Jump to content
N-Europe

The "failure" of Super Mario Galaxy just shows how successful Nintendo has been


Tito

Recommended Posts

Or "SMG" and the curse of success". The problem with success is that the farther you go, the farther people expect you to go, and good old Mario is "living" proof of that universal truth. SMG had disappointing sales, right? After all, during its first week of release, it sold "only" 250k in and 500k in the U.S. Many people were quick to compare that to Halo's zillions (though how anybody expected SMG to outsell Halo 3, especially in the U.S, is truly beyond me) and call it a "failure", including analysts such as Michael Comeau, who talked about "huge, borderline failure". And yet, figures from NPD, Media Create and VGchartz show the game stands at nearly 3 million units worldwide. Even considering VGchartz margin of error, there is a strong possibility that the game reached, or is very close to reaching, the 3 million mark, since these numbers don't include sales from Australia, New Zealand and Latin America, which is not much, but altogether they add up. We've got to give Nintendo their due (as if we didn't all the time!): while most companies hop joyfully in celebration when their games sell a couple hundred thousand copies, Nintendo makes a game that sells 3 millions in just over one month, and people call it a "huge failure"!!!!! More power to them!:bowdown:

Link to comment
Share on other sites

It's amazing how a crap game like Mario and Sonic sold so many.

 

That's funny...Mainly because it's not crap in my opinion. This game is great fun and with company this is leagues ahead of a lot of shovelware on the shelves. Give me Mario and Sonic over Need For Speed ___insert dross subtitle here___

 

Indeed, Mario and Sonic deserves all of the plaudits it receives. It's a refreshing venture back to the old days of track and field. Add in Mii's and you've basically got Wii Sports 2. Alas, not what I would associate as 'crap'.

 

I must also add that I don't really feel this thread means so much as there is no failure at all associated with SMG. Just playing it justifies it as the best game in years. Sales don't matter in the face of the actual game. The pure artistic, mechanical, design inspirations Nintendo laid out in this game (and will have duly noted and learnt from) justifies its existence. Infact, I would even say that this game could never be considered as a failure (even if it sold poorly) due to the process of developing such a brilliant new idea.

 

Without delving deeper I ask...

 

When new ideas are laid on the table in a videogame then is it really a "failure" as such? Or will we always look at sales? Defining failure is harder than we think, no?

Link to comment
Share on other sites

Yeah infact the sales of mario have been that bad that i have so far be unable to even buy a copy. It think it has sold that few that the shops have just stoped selling it.

O wait maybe its that the shops are selling al lthe copys they can get there hands on.

Link to comment
Share on other sites

Probably 2.5 million. Its ok but not Sonic and Mario Olympics good

 

I'm don't understand what you mean. Surely you know that Galaxy sold more than Mario and Sonic? That said, when Sega announced they expected to sell 4 million copies of M&S I tought they were smoking something... but now I'm pretty sure they will reach that number sooner than I expected.

 

Infact, I would even say that this game could never be considered as a failure (even if it sold poorly) due to the process of developing such a brilliant new idea.

 

In my point of view as a gamer, I definitely agree with you. The game is pure joy, and whether it sells well or not is irrelevant. However, from a realistic standpoint, I know it just doesn't work that way. If Mario games start to sell poorly, Nintendo will stop making them, and we won't have any Mario game to play in the future. It's as simple as that, and that's why I care about sales.

Link to comment
Share on other sites

Oh I thought you were being sarcastic TITO, as in Mario has had very good sales, which i think it has and will go on to sell even more as more Wiis get sold and more gamers buy the console wanting mario Galaxy!

 

Oh and mario and Sonic is AWESOME and nothing would be please me more for it to get xmas number 1!

Link to comment
Share on other sites

I would much rather have M&S be Xmas number one instead of the crap that is EA. As far Mario Galaxy there was a report of shortages before it even got released (here at least) and there would be limited deliveries of it in 2007. And it seems to be true because it seems to be out of stock in a load of places which has harmed the sales. But people will keep buying it for a long time and it has legs so there will be a continous flow of people buying it for a while.

Link to comment
Share on other sites

In it's first 5 weeks it's sold the same amount that Sunshine sold in it's first half a year on the shelves. It's still holding legs to be selling 300k+ copies every week worldwide, and is the fastest selling Wii game ever.

 

People just see Halo's first weeks sales and try to apply that to every game, which is absolutely rediculous. Mario Galaxy is a game which'll never stop selling, like the best selling DS titles or games like Twilight Princess (which sold 150k+ this month, a year after it's release).

 

Galaxy is selling extremely well and I'm confident getting past 10 million worldwide will happen, albeit maybe not for a few years.

Link to comment
Share on other sites

It was only a matter of time...

 

The Halo fanbase really aren't the same type of people who would buy Mario, most people who own Wiis are kiddies who don't understand Mario (yet play things like Gears and H3) and grannies (who are in it for the Wii Sports). It's generally us forumers who will buy Mario.

Link to comment
Share on other sites

×
×
  • Create New...