MilaGi Posted November 16, 2015 Posted November 16, 2015 If there's still a space or if anyone drops out, let me know. @MilaGi @Deathjam Trials tomorrow night? I should be online from around 7 onwards. @Daft Did you reach the Lighthouse yesterday? I'm sure I saw that you were in the Mercury social area! Congrats to @Sheikah @Zell and @Shorty for getting there. Did any of you get anything decent?
DriftKaiser Posted November 16, 2015 Posted November 16, 2015 That's me collected all dead ghosts. Most of them were in Mars haha.
MilaGi Posted November 16, 2015 Posted November 16, 2015 Interesting that Iron Banner is going to be on Clash rather than Control this time round
Shorty Posted November 16, 2015 Posted November 16, 2015 (edited) Congrats to @Sheikah @Zell and @Shorty for getting there. Did any of you get anything decent? Thanks man. After struggling a lot I think a combination of sobriety and an earlier start helped! Got the handcannon. Which is so, so bad. For fun I decided to try using it on some post-9 trials matches, it couldn't hit a guy at all despite my aim being dead on the guy's head. The distance was roughly from the hanging platform on Firebase Delphi to the C heavy ammo. Absolutely shocking what they've done to handcannons. I got a couple of kills with it but I definitely let the team down just for trying it out. It was 317 atk though. Think it'll go straight into my pulse rifle. On the second visit I nabbed the scout rifle, also 317, but not had a play with it yet. Edited November 16, 2015 by Shorty
Daft Posted November 16, 2015 Posted November 16, 2015 @MilaGi I'll be on earlier if in any chance you're on but yes, 7. See you there. @Deathjam I can tell you the weather on Mercury this week is sunny.
Sheikah Posted November 16, 2015 Posted November 16, 2015 Congrats to @Sheikah @Zell and @Shorty for getting there. Did any of you get anything decent? Cheers man. Can't believe we went there twice on two tickets yesterday. I really enjoyed the level by the end of it, such a fun level to snipe on. I got the auto rifle at 317 and the pulse rifle at 312. The pulse rifle seems pretty decent - has hidden hand, stability perks, similar loadout to Nirwen's (although no fast reload/third eye). Not sure it will be better than Nirwen's but still good all the same.
Deathjam Posted November 16, 2015 Posted November 16, 2015 Cheers man. Can't believe we went there twice on two tickets yesterday. I really enjoyed the level by the end of it, such a fun level to snipe on. I got the auto rifle at 317 and the pulse rifle at 312. The pulse rifle seems pretty decent - has hidden hand, stability perks, similar loadout to Nirwen's (although no fast reload/third eye). Not sure it will be better than Nirwen's but still good all the same. Pulse rifle hits like a truck.
Frag Grimes Posted November 16, 2015 Posted November 16, 2015 hiya, i'm rummy's friend/psychick-youth (for those who i did some of the raid with the other week). just thought i'd pop in and say hi and that'll be somewhat active in this thread.
Nolan Posted November 16, 2015 Posted November 16, 2015 Welcome! We don't bite too hard, don't be afeared to check out other threads. Just noticed that Join Date, you sneaky.
Rummy Posted November 17, 2015 Posted November 17, 2015 hiya, i'm rummy's friend/psychick-youth (for those who i did some of the raid with the other week). just thought i'd pop in and say hi and that'll be somewhat active in this thread. Yaaaassss! One of us! Worth checking out some of the other threads here too if you're bored at all, pretty good discussions usually. Just so you know the guys from here who we raided with were Deathjam, Agent Gibbs, and Blade - if it helps context who's who at all. (yeah @Nolan he joined for something in the playground then left us...until now!)
Daft Posted November 17, 2015 Posted November 17, 2015 Anyone find that there's an ebb and flow to the quality of the Trials competition? Friday night – Pretty much what I expect. Run into a few tougher-than-I'd-expect-teams early on but still manageable. Saturday – A little tougher than Friday toward the end but a little easy during the first few matches. Sunday – This is my prime Lighthouse day. The cream of the crop don't seem to pop up too much and the crap teams are a plenty. Monday Night – ...
Deathjam Posted November 17, 2015 Posted November 17, 2015 Anyone find that there's an ebb and flow to the quality of the Trials competition? Friday night – Pretty much what I expect. Run into a few tougher-than-I'd-expect-teams early on but still manageable. Saturday – A little tougher than Friday toward the end but a little easy during the first few matches. Sunday – This is my prime Lighthouse day. The cream of the crop don't seem to pop up too much and the crap teams are a plenty. Monday Night – ... Typical. The one day I can't play is the best day to play. God we had some beast teams yesterday.
MilaGi Posted November 17, 2015 Posted November 17, 2015 Anyone find that there's an ebb and flow to the quality of the Trials competition? Friday night – Pretty much what I expect. Run into a few tougher-than-I'd-expect-teams early on but still manageable. Saturday – A little tougher than Friday toward the end but a little easy during the first few matches. Sunday – This is my prime Lighthouse day. The cream of the crop don't seem to pop up too much and the crap teams are a plenty. Monday Night – ... That GIF sums it up perfectly! Wonder how many people use their alts on a Monday or just play to piss people off lol I remember when you, me and @Eddage would get up at the crack of dawn in the hope that we'd avoid all the elite Trials players haha
Sheikah Posted November 18, 2015 Posted November 18, 2015 @Shorty @Zell @MilaGi @Deathjam @DriftKaiser Just a reminder about the raid today at 8PM. Cheers.
