will buy then then it will do good.They need to port really good game's.Me and my friend's are already getting the DBZ game for the Revolution.
Teppo Holmqvist Posted April 22, 2006 Posted April 22, 2006 Notice that IGN has mostly dealt with western developers. I believe that japanese developing houses will put more time and effort for their first games.
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 I think they're will still be a lot of 3rd parties developing Revolution exclusives than just a lot of ports.Though taking PS2 games is still pretty good.Help sell more units.
Pit-Jr Posted April 22, 2006 Posted April 22, 2006 lets not forget that ALL systems get their fair share of crap including the 360 which had quite a few souped-up Xbox games for launch. These types of games typically dont sell on Nintendo consoles, which is good in theory but then ironically, the 3rd parties that shovel crap onto the system complain that it doesnt sell. Most everyone should know the drill by now and which publishers to be wary of come launch time (prove me wrong THQ, Midway, Activision, EA!)
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 If they port good PS2 game's which is likely exclusives then it will be great because it will sell more on the Revolution than the PS2 because of the extra's and it will help gain a 'reputation' .If the Revo control uses the DBZ game very well then a lot more people will buy a rev for it ,just like any other game.Huge potential here I think.
DCK Posted April 22, 2006 Posted April 22, 2006 The PSP and Revolution could probably profit from eachother's existance - the coming three years they'll be the only ones in their power category and therefore could have crossplatform technology and ports in general (which are not automatically bad). Ironic isn't it?
Hellfire Posted April 22, 2006 Posted April 22, 2006 Like some said, 360 is also home to a lot of ports. I don't really see a relation to the pst as psp is the most powerful of its market and revo the least. I see what you're saying because both can have ports from current gen machines, but while PSP needs some serious downgrading, Revo needs upgrading and controller capabilities, so things aren't that black and white. Most of my games are Japanese, so I dont really care anyway.
Pestneb Posted April 22, 2006 Posted April 22, 2006 psp isn't even in the same power category as the GC though, so no its not really ironic - unless I'm either misunderstanding what you're saying or have completely missed some information...
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 PSP is as good as PS2 but GC can do better graphics and Rev is 3 times more powerfull which mean's better graphic's than the GC.
david.dakota Posted April 22, 2006 Posted April 22, 2006 I don;t see it as a huge problem. Obviously, Red Steel is one high profile third party title, with Raid Over the River being another. There is alot of buzz over the Revolution. Worst case scenario - 14/20 of the launch titles are remodelled GC titles - 6/20 are going to be first party from Nintendo and will fully utilise the Baton Controller. Can you really afford a Rev and more than 6 games in the launch period?
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 Well yea,if you don't buy anything else with it.
pedrocasilva Posted April 22, 2006 Posted April 22, 2006 PSP is as good as PS2 but GC can do better graphics and Rev is 3 times more powerfull which mean's better graphic's than the GC.PSP is nowhere as good as PS2 mind you... it just appears that way because it does more effects on hardware (where PS2 did them from ground), has smaller screen, lower resolution... so you don't see the bad graphics... PSP is probably not more powerfull than Dreamcast Specs... that is 3 million polygons (although DC pushed 5 million and I doubt PSP can push those). realistically... PSP has about half the power PS2 has, while you'll never see PS2 doing bump mapping without much hit... you'll never see a PSP doing 10 million polygons per second on VF4.
AshMat Posted April 22, 2006 Posted April 22, 2006 If people don't buy the ports then the devs may begin to pull out support.
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 Yip sums up what I said earlier.That's how they will need a good launch and a good flow of game's so more people will get Rev and buy the ports.
James McGeachie Posted April 22, 2006 Author Posted April 22, 2006 PSP is as good as PS2 but GC can do better graphics and Rev is 3 times more powerfull which mean's better graphic's than the GC. 2 times, careful with that because there's a big difference between 2 and 3 times. It's not above 2 times either, they've said they think they can get around 2 times the power of GC out of Revolution. The Perrin Kaplan "2-3 times more powerful" comment is a bit outdated.
ShadowV7 Posted April 22, 2006 Posted April 22, 2006 Where does it say it's only 2 times better? I think it would be better than 2 for sure.
Jamba Posted April 22, 2006 Posted April 22, 2006 What arbitrary measuring stick are you using there? It's like saying that Mario World was 2.5 times better than MarioBros.2.
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