Dcubed Posted April 15 Posted April 15 5 hours ago, Hero-of-Time said: Do people on here still rate the Final Fantasy series highly? There was a discussion on Era about this and when it comes to personal preference, it seems the series has been overtaken by franchises such as Persona or Dragon Quest. I still have a lot of time for Final Fantasy but it really is a shadow of it's former self. The PS1-PS2 days were the peak of the series and I still enjoyed Final Fantasy XIII and XIII-2 (never got to play Lightning Returns). XV and XVI were a mess and the series seems to have lost its identity over the past couple of generations. Both Persona and Dragon Quest franchises seem happy enough with not trying to reinvent the wheel each time and instead lean into what makes them what they are and so I can see why both have gained more and more fans over the years. The series really lost its sense of prestige amongst the public after FF13. That game really did tremendous damage to the brand as a whole. For me personally though? I’ve always seen it as a very hit & miss series. Even before FF13, there were as many mediocre & bad entries as there were truly great ones. 1
Julius Posted April 15 Posted April 15 6 hours ago, Hero-of-Time said: XV and XVI were a mess and the series seems to have lost its identity over the past couple of generations. Both Persona and Dragon Quest franchises seem happy enough with not trying to reinvent the wheel each time and instead lean into what makes them what they are and so I can see why both have gained more and more fans over the years. I think this is the main part for me. The fact that I've been on N-E for close to a decade now and that entire time Final Fantasy has been going through an identity crisis, whereas Dragon Quest and Persona both acknowledge what they are and are proud of it, unabashedly themselves, speaks volumes. I think also having a consistent voice (or set of voices) spearheading those IPs is an obvious difference, too, and while the likes of Kitase obviously oversees a lot of the franchise, it's clear to me that he's very hands-off from a creative perspective – perhaps more of a stamp of approval in Sakaguchi's absence. 6 hours ago, Hero-of-Time said: Do people on here still rate the Final Fantasy series highly? I do, but I suppose this also comes from the perspective of someone still playing catch-up (and am happy to do so pretty slowly – there are only so many of these games and it's not like they crank them out as quickly as they used to!). I've played and completed VI, VII, IX, VII Remake, XVI and VII Rebirth, so a fairly scattered assortment of the games, and honestly? They've all been great. Even XVI, confused as I think it was at times, really showed to me that S-E have a lot of ambition left with what that game is trying to achieve musically and visually – it's on a whole other scale of epic compared to other AAA titles releasing today, which is pretty absurd. That being said, it fell victim to what I refer to as VII Syndrome, where it just kind of falls away in its last act due to weird ass Final Fantasy shenanigans (as I first found to happen in my first FF, VII, but also happens in IX, VII Remake, and to a lesser extent, weirdly enough, Rebirth too). If that game ended where it did halfway through with that battle, I think it could have seriously been competing for the top spot out of the Final Fantasy games I've played. Which leaves VI, which, for me, is the one I would consider the the best of the bunch I've played purely because it doesn't fall down that same rabbit hole of Weird Ass Final Act Final Fantasy Shenanigans™. Don't know if that means it's my favourite, necessarily (VII and IX are so awesome despite their messier endings), but it never tries to be more than it is or gets lost in its own message the same way some of the others do. Sometimes I think Square Enix confuse their ambition with their pride, and while always wanting to do something new and push the envelope technologically is great, can you imagine how far that could go in a turn-based or action/turn-based system? What they've achieved with the combat in the VII Remake Project so far has been excellent, and any other developer would be doing the smart thing and branching out from that with future titles now that they've got a modern take in some of their older systems in Active ATB, but, I'll be honest, I think it's 50/50 that Square Enix go that way. And that's just nuts to me. I feel like the franchise right now is in a similar spot to Star Wars, where they're sort of spinning their wheels on what to do next. I think you could make a darker and grittier Final Fantasy XVI while also doing things lighter like the SNES/PS1 games, and I think - weird meta-commentary they won't let go of which is the weakest part of the VII Project in my eyes - VII Remake and Rebirth both hit that balance. The difference there, though, is that they're building on a nearly 30 year old foundation, and while excellent, I'm just not sure that they've shown that they can capture that same foundation again with new characters and settings – as much as I love XVI, you pit its story and characters against that if VI or VII or IX, or any of the others from that era that people love, and it just feels like it's shallow by comparison, whereas a VI Remake, for instance, feels like it could be fleshed out and bring so much new to the table still, despite being a remake of a 30+ year old title. Perhaps it's because of the gaps our minds were left to fill in with those world maps and chunky polygons or pixelated sprites, but XVI doesn't feel like it stacks up in the same way. Weird pivot to end on, but I think Clair Obscur: Expedition 33 - that Final Fantasy -inspired game with a world map and an airship - which releases at the end of next week could really show Square Enix what people have been missing out on with their current crop of games. Even Rebirth, with its massive open world areas, felt linear and the side content optional, whereas the world maps of the classic titles, just due to how limited they were in scope and getting to fly around in an airship, felt so much more meaningful in exploring the world than the more linear approaches we've seen lately. 1
