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Posted (edited)
One of the big news in the upcoming issue of Weekly Famitsu is the announcement of Senjou no Valkyria 2 Gallia Royal Academy for the PSP.

 

Probably inspired by the small Sony’s mistake at last year’s E3, the sequel to the excellent SRPG and Third-Person-Shooter hybrid (called BLiTZ) is set for Japan this fall. This first report focus on the new characters, new system and also an interview with the Producer.

 

Set two year after the first game, the story still takes place in Gallia but further south, in Randgriz Royal Academy to be exact. Our hero is a probational officer in the academy and when the Gallia’s military failed to stop a civil war, he was forced into action. Not many screens are shown but Canvas, the rendering engine used to created the watercolor look of the first game, is still being used and the developers from the PS3 version is working on the game.

 

On the game system, BLiTZ and the leveling up system will be enhanced. Tanks will have more uses apparently and it’s custom parts increased. Characters can apply camouflage and it will has crucial impact to the outcome of the battles. As time goes by in the game, the season will change and there will be uniform switch for your characters to reflect this. The “Number of Players” column is left “Undecided”, so expect some multiplayer actions to be announced later.

 

In the interview, Sega want to show that they are serious about the game with the number 2 attached to the title and apparently there will be more for PSP from the series in future.

 

Note: The official website will be launched this Friday.

 

Psphyper.com

 

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Edited by Dante
Posted

Whilst I am looking forward to this its a shame its on PSP. I guess this is probably a result of lowered sales expectations and a smaller budget seem as the original on PS3 had relatively poor sales.

Posted

The problem with this is that the graphical style has changed to a style aimed more at the female demographic and also it's totally changed genres... if what I heard from a friend is correct.

I hope this is only a filler in between a proper sequel that will be released on the PS3.

Posted
Can't they just re-use the graphics engine from the first. :(

 

Honestly such a brilliant SRPG system.

 

Guess they could...still though the budget for a slimmed down PSP version will still be cheaper than a full blown sequel even if they do reuse the engine.

 

But yeah brilliant SRPG system, so accessible and easy to get into whilst still have reams of depth to it.

Posted

Screenshots, looks fugly;

 

ss4105-noscale.jpg

 

ss4108-noscale.jpg

 

EDIT;

 

Actually look better smaller on here...on destructoid they had them blown up made things look way too blocky...

Posted

I thought fugly was bit too strong a word. If you think about it, it'll look even better in motion on the PSP Go's smaller screen.

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