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Posted

Nice to see Sakura's Shinkuu Hadoken making a return. Although they will have to nerf Sagat a bit with that Tiger Canon.

 

This definately wont be DLC. But it also sounds like the console versions wont hit anytime soon.

 

So who all plans on getting this besides me?

 

Fuckin day one. Although I imagine it will be around springtime next year before the consoles see it.

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Posted
FUCK. I am going to get this, yet I hate the fact that I am practically going to be buying the game again.

 

This is a massive update though. Its basically a new installment in the series with the original SFIV characters added. So don't feel too bad. Its certainly better than the yearly update of the FIFA franchise.

Posted
This is a massive update though. Its basically a new installment in the series with the original SFIV characters added. So don't feel too bad. Its certainly better than the yearly update of the FIFA franchise.

 

Can't help but still feel a bit shafted. Even though one of my fave characters is returning in Dudley. And the fact that they have more ultras. Really missed that in SF4. But damnit, what do I do with SF4? Will this give me more trophies that I will never earn? >.<

Posted
Can't help but still feel a bit shafted. Even though one of my fave characters is returning in Dudley. And the fact that they have more ultras. Really missed that in SF4. But damnit, what do I do with SF4? Will this give me more trophies that I will never earn? >.<

 

Well lets see, there has been no official announcement yet. For all we know, Capcom could be offering it as DLC as well as on disc. Although I have just read that it will be using a new engine, which would probably be impossible to patch in?

Posted
This is a massive update though. Its basically a new installment in the series with the original SFIV characters added. So don't feel too bad. Its certainly better than the yearly update of the FIFA franchise.

 

And since this is the arcade version, theres nothing stopping them from adding even more stuff in for the console versions like they did with IV. Im fine with the current list of updates though, now if they can just get the online lobbies up to snuff with HDTurbo.....

Posted

I was thinking of learning a shoto motion character, so i think i'll definately be learning Dudley when this comes out. I play Rog at the moment :grin:

 

I'm a bit skeptical about them bringing this out as a whole new game, because it'll possibly cut the online userbase down depending on whether or not everybody shells out for a game very similar to one they already own.

Still, I suppose it works for FIFA as you said....

Posted

...

 

No way am I paying full price for this, I'll stick with SFIV ty, I don't play it often enough to warrant purchasing an upgraded version with a few tweaks and new chars etc.

Posted

Hopefully we'll know whether it'll be DLC tommorrow morning at 9 if my maths is correct and that site Dante gave is anything to go by.

 

If it is DLC, i doubt its gonna be cheap considering the new costumes alone costed a tenner or something like that.

Posted

Probably not! Though I don't see it being any more than 1600 points, the price of the GTA expansions that add a ton of content too. They'll want to milk it like anything, so no doubt they'll release it on disc. I'll probably pick it up. Plus new achievements if it's on disc, yay!

Posted (edited)

Haha... everyone just wants Dudley :D

 

I'm not really bothered about the achievments, although i'd welcome some more trials. I love the trials.

Edited by DuD
Posted
...

 

No way am I paying full price for this, I'll stick with SFIV ty, I don't play it often enough to warrant purchasing an upgraded version with a few tweaks and new chars etc.

 

Agreed. I love Street Fighter 4 but I don't play it that often as my friends aren't too keen....FIFA on the other hand gets the thumbs up!:hmm::smile:

 

Will probably give this a miss....FIFA10 for me!:D

Posted (edited)

SSF4 Impressions:

Now that Street Fighter IV has successfully revived the Street Fighter franchise, Capcom is looking to keep the series going with a new expansion. The new game, Super Street Fighter IV, aims to build on the foundation laid by this year's SFIV by adding new content that includes more playable characters, improved online features, and rebalanced characters. We got a demonstration of the work-in-progress Xbox 360 version from producer Yoshinori Ono and have much to report.

