Kav Posted January 20, 2011 Posted January 20, 2011 Beverage, as much as I think the Conduit is dump, that post is awesome! lol
lostmario Posted January 20, 2011 Posted January 20, 2011 You know, I think I will buy this, I was one of a few who actually enjoyed the single player and the N-E conduit nights were fantastic fun.
Kav Posted January 20, 2011 Posted January 20, 2011 I didn't mind the campaign on this but I found the multiplayer to be too full of bugs and people choosing the never ending (well, 20 minutes) rocket launcher matches... but to be fair I never got involved in the N-E nights so it's no wonder I didn't have any fun with it. Gaming is always at it's best when it's with N-E!
mr_bogus Posted January 21, 2011 Posted January 21, 2011 You know, I think I will buy this, I was one of a few who actually enjoyed the single player and the N-E conduit nights were fantastic fun. Also really enjoyed the single player, wished it went on a bit longer
LostOverThere Posted January 26, 2011 Posted January 26, 2011 Woo! Massive dump of new information! Most interesting stuff is in red, but I'd recommend reading the whole thing anyway. General:-21 weapons -Online Updates Support -48 kHz audio -Fully realized medals and achievements system that yields in-game currency: other player’s achievements can be viewed online from the game lobby -Faster frame rate Campaign: - 16 missions - 6-8 hours long - 23 enemy types -Real time in game cut scenes -Universal ammo crate (replenishes any weapon ammo by just walking near it) Multiplayer: -12 maps -14 modes - 64 friend limit -Hardcore mode -Playlist enhanced that’s supports variety and avoids repeated matches on the same maps with the same weapons -4 load outs per profile Multiplayer Maps: -Pentagon Prime – Based upon Pentagon out of The Conduit. Best with 8-12 players -Sanctum Prime – Based upon Sanctum out of The Conduit. Medium size; Best with 6-10 players -Streets Prime – Based upon Streets out of The Conduit Small size; Best with 2-6 players -Lost City – Based upon the Lost City of Z from single-player M12 Best with 8-12 players -Precipice – Based upon the one-off single-player M15 Best with 6-10 players -Agartha – Based upon the John Adams boss fight from single-player M14 Best with 8-12 players -Whiteout – Based upon the Siberian tundra single-player M09 Best with 6-10 players -Crash Site – Based upon the one-off from single-player M16 Best with 6-10 players -Serenity – Based upon the one-off from single player M17 Best with 6-10 players -Dig Site – Based upon the Lost City multiplayer map Best with 2-6 players -Abyss – Based upon the Agartha multiplayer map Best with 2-6 players -Avalanche – Based upon the Whiteout multiplayer map Best with 2-6 players Multiplayer Modes: Deathmatch – First player to kill limit in the time allowed wins! Balloon Battle – Lose balloons with every death. Gain balloons with kills. With no balloon, become a mini bomb! Last player alive wins! ASE Ball – Longest time holding the ASE wins! Bounty Hunter – Kill your assigned target for points or kill those hunter you for fun. But beware; killing someone who doesn’t fill those roles will cost you points! Free for All CTF – Get to the flag and then carry it back to a random goal location. First to the scoring limit wins! Team Deathmatch – First team to the kill limit in the time allowed wins! Shared Stock – Teammates share a pool of lives while trying to get the highest kill count possible. Capture the Flag – Each team tries to capture the ASE (flag) of the other. First team to the capture limit in the time allowed wins! Killing Override – First team to the kill or capture limit wins! Single Flag CTF – Teams fight over a single centrally located ASE (flag). First team to capture limit wins! VIP – Fight to kill the randomly selected VIP on the opposing team. First team to the point limit wins! ASE Basketball – Each team tries to capture a centrally-located ASE and then carry it into the enemy base. Toss or carry the ASE through the goal to score. First team to the point limit wins! Annexation – Teams fight for control over capture points. These totems award points over time. First team to the point limit wins! Power Surge – Teams must defend their own generator while destroying the enemy’s when its shield is down. First team to destroy the generator or the team with the more intact generator wins! Source
Fused King Posted January 26, 2011 Posted January 26, 2011 Those multiplayer modes sound incredibly fun Balloon Battle, haha, brilliant!
