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Posted
  Dante said:

 

That trailer was fantastic ruined only slightly by the horrible 'crackly' sound when the theme tune? part plays but aside from that awesome, I really hope all of those cutscenes etc are in the game, it's pretty amazing what they've managed to squeeze out of the hardware, this looks a lot better than the severly limited MGS Portable Ops in any case. :)

Posted (edited)

Translation of the demo

 

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Edited by Dante
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  • 3 weeks later...
Posted

1UP - Kojima Discusses Cutscenes, Metal Gear's Future

 

  Quote
Now that TGS is over and we all know the basics about Konami's Metal Gear Solid: Peace Walker, further news on the PSP game is probably going to be scant for a little while.

 

This week's issue of Famitsu magazine features a couple of new tidbits behind Hideo Kojima's latest. First, and most interesting to hardcore Japanophiles perhaps, is the fact that Peace Walker will incorporate Yamaha's Vocaloid software, made famous by the several hundred million Miku Hatsune videos Japanese people have posted online.

 

The voice-synth tech will be used for in-game weapons that have AI installed in them, allowing them to sing and scream while they attack you. Don't ask us how this works. We don't know yet.

 

In an interview, Kojima also noted that the 2D illustrated demo scenes you'll see in Peace Walker are also interactive to some extent. "During these demos, there are parts that the player can work by himself, moving the camera and looking around," he said. That was [art director Yoji] Shinkawa's idea. There's no huge penalty if you ignore it, but it works its way into assorted aspects into the game."

 

"For example," Shinkawa added, "if you zoom in on the scene where you first meet Paz, you can see the uniform she has on under her coat, and then what's under that. It's an idea I came up with while thinking about what makes games different from movies or animation. I think it's pretty interactive."

 

What should we be looking forward to the most with Peace Walker? "In terms of volume, I mentioned onstage at TGS that the script is as thick as Metal Gear Solid 4's," Kojima noted. "I'm putting everything I want to do on a portable console into this game. I haven't announced this yet, but there's another feature in here that will surprise people, to the point where they'll want to go out and buy a PSP right now!"

 

What about the future, though? "Right now, games are always bound by the capabilities of the hardware," said Kojima. "In the near future, though, we'll have an era where you can just connect to a host computer with your portable and play all sorts of great games. I'd like to experiment a little and see what kind of Metal Gear game would be best for that kind of environment."

  • 1 month later...
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  • 1 month later...
Posted

New scans

78591120100120_142140_0_big.jpg78591120100120_142140_1_big.jpg78591120100120_142140_2_big.jpg

 

 

  Quote
Scans from the latest issue of Famitsu have revealed some significant information about Konami's upcoming Metal Gear title for the PlayStation Portable.

 

Metal Gear Solid: Peace Walker is slated for release in March for Japanese audiences.

 

The Famitsu scans suggest at the following:

 

The box art for the Japanese retail version of the game is supposedly the fronting image of the Famitsu article.

 

There will be a limited edition Peace Walker branded PlayStation Portable which will hit stores alongside the game, similar to the limited edition Metal Gear Solid 4 branded PlayStation 3.

  • 2 months later...
Posted (edited)

Seriously WTF?!!!

 

media?id=3802890

 

  Quote
In addition to special-ops agent, rogue soldier and rugged beard-wearer, Snake is apparently getting one more job in the upcoming Metal Gear Solid: Peace Walker -- monster hunter. Really.

This week's issue of Famitsu magazine in Japan touts a collaboration between MGS director Hideo Kojima and Ryozo Tsujimoto, producer of the Monster Hunter series for Capcom. The tie-in, which apparently has been the works for a couple of years, means that Peace Walker will have a (bonus?) section featuring Snake venturing into the world of MH, stout Felyne companion by his side.

 

Snake in MH-land will work just like he does in the real world, using his mastery of camouflage and close-quarters combat to dispatch the exotic beasts and other meanies in his way. He'll also be able to wield more typical Hunter weapons, and there's a few other tricks up his sleeve as well, such as "cooking" using his standard-issue military rations. The MH section is multiplayer-compatible, just like the rest of Peace Walker, allowing you and your stealthy friends to co-op your way through the monster-bashing missions.

