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Everything posted by ZeldaFreak
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I did actually mean the art style I hope you did realise that. Billy Hatcher was a decent game from the sonic team. But anyway I digress, from the rest of what you say it makes the wii just seem like Gamecube 1.5 really. Developers won't use the power of the wii just stick to gamecube capped power, mind you at the moment the wii is kinda like a harbour now what with all the ports docking into it for cash. Until that changes with awesome controls for games coming to it this is what will happen.
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Firstly Dewey has the same style of Billy Hatcher just much better implementation. And secondly yeah I based my opinion on what they said as do I with Gamespot (not with IGN though), but nevertheless they said the graphics were ok - they weren't joking around like you say. Oh yeah and I don't see the wii through rose tinted glasses. Simply saying the 1up guys have played it you haven't. So you should kinda respect their opinions when they that Dewey looks like a gamecube game.
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http://www.eurogamer.net/article.php?article_id=75608 £130 now thats a bargin. Off to get a psp on 4th may
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I love the game to bits now just looking for those hidden beads or whatever they heck they are. Surely you must get something great from them.
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I guess you are talking about the rumored specs - the actual specs for the console haven't been released you know.
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Yes they did with a development team that finished a big game.
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But that doesn't explain how tekken/soul calibur/virtua fighter games always had playeable codes at e3 and what not even though they were only past the beta builds of the games. Or is it nintendo just have the wrong development process to produce fighting games. Before I get flamed let me continue, if they concentrate on the fighters from the start and do that percentage of the game - they then can add all the extra feautures and stuff. And if they wanted to they could use 3 or 4 balanced characters and one stage for them to play on. Thats why tekken, soul calibur and virtua fighter games on the ps2 all had demo discs with small sections of the game to mess about at.
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Hey well I know the graphics look good, but the best surely you jest Galaxy looks alot nicer from a graphical standpoint. I sometimes do like these sought of games though, however I am baseing my problem with the fact that the graphics from what the guys on 1up podcast said. They said internet fanboys are saying the graphics are fantastic when they are gamecube standard. I haven't really disagreed with anyone. However there really hasn't been a 3rd party yet or to some degree 1st party who have pushed the wii. Most of the games we are now getting are at the end of gamecube power, but lest we not forget wii is 3 times the power of GC. So come on if we are only operating at 1/3rd of its power is kinda lame.
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Hey I did I say it was a clone, no! Did I say it had the same graphics style, yes! Dewey looks far softer around the edges. However they can still have a team working on the graphics though.
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Yeah right and I'm the South Shields Samurai. I deleted him from my contact list ages ago like in January or something. So meh
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They can still polish it and this is basically is the same style game as Billy Hatcher on the GC, they can polish it by improving all of the art and push it to the max. I'm not saying realism but just add detail to overall graphics.Your just defending sloppy standards for wii games, if one developer thinks they don't need to bother then they all don't bother.
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DI? Well anyway I know he didn't sign up for a few months after e3 2005. And they were in pre-production until the first trailer came out so who knows, but I know one thing its a far more popular game than mario platformers are. Even more so now with solid snake as well as other popular 3rd party characters likely.
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Brawl should come out before Galaxy. Seen as we were being told at the first e3 where they showed off the size of the wii that it would come out close to launch as possible.
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I know this but they can smooth out the graphical 'jaggies' on the character models and clean them up. You can still push the console to the max if developers want to and create fantastic stuff using this graphical style and the full power of the wii. Will konami do it, I doubt it though.
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I was referring to whole darleks taking over the world thing could have easily of happened in new new york instead of 1930s new york. But as you say darleks and pig slaves so fit in to 1930s new york don't they. All I can say is damn right rokhed like always. Yes setting the scene is important but so is getting to the point, instead of waffling. Eactly couldn't agree with you more. You see the difference is that they are only half an hour and they start of and end. Plus they aren't trying to be something which the new Dr.Who series is a boring history lecture forced upon me every couple of episodes. Whilst Simpsons is jokes attached to a storyline just like South Park/Family guy etc.
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Well you see I maybe the only one who want developers to be pushing the wii to its max, not just to gamecube standards. After all the wii is supposedly 2-3 times the power than the gamecube. I want to love this game - but it just seems they aren't treating every part of the game process as equal.
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I love cel shaded type games like Treasure Island Z, Killer 7 and Wind Waker But on the one upshow they said this had the graphics of an OK gamecube game. So I'll hold my judgement until it comes out. It may end up having problems with the game in general, if it does I'll o to Japan and kick some ass. Konami got to understand as much as the gameplay and controls have to be perfect, the graphics have to be perfected, ie. trying to push the wii to its limits graphically using this graphics styling.
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I have changed my mind with the whole kiddy statement seen as I'm playing pokemon again, so well how can I say this.... I'm sorry for the stupidness of myself for using the term "kiddy" to refer to games as well as other none sensible posts I have made. Obvisouly this game is primarily aimed at children. The graphics even for a childrens game aren't that great, and I'm not talking about the style but the actual graphics of it are a gamecube game. Apparently it looks better when seen in screenshots like above than in playeable form.
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Listen to the most recent 1up podcast they say the graphics are ok for a gamecube game. Hey I like colourful games like I love the look of Treasure Island Z, however there is a difference between kiddy as in graphics - if you look at what the wii can potentially do developers still constantly are producing wii games with the graphical power of a gamecube game. But how old is that quote from me from. Like ages, and you say I'm annoying I'm just expressing my points of view.
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This is not aimed at you cube, but this is for games industry in general - if a platform holder can't sell or is selling madly. Shouldn't just paint their unit a different colour and sell it as a limited edition. This goes to microsoft/nintendo/sony.
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Went back to change it just for you and ThatGuy
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The first source not refusing it but if you look at it more depth they say TC for wii will be out in Q1 thats passed and also state that Wing Island will be out in Febuary. I'm not refusing it again, just saying circumstances may of changed. Regarding the second source. Shigeru miyamoto was addressing a predominately american delvelopment community so could be talking just for the US rather than all regions apart from japan. Also Shigeru Miyamoto at the keynote said you would be able to play it this year, could i be in demo form or retail form? Thats all I'm going to say, not totally refusing them - hell I would love it to come to europe in 2007, but chances are slim
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sorry I knew it was wrong, but didn't occur to me until later sorry again.
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But whats nice on xbox live is that when to defeat an american it feels so great. I know this is not xbox live and probably want to restrict lag. But I still feel cheated that you can't play against people from even australia on random.
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I'm not saying that Nintendo won't release multiple games, but for NoA Soccer isn't the greatest sport out of their so they have the potential to shift loads of Galaxy without it really hurting the potential sales for Mario Strikers. However we are talking about NoE they wouldn't release two games that could get be the most popular title for wii over december, with sales reaching in the millions. While it would be best from a business perspective to release the big games, from september to december, super paper mario/metroid prime 3/bwii/fire emblem. And then in Q1 releash Brawl and in Q2 Galaxy. Just makes more sense. Plus NoE will probably want to to concentrate on their big ds titles as well. Link please?