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The 2022 Events Thread: To E3 or Not-E3, Keighley propaganda, Gamescom and more


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Posted
  On 6/12/2022 at 5:38 PM, Hero-of-Time said:

Did you ever play the sequel? I know you speak about the original a lot but I don't recall you mentioning the second game.

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I've barely played the first one 😆 I was just thinking I should put them on something to actually play properly.

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Posted (edited)

Minecraft Builders? Looks pretty cosy! 

Not my thing but shocks me they haven't done more with the IP 

Edited by Julius
Posted (edited)

Lightyear Frontier looks comfy as all heck, that wasn't console exclusive right? Might need to keep an eye on that 

EDIT: console launch exclusive. I can be patient :p

Edited by Julius
Posted (edited)
  On 6/12/2022 at 5:53 PM, Ronnie said:

First I've heard of As Dusk Falls, is it a Detroit Become Human type game? Looks interesting. 

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If I'm remembering right, I think it was at Xbox's bigger pre-Series launch event in the summer of 2020? It's been a hot minute for sure though. 

EDIT: found it, it was announced at their July event in 2020. Think the purchase of the studio might've also been then too? 

And yeah I thought so, something along the line of choices, but then it showed the branches and it seems to be about the impact of Two Rock on each individual...so maybe just the impact of the one event/idea, but without the choices?

As a trailer I don't think it gave a great idea of what we should expect from gameplay ::shrug:

Edited by Julius
Posted
  On 6/12/2022 at 5:56 PM, Julius said:

If I'm remembering right, I think it was at Xbox's bigger pre-Series launch event in the summer of 2020? It's been a hot minute for sure though. 

And I thought so, something along the line of choices, but then it showed the branches and it seems to be about the impact of Two Rock on each individual...so maybe, but without the choices? Don't think it gave a great idea of what we should expect from gameplay ::shrug:

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Yeah they could have made the gameplay a bit more clear. Or at all.

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Posted (edited)

Man, that CGI Necromancer trailer was super generic (that could've been literally anything fantasy) and this is a long segment to focus on Diablo IV. 

Pacing of the show has been thrown out the window now :blank:

Edited by Julius
Posted

Jeppe Carlsen was the lead gameplay designer at Playdead, didn't realise he had his own studio now. 

So, that's uh, three Inside-likes spawned from the team spinning off now? Cocoon (this), Jump Ship's Somerville, and Playdead's actual next game. 

It's a good deal so long as they're all great :p

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