Dcubed Posted September 12 Author Share Posted September 12 There's that "Microsoft Gaming" term again... Ominous clouds surrounding the Xbox brand and the team as a whole I reckon... Link to comment Share on other sites More sharing options...
Cube Posted September 12 Share Posted September 12 Not a sacking but somewhat similar. The entire video games publishing staff at Annapurna have quite due to disputes. https://www.bloomberg.com/news/articles/2024-09-12/annapurna-video-game-team-resigns-leaving-partners-scrambling?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTcyNjE3NzQyOSwiZXhwIjoxNzI2NzgyMjI5LCJhcnRpY2xlSWQiOiJTSlBZWklUMEFGQjQwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.BpoA_wBJDrNbDbgj_LjnVUJQg6SM_vsIzWUEM6v85xE Link to comment Share on other sites More sharing options...
Julius Posted September 14 Share Posted September 14 Another set of layoffs, this time for six team members over at Evening Star (Penny's Big Breakaway): 1 Link to comment Share on other sites More sharing options...
Hero-of-Time Posted September 14 Share Posted September 14 Doesn't surprise at all that indies are feeling the pinch as well. There was an indie developer on Era stating that it's near impossible to get any kind of decent exposure these days due to the flooding of the market. They weren't wrong. You could have your game show up at an Indie Direct but unless it's doing something REALLY special, it's likely it will be forgotten about pretty quickly. For the layoffs to have happened at Evening Star, clearly the game didn't do that well, despite having decent reviews. Link to comment Share on other sites More sharing options...
Dcubed Posted September 14 Author Share Posted September 14 That’s really sad. Penny’s Big Breakaway is a very good game that deserves to have done better… … but this is the video game industry, where quality rarely matches up to actual sales Link to comment Share on other sites More sharing options...
Cube Posted September 14 Share Posted September 14 I wonder if the person that decided to not announce the game until launch is one of those being let go - that choice was a bit of a disaster. Especially so for a game that takes a bit of time to get to grips with. Link to comment Share on other sites More sharing options...
Dcubed Posted September 28 Author Share Posted September 28 https://www.gamedeveloper.com/production/remedy-enters-into-15-million-loan-agreement-with-tencent Remedy selling more and more of themselves to the Tencent devil… … I fear that they won’t be long for this world… Link to comment Share on other sites More sharing options...
Dcubed Posted October 4 Author Share Posted October 4 https://www.bloomberg.com/news/articles/2024-10-04/tencent-guillemot-family-are-said-to-consider-buyout-of-ubisoft?utm_medium=social&utm_campaign=socialflow-organic&utm_source=twitter&cmpid=socialflow-twitter-business&utm_content=business Quote Tencent Holdings Ltd. and Ubisoft Entertainment SA's founding Guillemot family are considering options including a potential buyout of the French video game developer after it lost more than half its market value this year, according to people familiar with the matter. The Chinese tech company and Guillemot Brothers Ltd. have been speaking with advisers to help explore ways to stabilize Ubisoft and bolster its value, the people said, asked not to be identified discussing a private matter. One of the possibilities being discussed would involve teaming up to take the company private, according to the people. Some minority shareholders including AJ Investments have been pushing for either a take-private or a sale of Ubisoft to a strategic investor amid the stock price plunge. Considerations are at an early stage and there's no certainty they will lead to a transaction. Tencent and the Guillemot family are also considering other alternatives, according to the people. The Tencent vultures are circling the Ubisoft corpse... Link to comment Share on other sites More sharing options...
Julius Posted Wednesday at 09:48 AM Share Posted Wednesday at 09:48 AM Tequila Works, the studio behind Rime, has announced layoffs and the cancellation of a game. Per VGC: Quote Spanish development studio Tequila Works has made a "small" number of layoffs. It said the move followed the decision to cancel an unannounced project that had been in development at the Madrid-based outfit. "With deep regret, we must inform of the decision to cancel an unannounced game," Tequila Works said in a LinkedIn post. "This tough decision means we will be restructuring the studio to concentrate on the development of only one game. These changes will have an impact to a small number of roles at the studio. "This is an incredibly difficult time, and our focus is to provide the support and guidance to those affected," it added. 2 Link to comment Share on other sites More sharing options...
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