Shorty Posted November 19, 2015 Posted November 19, 2015 So it appears that Iron Banner's rank 5 packages can drop some very nice items, including ghosts and class items up to 320, Nirwen's Mercy and other items not previously available from Saladin. Of course YMMV (a lot) but it should be worth a shot.
Eddage Posted November 19, 2015 Posted November 19, 2015 So it appears that Iron Banner's rank 5 packages can drop some very nice items, including ghosts and class items up to 320, Nirwen's Mercy and other items not previously available from Saladin. Of course YMMV (a lot) but it should be worth a shot. All I've been reading on reddit is that clash for iron banner is awful, how have people here found it? Hard mode raid tonight at 7:30 anyone? First priority goes to those that didn't raid last night... 1. Eddage 2. Space 3. Space 4. Space 5. Space 6. Space
Daft Posted November 19, 2015 Posted November 19, 2015 I heard they didn't even bother to change the bounties to account for Clash.
Shorty Posted November 19, 2015 Posted November 19, 2015 It's okay, it's a bit more difficult when you get a bad team because they're even less likely to group up without an objective. I'm kinda surprised they didn't go with Rift.
Nolan Posted November 19, 2015 Posted November 19, 2015 So it appears that Iron Banner's rank 5 packages can drop some very nice items, including ghosts and class items up to 320, Nirwen's Mercy and other items not previously available from Saladin. Of course YMMV (a lot) but it should be worth a shot. Guess I know what I'm doing when I get home. After the quests I was waiting on armsday for.
Sheikah Posted November 20, 2015 Posted November 20, 2015 @Shorty @Zell @MilaGi @Deathjam @DriftKaiser You all up for between 7:30 and 8PM tonight to beat Oryx? Let me know if you can still make it.
Shorty Posted November 20, 2015 Posted November 20, 2015 I'm still free this evening to finish off Oryx, but if you guys have already arranged Trials for tonight, I can also do Sunday or Monday.
Daft Posted November 20, 2015 Posted November 20, 2015 No, I kind of just assumed we were doing Trials. It's no big deal if you guys want to raid though. I'm away for the next two weekends so I was just looking for my elimination fix. *shivers* But yeah, no big deal at all. If you're all free tonight then you should just crack Oryx off.
Shorty Posted November 20, 2015 Posted November 20, 2015 Ah well we couldn't finish off Oryx on Weds so arranged to complete it today. I don't think it will take long, we were pretty tired and got worse over time instead of better :p December weapon balancing details: https://www.bungie.net/en/News/News?aid=14016 Summary courtesy of /u/writhenca on reddit Auto Rifles: Low RoF (Suros Regime, An Answering Chord): 3% base damage increase Med RoF (Zhalo Supercell, Paleocontact JPK-43): 7% base damage increase High RoF (Arminius-D, Necrochasm): 4% base damage increase Pulse Rifles: Low RoF (The Messenger, Spare Change): 9% base damage reduction Med RoF (Hawksaw, No Time To Explain, Red Death): 8% base damage reduction High RoF (Bad Juju): 8% base damage reduction Highest RoF (Grasp of Marok): 2% base damage reduction A low range Pulse Rifle will have shorter damage falloff than an average Hand Cannon. A high range Pulse Rifle will have farther damage falloff than an average Hand Cannon. Hand Cannons: Increase ADS Accuracy for more reliable shooting at close to medium range Shotguns: Reduce starting damage falloff to match melee lunge ranges. Low range stat falloff starts at standard melee lunge. High range stat falloff starts at Blink Strike lunge. Final damage falloff distance extends 0.5 meters longer for a smoother drop. Slower ready/stow times for all shotguns. Additional recoil across the entire Stability stat range. Slower reload speed across the entire Reload stat range. Slower time to Aim Down Sights for all shotguns. Slower base movement speed when Shotguns are the active weapon (Walk, Run and Aim Down Sights. Sprint is unaffected.) Add 2 frames delay when firing out of sprint. Increase base damage against AI combatants to 1.6x (was 1.55x). Fusion Rifles: Increase Charge Speed on fast charging Fusion Rifles, but reduce burst damage to compensate Fusion Rifles behave more predictably based on player state Reduced Hip Fire Stability for all Fusion Rifles Increased ADS and Crouched Stability for all Fusion Rifles Reduction in carried ammo inventory for all Fusion Rifles Increased base damage against AI combatants to 1.25x (was 1.15x) Snipers: Extend Sniper Rifle damage falloff so damage only reduces for very long range shots. Luck in the Chamber on Sniper Rifles now only buffs precision damage.
MilaGi Posted November 20, 2015 Posted November 20, 2015 No, I kind of just assumed we were doing Trials. It's no big deal if you guys want to raid though. I'm away for the next two weekends so I was just looking for my elimination fix. *shivers* But yeah, no big deal at all. If you're all free tonight then you should just crack Oryx off. Hoping to be able to do both in all honesty. I'm very confident that we'll have Oryx down within a reasonable time frame. Here's hoping more of the "elite" teams are playing Iron Banner rather than Trials!! haha
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