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Posted

Awesome couple games that were!

 

That last match was a bit annoying in that I started of awfully, I was 15th for like 10 minutes, and then as soon as I found out what the layout of the map was, BAM, the kills started coming. Noticed I popped Choze a few times. :heh: ...I'm sure that won't last long.

 

Managed to claw my way back to some non-amazingly crap position.

 

It's annoying having to get used to a map you've never played before.

 

Currently got a pretty healthy 1.67 kill ratio.

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Posted

I have really tried to like this game, and I even had a little fun there for a while with some fellow forumites. But its not for me. Whilst playing, in the back of my mind I am constantly comparing it to CoD/R2/Gears, and its just coming up second to those games. So in the famous last words of Theo Paphitis....... 'I'm Out!'

Posted

Flamethrower = awesomeness

 

I'm loving it - defending the square was brill.

 

Hardly touched online - will be doing that tomorrow night.

 

I've signed up for the Clan.

Posted
I have really tried to like this game, and I even had a little fun there for a while with some fellow forumites. But its not for me. Whilst playing, in the back of my mind I am constantly comparing it to CoD/R2/Gears, and its just coming up second to those games. So in the famous last words of Theo Paphitis....... 'I'm Out!'

 

What don't you like about it?

Posted
What don't you like about it?

 

The controls. Its hard for me to explain, but I share the same opinion as this guy......

 

IGN Blog

 

So, I just put up impressions of Killzone 2 and then I scour the internet and find out that I'm not the only one who doesn't enjoy the game like everyone else out there. Crazy, eh? There must be something wrong with me - that or the aiming controls in Killzone 2 are just poorly done, plain and simple.

 

It feels like I'm moving around underwater in the game, and that I have no problem with. Unfortunately, when I try to aim the game resists at first as if to say "you sure you really want to aim that way?" and then finally gives way and lets me aim. It must be the sensitivity, right? Well, I turned it up to full and the same thing happened. Surely, it must be something I'd get used to. Several demo play-throughs later, I'm still not digging it, and what was supposed to be a gorgeous but generic shooter turned into a headache.

 

For some gamers, what Killzone 2 does is good enough for them, and they'll play it and enjoy it. For me, I'm not so sure. However, I fear that myself and other "meh"-sayers will get lambasted for our opinions as if we've done something horribly wrong.

 

Tom Chick, and Scott Jones of Crispy Gamer and The Game Trust (an awesome group of professional game journalists) didn't seem to like the game much either, though for reasons different than mine.

 

You can click on the names of either of the two writers above to see their respective Killzone 2 reviews. Tom Chick's review in particular has a giant flame war going on beneath it between a bunch of morons and, well, another bunch of morons. Surprise, surprise, business as usual - Right? well, you'll have varying levels of difficulty believing this part, depending on how seasoned you are in gaming news, but even Adam Sessler, who gave Killzone 2 a five out of five, was accosted by Sony fanboys.

 

Yes, that's right. Adam Sessler was attacked by Sony fanboys for giving a Sony published game a perfect score. I like G4, not a huge amount, but I like them. What I enjoy more is Sessler's ability to verbally pummel the bejesus out of morons.

Posted

I kind of get that feeling but I think it just puts more emphasis on positioning over reactions.

 

Plus it's not like it isn't the same for everyone.

 

If you don't like though, you don't like.

Posted

Great games! :grin:

 

I have a slight advantage with being in the beta but it seems like some of you are already getting good! Towards the end i died alot...

 

Best recommendation i can give is to get the Good condict ribbons. You will get double ammo that way. One of the ribbons also gives you 2 grenades. Leveling up only unlocks classes and some weapons.

 

See you on tommorow. Need to add more invites. Seems like the clan could be busy.

 

Our Clan page: http://www.killzone.com/kz/clan.psml?kz_clan_id=4087#

 

you can even add a RSS feed.

 

The controls. Its hard for me to explain, but I share the same opinion as this guy......

 

IGN Blog

 

Have you tried multiplayer? The controls are different.

 

For example if you run and turn in single player its very different. There is even a lean in single player. Multiplayer is very flexible though.