yesteryeargames Posted January 27, 2011 Posted January 27, 2011 lots of new footage today on gametrailers.com looking great
LostOverThere Posted January 28, 2011 Posted January 28, 2011 (edited) Direct Link to Videos Some screens Edited January 28, 2011 by LostOverThere
Zechs Merquise Posted January 28, 2011 Author Posted January 28, 2011 It's been delayed again until April 19th, 2011. Source: http://www.onpause.org/2011/01/sega-delays-conduit-2-again.html
LostOverThere Posted January 29, 2011 Posted January 29, 2011 (edited) They've got to just say it's "TBA 2011" (code for "Done when it's done"). Anyway, enough about that. Here, have some new screens: Edited January 29, 2011 by LostOverThere
lostmario Posted January 29, 2011 Posted January 29, 2011 Jesus Christ.... it looks really GOOD. Not that fussed about the delays, they aren't rushing it out which is a good thing. Hopefully I can get it for £18 at launch like I did with the 1st one.
mr_bogus Posted January 30, 2011 Posted January 30, 2011 If it comes out during this year's June/July release drought, it could sell better.
LostOverThere Posted February 6, 2011 Posted February 6, 2011 Tons of Multiplayer videos, walkthroughs and direct footage here: http://gonintendo.com/viewstory.php?id=149414
Beverage Posted February 6, 2011 Posted February 6, 2011 Tons of Multiplayer videos, walkthroughs and direct footage here:http://gonintendo.com/viewstory.php?id=149414 Can't blooming wait
gothic_hobbit Posted February 24, 2011 Posted February 24, 2011 I just hope they include LAN and Gamecube controller support this time around
Kav Posted February 24, 2011 Posted February 24, 2011 I still can't get hyped for this at all, it looks better than the first sure but so did the turd I had this morning. I think I just don't have the faith in HVS making this game to be one of the top FPS' on the platform. However, I do hope Conduit 2 is great because I think the first should've been so much better than it ended up being. They had great ideas but they ended up being poorly implemented.
darksnowman Posted February 24, 2011 Posted February 24, 2011 I just hope they include LAN and Gamecube controller support this time around You no like-a da pointa controls?
LostOverThere Posted February 24, 2011 Posted February 24, 2011 New Trailer, Bros! This time, we have a look at the sexy multiplayer component.
Patch Posted February 25, 2011 Posted February 25, 2011 (edited) Multiplayer splitscreen looks really good. I still can't get hyped for this at all, it looks better than the first sure but so did the turd I had this morning. I think I just don't have the faith in HVS making this game to be one of the top FPS' on the platform. [Vader]I find your compulsion to compare your feces with videogames . . . disturbing.[/Vader] I bought the first and enjoyed it a lot, but I didn't go in with unrealistic expectations, which probably helped. I don't think HVS have the scale of resources available to other teams that work on blockbuster titles. Got to admire them for trying though. In a market that has a planet-sized gap for FPS games, the more the merrier. Edited February 25, 2011 by Patch
Beverage Posted February 25, 2011 Posted February 25, 2011 That was a cool piece of footage, L.O.T. Does anybody know if splitscreen is also in the online mode? I don't mind, too much, if it isn't but it'd be quite insane if you could at least go duo on WiFi - MKWii style!
mr_bogus Posted February 28, 2011 Posted February 28, 2011 I just hope they include... Gamecube controller support ...
Fused King Posted March 9, 2011 Posted March 9, 2011 Great interview on the front page! It left me in a hungry state for the Conduit 2. Thankfully there's a sniper this time 'round, and I hope some of the regulars of The Conduit N-Europe Night will buy this game and offer their heads for my headshots once again:)
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