Hero-of-Time Posted April 15 Posted April 15 1 hour ago, Cube said: Crystal Chronicles: Definitely made to be played with others, but then the barrier to playing was far too high. Slow and bland on your own due to the mechanics to encourage strategies with others. This is one game where an NSO release could be far better than the remaster. I recently picked this up during a sale on PSN. Gonna be interesting playing it in single player mode this time around. 1 hour ago, Dcubed said: For me personally though? I’ve always seen it as a very hit & miss series. Even before FF13, there were as many mediocre & bad entries as there were truly great ones. I loved the story of XIII and the battle system was awesome. The linear style didn't really bother me either. As for poor entries in the earlier part of the franchise, 2, 3 and 5 stick out to me. @Julius lots of good points there. I especially like your comparison to the Star Wars franchise, one that I have fallen out of love with in recent years, despite it being a huge part of my youth. It's interesting you mention how XVI doesn't match up to the earlier entries. This is a conversation I was having with the guy at CEX whilst I was trading in my retro stuff. I was saying the older games probably stuck with us more because it was like reading a book due to the lack of voice acting. The younger lad behind the counter couldn't believe there were no voices used in the game and couldn't image sitting reading a whole JRPG. To be fair, this was a lad who thought FFVII wasn't turned based. Me and the older guy were confused until we realised he was talking about the Remake, whereas we were discussing the original. You mentioned that S-E no longer crank them out as quickly as they used to. It blows my mind that FFVII-FFX were released with 4 years and all of them were top tier. Crazy! 1
darksnowman Posted April 18 Posted April 18 On 4/15/2025 at 10:43 AM, Hero-of-Time said: Do people on here still rate the Final Fantasy series highly? . I still have a lot of time for Final Fantasy but it really is a shadow of it's former self. Yeah, I rate it among the best going. Due to being a PAL gamer and my pathway through the console generations, I've always either been behind with it or feeding off scraps. I applaud them for not being scared to freshen it up because it always feels (to me, at least) like a new mainline Final Fantasy puts a marker down to show how far RPGs have come and how much potential there is when you strike out and don't just rehash your original 80s template. The spin-offs I've played are generally varied, good fun and bring something to the table too. 2
Hero-of-Time Posted April 18 Posted April 18 2 hours ago, darksnowman said: I applaud them for not being scared to freshen it up because it always feels (to me, at least) like a new mainline Final Fantasy puts a marker down to show how far RPGs have come and how much potential there is when you strike out and don't just rehash your original 80s template. I think a big problem with the most recent entries has been with their narratives. Both XV and XVI done some pretty cool things gameplay wise but both of their stories were a mess, especially XV. I don't think there's anything necessarily with sticking with your strengths. Look at the Dragon Quest series. It's pretty much followed the same formula all of these years and it seems to go from strength to strength. DQ XI is one of my favourite JRPGs of all time and I think it easily eclipses the more recent Final Fantasy games. 2 hours ago, darksnowman said: The spin-offs I've played are generally varied, good fun and bring something to the table too. Yeah, I'm a big fan of the work they put in with the spin off games. Some of them are stupidly fun.
Glen-i Posted April 18 Posted April 18 19 minutes ago, Hero-of-Time said: I don't think there's anything necessarily with sticking with your strengths. Look at the Dragon Quest series. It's pretty much followed the same formula all of these years and it seems to go from strength to strength. DQ XI is one of my favourite JRPGs of all time and I think it easily eclipses the more recent Final Fantasy games. I wonder it that's because Dragon Quest has a generally more light-hearted tone, so that when the darker, or more somber moments hit, it feels more impactful. It's probably why PMD has such better plots then mainline Pokémon, it follows a similar tone. Final Fantasy, since XII, funnily enough, have steadily distanced themselves away from the sillier aspects. I like XII's story, but it doesn't feel like Final Fantasy, and it only gets worse from there. That said, I quite liked XV's plot. Granted, I played the pocket edition, which cuts a lot of the bloat. Still a bit too serious, mind.
darksnowman Posted April 19 Posted April 19 16 hours ago, Hero-of-Time said: I think a big problem with the most recent entries has been with their narratives. Both XV and XVI done some pretty cool things gameplay wise but both of their stories were a mess, especially XV. I try to ignore the series has gone that far since I don't have a way to play those. 🥺 Based on I-XII, yeah, FF will push out in one direction for an entry and let another aspect fall by the wayside. Like you say, do something with the gameplay and there'll be a drop-off on the story front or vice versa but it always seems to try to go for it in some way or another. 16 hours ago, Hero-of-Time said: I don't think there's anything necessarily with sticking with your strengths. Look at the Dragon Quest series. It's pretty much followed the same formula all of these years and it seems to go from strength to strength. FF and DQ are pretty complimentary to one another, imo. With FF striving to move forward and DQ delivering the same thing with an added wrinkle here and there they've the bases covered between them. 16 hours ago, Hero-of-Time said: DQ XI is one of my favourite JRPGs of all time and I think it easily eclipses the more recent Final Fantasy games. That's brought my idea of what's going on with FF down to earth since I fell off DQ XI. 16 hours ago, Glen-i said: PMD This thread is for CMD. 2
Hero-of-Time Posted April 19 Posted April 19 53 minutes ago, darksnowman said: That's brought my idea of what's going on with FF down to earth since I fell off DQ XI. 1 1
Glen-i Posted April 19 Posted April 19 I think he tried to balance on the game case, but then he fell off because it's relatively small. 2 1
darksnowman Posted April 19 Posted April 19 I'm sure I still have a flame shield around here somewhere... Err. Think when the tree wasn't the end of the game I was good to leave it there. Returned to it years ago after a break, became a fish, the sky went dark and I haven't went back to it again since. I was having fun with it until it became apparent the end was nowhere in sight. I'd like to pick it up again before XII... and I'll see about finding out beforehand how long that one is. Probably longer than Animal Crossing it's been so long in coming already...
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