 

Before we dive in, we should explain what Super Street Fighter IV is, and more importantly, what it isn't. This is not a downloadable add-on for Street Fighter IV. You may be wondering, as we did, why Capcom didn't simply release Super Street Fighter IV's additions as downloadable content in the same way that Fallout and Grand Theft Auto IV received massive updates by way of DLC. However, Capcom has decided that the new game will come on a separate disc. Ono explained that when Street Fighter IV was originally being developed, certain aspects of the game code weren't laid out in such a way as to support the features that are being added in Super Street Fighter IV. While Capcom had initially considered making SSFIV's content a download pack of some kind, it became clear that just tacking the new content onto the old game wasn't going to be possible. As a result, SSFIV will be released as a standalone disc that won't be sold at full price. But, the producer explained, before you get rid of your SFIV disc, be advised that SSFIV will offer current SFIV owners a bonus that Capcom isn't revealing at this time.

 

As far as what to expect from the new game, Super Street Fighter IV will offer a mix of content that's directly related to the Street Fighter community's feedback about Street Fighter IV, as well as content the team had originally planned to add in a future installment after wrapping up SFIV. The topic of new characters was an area where fans and the development team were both in synch. As a result, the game's original roster of 25 characters is being bumped up by roughly eight new playable characters. Our demo showed off two of them, a brand-new, original female character named Juri and the returning character T. Hawk, who originally debuted in Super Street Figher II. The remaining additions to the roster are still up in the air, and Ono stated that although the team is currently planning for eight additional characters, that number may change based on the course of development, as well as fan feedback now that word on the game is out. The current plan is to pull in more classic characters as well as toss some new ones into the mix. From the sound of it, exactly how many classic characters versus how many new characters make it in still hasn't been finalized, and may change depending on fan feedback--so it'll be interesting to see the final lineup. It's also safe to assume that there will be new background stages for the new characters as well, although we didn't see any in our demo.

In terms of what we did see in action, fans should be pleased. T.Hawk has undergone the same update that the classic characters did in SFIV. His 3D model is faithful to the look of his old 2D sprite and his moves have also been carefully translated to 3D as well. His super and ultra combos have gotten a spectacular, special-effects-laden facelift that make his typhoon grapples look painful (and satisfying) to see in action. But whereas T.Hawk is the same powerhouse we all know and love, Juri appears to offer an alternative for players looking for speed and finesse. Juri is a Korean fighter, a first for the series, who uses Tae Kwon Do and relies on an extensive array of kicks that reminds us a bit of Kim Kaphwan from SNK's King of Fighters and Fatal Fury games. The amazingly flexible and sensibly dressed vixen is fast and appears to use a variation of the soul energy Bison and Rose do. In addition to the expected array of kicks, Juri uses the energy for projectiles and an enhanced radial kick that looks to be pretty handy at dealing with enemies in the ground or air. Her supers are painful to watch; one starts with her breaking her opponent's back with a mighty slam and then lifting them up to taunt them before finishing the move.

 

SSFIV will also make another less-flashy-but-key addition in the form of a comprehensive tuning to each of the existing fighters. The work will include balance tweaks the team wanted to include based on their own experiences as well as feedback from fans. In addition, returning fighters will get new ultra combos in addition to those seen in Street Fighter IV, which will require players to refine their fighting strategies. This work will be key to SSFIV's online matches, which are getting some serious work done to them. While Ono wouldn't go into specific details, mostly saying that SSFIV will feature an online experience that is considerably enhanced over the one in SFIV, he dropped a pretty big hint that some form of lobby system may be added. The only downside to all this is that, because of all the upcoming changes, SSFIV won't be compatible with SFIV online.

 

The visuals in the game haven't undergone a tremendous change from SFIV. The returning characters and stages we saw looked pretty much the same. Juri and T.Hawk are done in the same art style as the rest of the roster and fit right in. Even though the demo we were being shown on Xbox 360 was a work in progress, the game was already humming along at full speed.

 

 

Juri is a new femme fatale with fast feet.