 

So far based on the first two stages i'd say single player is ok. Nothing special so far but solid. Supposedly it picks up alot though according to others and by the end its pretty superb. Based on just what i have played its definately better than all of FEAR 2. :laughing:

 

Multiplayer is superb. Its also stable despite the launch, though i got some disconnects form the German game... I did jump straight back in the same server. Real test is the weekend. Its addictive as i am sure others will say. Most people havent even unlocked anything yet. Wait till many people actually get classes.

Posted

Have you tried multiplayer? The controls are different.

 

For example if you run and turn in single player its very different. There is even a lean in single player. Multiplayer is very flexible though.

 

So far based on the first two stages i'd say single player is ok. Nothing special so far but solid. Supposedly it picks up alot though according to others and by the end its pretty superb. Based on just what i have played its definately better than all of FEAR 2. :laughing:

 

Multiplayer is superb. Its also stable despite the launch, though i got some disconnects form the German game... I did jump straight back in the same server. Real test is the weekend. Its addictive as i am sure others will say. Most people havent even unlocked anything yet. Wait till many people actually get classes.

 

Yeah, I had about 2 hours in online multiplayer. Its just not for me mate. I can see the appeal, and if it was not for the slickness that is teh CoDs, then it would probably be my online shooter of choice. But I think I will stick to CoD4/5 for now until Modern Warfare 2 comes out. Plus I absolutely love SFIV, and want to get seriously good at that. (In the top 5000 worldwide ranking at the moment:laughing: )

 

So yeah I won't say anymore about it, other than enjoy yourselfs guys, and hope the N-E clan does well!

Posted

To me it's quite simple: the aiming isn't fun, therefore it's bad.

 

I can look past a lot of flaws in games, but when the primary mechanic isn't satisfying I feel a lot less charitable. You see for all of Killzone 2's merits — and at its core I do think the multiplayer mode is one of the best around — it never goes out of its way to be enjoyable. It's so self-concious and po-faced that it'll never make friends, just acquaintances.

Posted
To me it's quite simple: the aiming isn't fun, therefore it's bad.

 

I can look past a lot of flaws in games, but when the primary mechanic isn't satisfying I feel a lot less charitable. You see for all of Killzone 2's merits — and at its core I do think the multiplayer mode is one of the best around — it never goes out of its way to be enjoyable. It's so self-concious and po-faced that it'll never make friends, just acquaintances.

 

Nicely articulated as usual. Are you a Journalist? Or an English teacher or something?

Posted
You see for all of Killzone 2's merits — and at its core I do think the multiplayer mode is one of the best around — it never goes out of its way to be enjoyable. It's so self-concious and po-faced that it'll never make friends, just acquaintances.

 

What a bizarre thing to say.

Posted
Nicely articulated as usual. Are you a Journalist? Or an English teacher or something?

If only. I'm just a regular loser that plays too many games.

 

What a bizarre thing to say.

Thanks?

Posted
To me it's quite simple: the aiming isn't fun, therefore it's bad.

 

I can look past a lot of flaws in games, but when the primary mechanic isn't satisfying I feel a lot less charitable. You see for all of Killzone 2's merits — and at its core I do think the multiplayer mode is one of the best around — it never goes out of its way to be enjoyable. It's so self-concious and po-faced that it'll never make friends, just acquaintances.

 

I dont think there any issues with primary mechanics. The shooting is probably the best the genre has ever offered here. So far people seem pretty happy after getting over the control differences(which are fairly small truthfully). The core fps mechanics are infact what make the single player good so far.

 

The two levels i played were pretty bog standard fps stuff. But almost every fps does this. The AI , the shooting etc are what make it nice so far.

Posted

I said I was going to have to wait to pick this up as I won't have enough money but I think I'll be able to get it today. Have had a few more runs on the demo to get a better feel for it and some of the control misgivings I originally had have gone but I do still hate the stick placement on the PS3 controller and some of the button choices. Have sort of stayed away from reviews, other than reading the score, so as not to get bogged down in hate before I play the thing but one thing I have read and think is correct from what I have played is that it really is ashame that Guerilla have wasted such graphical prowess on such cliched environments. Would have been nice to see them get away from the whole industrial look and see what they could do. Anyways, I'll see whether I can get it or not. Got a £4 off voucher for Gamestation for any chart title so that's a help. Wonder if my brother will mind if I get rid of some of the PS3 games? Haven't played many of them in ages and he rarely plays any of them at all.

Posted
To me it's quite simple: the aiming isn't fun, therefore it's bad.

