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Posted
But wouldnt the games be huge?

Not really, today's compression technology is a lot better than what '90s offered. I'd imagine there'd be more to a Virtual Console release than ripping the ISO and putting it on a server.

 

Not a very reliable source though

I followed it from MaxConsole, to Live Nintendo, and then back to the originator, SPOnG. Interestingly, somewhere along the way it went from SPOnG being able to 'confirm' the game due to its sources, to Nintendo and Sega openly admitting its existence. Conclusion? People are idiots.

Posted
Has anyone on this forum actually ever played NiGHTS? It seems to be more of a myth than anything with gamers.

 

LOL indeed, I don't know anyone that has ever played it.

Posted
Has anyone on this forum actually ever played NiGHTS? It seems to be more of a myth than anything with gamers.

 

I havent. Still its a title that has gamers all over the internet wetting themselves anytime they hear rumours of it. It would certainly draw some attention.

Posted

It's a cult thing, like Kid Icarus. Nobody is even sure why they would want a NiGHTS or Kid Icarus game on the Wii, but they just do. Nobody even knows where they first heard about these games. It's the power of the internet forum.

Posted
LOL indeed, I don't know anyone that has ever played it.

Well I played it, both Nights and Christmas Nights (a bonus demo cd that featured new content). My younger brother has a Sega Saturn (the Saturn/N64/PS generation is the only generation of consoles I "skipped", I was too busy with my PC... :p) and both of them, and we play them even now once in a while.

It's a peculiar game, it's very basic and you might even say a little repetitive, but it's strangely appealing. The colorful graphics and scenarios, the ridiculously melodic soundtrack, it somehow gives the game a "dreamlike" feel which makes it a somewhat unique game. It's far from my favorite game of all time, but I would surely buy a sequel/remake of the game. The Wii controller would be great for this game.

Posted
Well I played it, both Nights and Christmas Nights (a bonus demo cd that featured new content). My younger brother has a Sega Saturn (the Saturn/N64/PS generation is the only generation of consoles I "skipped", I was too busy with my PC... :p) and both of them, and we play them even now once in a while.

It's a peculiar game, it's very basic and you might even say a little repetitive, but it's strangely appealing. The colorful graphics and scenarios, the ridiculously melodic soundtrack, it somehow gives the game a "dreamlike" feel which makes it a somewhat unique game. It's far from my favorite game of all time, but I would surely buy a sequel/remake of the game. The Wii controller would be great for this game.

 

Why is the controller great for this game? I've seen some vids of it but I can't understand how it works.

Posted
I'd be more interested in the original on vc to see what all the fuss is about.

 

Can't be done, the Wii isn't powerful enough. I know that may sound stupid considering the Wii can emulate N64 games, but I read on an emulation forum that Saturn games are very hard to emulate even on PCs because of their set up.

Posted
It's a cult thing, like Kid Icarus. Nobody is even sure why they would want a NiGHTS or Kid Icarus game on the Wii, but they just do. Nobody even knows where they first heard about these games. It's the power of the internet forum.
I've played it on my friends houses when I was a kid since Sega was way more popular here in Portugal than Nintendo ever was. I have good memory's of the game, but I don't remember most things like how the gameplay actually felt other than I liked it.

 

I still remember the music though, and downloaded the OST a few days ago, it brings nostalgia.

Can't be done, the Wii isn't powerful enough. I know that may sound stupid considering the Wii can emulate N64 games, but I read on an emulation forum that Saturn games are very hard to emulate even on PCs because of their set up.
Well... Saturn is hard to emulate because it's a very complex system, it had 2 main CPU's, 2 GPU's, 2 SPU's, etc...

 

And most of these CPU's were custom chips built on purpose for Saturn, so you just know only Sega has the documentation so every emulation attempt has to come from reverse engineering. Basically of course it's difficult to emulate but Sega could do it much better as they own the documentation.

 

High level emulation (emulating every cpu accurately) is not the way to go with saturn obviously as it would be a waste of resources, low level with a good dynarec is a way better aproach. But yeah; should be possible if Sega was willing to have the work.

 

But I'd be surprised if Sega actually was willing to have it.

Posted
Why is the controller great for this game? I've seen some vids of it but I can't understand how it works.

Imagine the character as a plane (when he is flying, he pretty much behaves like a plane in some arcade flight sims, although with less freedom of movement). With the Wii remote, you could actually control the character as if the Wii remote was a plane, "tilting" it in the needed direction. Maybe they could make something similar to the controls of Super Monkey Ball: BB (although hopefully improved).

Posted

may I point out that maxconsoles sources LiveNintendo as the source?

 

Because LiveNintendo posted it in March 19 and their source is SPong, even Spong didn't say Sonic Team confirmed it.

 

I'd say this is no final confirmation by any means, if we didn't account Spong as one.

 

Infact, I'd suggest a thread merge with the other "NiGHTS rumors" one we have :)

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