Dcubed Posted May 7 Author Share Posted May 7 (edited) 35 minutes ago, Hero-of-Time said: Yup. I bet a few of them are seriously regretting their decision. The Ori developers have tweeted out today saying this is exactly why they didnt want snapped up. As @killthenetmentioned, Ninja Theory must be very worried about what's happening around them. I can't see their next game doing big numbers. Yup, totally agreed. They'll likely be on the chopping block when Hellblade fails to sell 10 million consoles. Speaking of which, I'm shocked that MS haven't shut down Rare. They've basically been spinning their wheels ever since the end of the original Xbox and have only had one true bonefide hit (Kinect Sports) since their acquisition in 2003 (Ok, Sea of Thieves has done well in terms of userbase size; but it hasn't really made any money since it was the first first party game to be given away for free on Game Pass). Everwild is also a complete failure, having already been rebooted at least once and having nothing to show for 7-8 years of development. Same with The Initiative as well. They've been working on Perfect Dark since 2018 and that has been such a disaster that MS had to hire Crystal Dynamics to take over development from them. How can they justify shutting down studios that have a proven ability to ship product and (usually) quality product at that, when they are happy to keep throwing money into the Rare and Initiative black hole!? Utter mismanagement at the highest level of Xbox. Edited May 7 by Dcubed 3 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted May 7 Share Posted May 7 Harsh but true. 2 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted May 8 Share Posted May 8 Yeah, seems like your pretty much screwed no matter what you do. Link to comment Share on other sites More sharing options...
Hero-of-Time Posted May 8 Share Posted May 8 They aren't done yet... 1 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted May 13 Share Posted May 13 (edited) Quote According to people who were in attendance, Square Enix president Takashi Kiryu said that both the company's American and European arms would be hit with layoffs, which will happen over the course of the next month. The scale of the layoffs wasn't shared, but staff were told that people working in publishing, IT, and Square Enix's Collective indie games division would be predominantly affected. Those affected will be informed this week. In the UK, employees will enter into a one-month consultancy period, as per local employment law, while US-based staff could leave their roles before June. Following the internal meetings on Monday, many of Square Enix's main Slack channels were locked, VGC was told. VGC has asked Square Enix for comment on this story https://www.videogameschronicle.com/news/square-enix-confirms-us-eu-layoffs-as-part-of-restructuring/ I wonder when we can get through a week without any form of gaming redundancies/cuts being announced? Edited May 13 by Hero-of-Time 1 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted May 16 Share Posted May 16 Another studio casualty. 1 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted May 21 Share Posted May 21 Not developers but still relevant to the industry. IGN going for a gaming news monopoly. Link to comment Share on other sites More sharing options...
Happenstance Posted May 21 Share Posted May 21 Well I don't think I've bought a single Humble Bundle since IGN bought them, hopefully this goes better. Link to comment Share on other sites More sharing options...
Dcubed Posted June 12 Author Share Posted June 12 Damn, this one really sucks 3 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted June 17 Share Posted June 17 Embracer with another closure. 2 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted June 29 Share Posted June 29 Ubisoft kick some more staff to the curb. Quote It has been announced that Ubisoft Toronto has been hit by a fresh wave of layoffs that have seen 33 employees lose their jobs. This comes as a result of Ubisoft trying to commit to delivering 'on its ambitious roadmap', a statement said. It's the same reasoning we've heard time and again over the last eighteen months, as almost 20,000 industry workers have been made redundant worldwide. It almost always comes down to a restructuring or a re-alignment with a roadmap – and more often than not, it's an 'ambitious' roadmap. 1 2 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted Wednesday at 09:13 AM Share Posted Wednesday at 09:13 AM Doesn't surprise me. Soon after the last round of layoffs there were people in the know who said more would be happening during the course of the year. Link to comment Share on other sites More sharing options...
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