 

Based on this early look, Super Street Fighter IV is shaping up to be a smart evolution of the groundwork laid by Street Fighter IV's revival. The new content and gameplay tweaking seem like they'll be meaty additions that will offer fans a lot to tear into and master. While the incompatibility with SFIV is a downer, we're happy to hear that Capcom won't be selling SSFIV at full price (although our happiness will be directly tied to exactly how much it's selling for). Super Street Fighter IV is slated to ship in spring of 2010 for the PlayStation 3 and Xbox 360. Look for more on the game in the coming months.

Edited by Dante
Posted (edited)

Sounds good to me.

 

I didn't expect it to be released that quickly.. I wonder how long there will be between the consoles and PC releases this time.

 

:EDIT:

 

But, the producer explained, before you get rid of your SFIV disc, be advised that SSFIV will offer current SFIV owners a bonus that Capcom isn't revealing at this time.

 

Bonus = free alternative costumes..?

Edited by DuD
Posted (edited)

SSF4 scans:

2rrmjq9.jpg

2zzuoeb.jpg

2dvideo.jpg

 

Time to rename this topic?

 

Sounds good to me.

 

I didn't expect it to be released that quickly.. I wonder how long there will be between the consoles and PC releases this time.

 

:EDIT:

 

Bonus = free alternative costumes..?

 

Probably give us the some of the characters.

 

new screens/artwork:

s111_EgYEUb8CWD719B8H6wm374blIb84YxK8.jpg

s112_TM7NaZ4zA8E56x6Bjr351jze4VesUyhV.jpg

nuR1WfTw4TbkB3i1QO1cZ8SW4qc34nsm.jpg

iRqKb3X88rMCNm2Oz8z25vrrckhkCZ8s.jpg

TkXucvGhwX292OM889UEI6nYqNDd4IA1.jpg

HR8Y8tns59r988LSAuFZ3LJ9KN9cVQ99.jpg

RSNYKrNrN9s3zUHUNw2WejE6GfQmn5B7.jpg

uqKpbH1Y527T916Pj4SJWaOC12ZAF9Uc.jpg

 

Juri

She is an agent of SIN, her nickname is "Spider", likes to taunt opponents, her eye is artificial and is called the "Feng Shui Engine" which is a "spirit" booster.

Ti84z2375RI49CrkcOVJYw8i3CzxMN5O.jpg

rOaIL17m4qbinR77j9d3mu828PIKT9iz.jpg

UAG5S8m78f3a7O5s5FCMXij74JOt43W2.jpg

udCrZKb6bEjWG62MDv3f5ot9B4c2jLlM.jpg

oUU16tsDXf7j1Pt14C84r8wDLu73YHYz.jpg

gO2PDf4uSbs2dh8542aJ3fYPoc9882lR.jpg

SHRxF618vXGW96t3eeE7fo5zhDs5C2Mh.jpg

Xn65P245AFSKYpyDJyXsmQY6VSo3rYv5.jpg

ScuC6DxOM34o5q655w4NRoj3IxDszxlv.jpg

Edited by Dante
Automerged Doublepost
Posted (edited)

 

  • Juri has a counter attack that looks similar to the super counter attack that Remy has in 3S
     
     
  • She has a special move that can be executed in the air, doing multiple kicks. Can be Ex'd which turns it into a dive kick and then the multiple kick follow up.
     
     
  • T.Hawk's air dive can be EX'd, meaning the inputs for it have been changed OR two/three button inputs can now be EX'd as well. If it's the latter expect EX versions of lariat, maybe even TAP, quesidillo bomb, etc.
     
     
  • EX version of T.Hawks DP is the DP followed by the air dive
     
  • One of T.Hawk's Ultra looks to be the 720.

Edited by Dante
Posted
Well as long as they get rid of the "IN-DE-STRUCT-IBLE!" theme tune then it'll be a marked improvement. :heh:

 

Best. Tune. Ever.

 

And as an added bonus, it pisses the wife off no end. So I downloaded it, burnt it onto CD, and played it constantly in the car.


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