 

I can look past a lot of flaws in games, but when the primary mechanic isn't satisfying I feel a lot less charitable. You see for all of Killzone 2's merits — and at its core I do think the multiplayer mode is one of the best around — it never goes out of its way to be enjoyable. It's so self-concious and po-faced that it'll never make friends, just acquaintances.

 

I'd have to agree here.

 

At long range i feel like i can't get a proper shot because the aiming is loose... but then when someone comes towards you the aiming feels really tight and difficult to move how you want it.

 

Why is it so resistive? I played a few games of MP last night and the aiming felt exactly the same. Its competent and the moving objectives is a good idea... But the next coming of Jesus it ain't.

Posted

People who have concerns about the controls should really play multiplayer is a whole different ball game. the lack of cover actually opens up things and unfortunately does help to show how cumbersome the cover system is...It need to be more of a snap to system.

Posted

I wonder if the people who can't control it are the people who haven't really played with playstation pads before.... Most people have played the game fine, including me.

 

I could stoke this game all day long :D I'm starting to think that this game is up there with HL2 for atmospheric setting.

Posted
Thanks?

 

I have no problems if you don't like the game but what you said was a load of rubbish imo.

 

I'd have to agree here.

 

At long range i feel like i can't get a proper shot because the aiming is loose... but then when someone comes towards you the aiming feels really tight and difficult to move how you want it.

 

One of the reason I like the game so much is because I can headshot people from miles away. If I can do it, the aiming isn't loose.

 

I wonder if the people who can't control it are the people who haven't really played with playstation pads before.... Most people have played the game fine, including me.

 

This is my first Playstation and I think the controls are fine. I might want the sticks placed further apart but it's not like I notice when I'm playing.

Posted

I agree from playing the demo the aiming is different, it's actually a lot like Perfect Dark Zero if anyone remembers. But at the end of the day I got used to it after a 5 minutes, if that many people complain about it I'm sure they will patch it as it's a tiny thing.

Posted

Yes its very team based.

 

Wait till classes are in full swing. :grin:

 

Go unlocking clan. You can accept invitation or apply via http://www.killzone.com

 

Clan name is N-E Elites.

 

I agree from playing the demo the aiming is different, it's actually a lot like Perfect Dark Zero if anyone remembers. But at the end of the day I got used to it after a 5 minutes, if that many people complain about it I'm sure they will patch it as it's a tiny thing.

 

The aiming in KZ2 is very conventional compared to PD0. So i dont see why its troublesome. Then again i play all kinds of fps and differences are common. Even pc fps's have slightly different characteristics from CS to BF to Crysis.

Posted

It really gets on my nerves in the single player when your stupid AI partner doesn't get out of the way. I always have to smack him with my gun!

 

Also rocket insta-death, although accurate, are so damn annoying!!

 

The campaign has actually gotten better I think. I'm out of the city now.

 

As everyone found out last night, i'm absoulute shit at mp. I am learning that sticking together is the best way to survive.

 

I tried adding you to Alpha squad with Deathjam and I yesterday!! :smile:

Posted
It really gets on my nerves in the single player when your stupid AI partner doesn't get out of the way. I always have to smack him with my gun!

 

Also rocket insta-death, although accurate, are so damn annoying!!

 

The campaign has actually gotten better I think. I'm out of the city now.

 

 

 

I tried adding you to Alpha squad with Deathjam and I yesterday!! :smile:

 

Yes! THIS WAS SOOO MUCH fun. Loved the bit where I picked up a shotgun and got three kills in a row. Really, I am not my best without that weapon, but thankfully it's only about 60 points away, so about two matches. My god do I hate the pistol. I think im hitting something, only to find that I am not, and yet I am stock still. I really almost don't see the point of that weapon, as close up, you will just get murdered, far off and you will struggle to hit things. And then, to get the revolver you need to get 10 kills in one game with it ¬_¬ If I am to carry a shotgun, I feel I need the revolver to back up it's poor ammo and rate of fire so really gonna have to struggle somehow to get this, although I have thought of a cheap way...

 

Pretty much decided that I would want to be the heavy class. Then had an awesome Idea of making a squad that was full of heavys, codename could be bullet proof monks (sad I know but I feel I need to put it down here before I forget as it could be an awesome strike force in a clan war for example). I can really see myself getting into this game strong, and it helps that I picked it up early.


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