 

The announcement that Kojima Productions is collaborating with the team behind the biggest PSP game franchise in Japan is sending shockwaves all around Japanese gamer circles as you read this. Konami will be holding a press conference in Tokyo to formally announce the news beginning 9:30pm PST; 1UP will be there, so stick around for more details very shortly.

 

http://www.1up.com/do/newsStory?cId=3178680

 

Although to be honest its not that much of a stretch as there are apparently some similarities in how the two play but still its weird to see the two universes colliding!

 

EDIT:

 

More stuff....

 

  Quote
Following their Tokyo press conference earlier today, Konami has posted up the first trailer of Metal Gear Solid: Peace Walker's Monster Hunter-oriented bonus section. The trailer depicts Snake and his crew using their arsenal of tactics to fight a couple of boss-class monsters, taking time out to roast their rations on a spit after the dust settles. The effect's a bit surreal, and you won't have to import the game to experience it -- Konami has confirmed that the MH content will be in the US version of Peace Walker due out this June.

The trailer looks quite a lot like Snake has wandered into the set of Jurassic Park, and that's no coincidence. "The game's set in Costa Rica, right? That was the location they used to film Jurassic Park, so it'd be the perfect place for Monster Hunter's creatures," commented producer Hideo Kojima in an interview with Famitsu magazine. "I figured it'd be the perfect opportunity."

 

The MH section, which kicks off in-game after Trenya (one of the item-gathering adventurer Felynes from Monster Hunter Freedom Unite) invites Snake to an island infested with fantastic creatures, has its roots in a Tokyo Game Show 2007 afterparty where Kojima and Capcom producer Ryozo Tsujimoto first met. The MH content is all Kojima's idea -- he officially asked Tsujimoto for permission in September of 2008, after he kicked off his involvement in the Peace Walker project -- and it's being developed wholly on Kojima Productions' side.

 

"If we had tried to organize this through our respective companies, I doubt it would've gone nearly as smoothly," he told Famitsu. (This isn't an unprecedented event, though -- Konami and Capcom worked together back in 2005 to link together Boktai with the Mega Man Battle Network series.)

 

For his part, Capcom's Tsujimoto is excited about the added exposure this tie-in allows Monster Hunter with the American and European audience. "It's true that Monster Hunter isn't that well-known a name overseas yet," he said. "That's why we appreciate this so much. They're really trying something new and interesting with Peace Walker, so if we can catch Japanese gamers' attention as well with this tie-in and get them to try it out, then I'm glad to help out with that."

 

Gamers will get to sample the content for the first time April 29, when Peace Walker hits Japanese stores.

Edited by flameboy
Posted
  dwarf gourami said:
That's purely for game sales. Money is going to Kojima's head.

 

True...plus no doubt they see it as a way of trying to improve awareness of Monster Hunter over here and in the US in the context of a very popular series.

Posted (edited)

That's just ridiculous.

 

Why have they called it Metal Gear?

 

Edit: I call bullshit, thinking about it. Was it a late april fools?

Edited by dwarf
Posted

The other stuff in this game are;

 

- Doritos will be used as a health boost

- Mountain Dew and Pepsi Nex drinks as recover items.

- Axe body spray used as a recovery item.

- Assassin Creed II eagle dive into an Assassin's Straw Box item.

- Walkman's can be found to listen to music. Sony will also release a special edition Walkman.

- Famitsu, Dengeki Playstation, Dengeki Games and Shounen will be featured in the game in some form.

- Square will be making Peace Walker action figures.

 

IGN

Posted
  Dante said:
The other stuff in this game are;

 

- Doritos will be used as a health boost

- Mountain Dew and Pepsi Nex drinks as recover items.

- Axe body spray used as a recovery item.

- Assassin Creed II eagle dive into an Assassin's Straw Box item.

- Walkman's can be found to listen to music. Sony will also release a special edition Walkman.

- Famitsu, Dengeki Playstation, Dengeki Games and Shounen will be featured in the game in some form.

- Square will be making Peace Walker action figures.

 

IGN

 

I was going to bold the bits I thought to be ridiculous, but it's all pretty fucking stupid.

 

A Walkman? Can you even buy cassettes nowadays? Is this the 90s again? What's going on? Who's the prime minister?

 

With all that product placement, the game better be cheaper than a non advertising packed game. Let's face it though, it won't. I'm kind of duty bound to buy this at some point as I collect the MGS games, but I'll be sure to get it second hand so none of my money goes to the money grabbing bastards.


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