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South London
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Nintendo Systems Owned
Nes, Snes, Gameboy, GBC, GBA, Nintendo 64, Gamecube, Nintendo DS
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Other Systems Owned
Megadrive, Sega Saturn, Dreamcast, PS1,PS2
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Favourite Game?
Mario Galaxy
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Favourite Video Game Character?
Super Mario
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male
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Switch Friend Code
7441-4734-3710
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Nintendo Network ID
Wafflerobot
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Wii Console Number
7282-6912-4734-9254
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253463 629551
Helmsly's Achievements
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It’s quite a blast from the past to see these characters again and it seems the original voice actors are back too. The end of the trailer says it’s releasing on “all major platforms” so I’m assuming Switch or/andSwitch 2.
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Just a heads up, the Grand Prix/Max Cup for the Donkey Kong Returns Theme is now live
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My crazy wild card theory about what else the Switch 2 can do is that we'll have the option to use a Switch 1 as a controller for it, much like the Wii U gamepad, when the Switch 2 is in docked mode.
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There will be a Donkey Kong Country Returns HD Maximus Cup/Grand Prix from the 13th of February
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Helmsly replied to Julius's topic in Nintendo Gaming
Wario Land 4 is headed to NSO on February 14th -
Super Mario World is this weeks soundtrack
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Supposedly, someone that worked on this games monetisation side has given a breakdown on some of the issues happening behind the scenes. This post is a summary of his now deleted messages: https://www.reddit.com/r/GamingLeaksAndRumours/s/V7ZUrCGrVa
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I believe it was random. I know I would have a few days or even a week where it kept my save file and I would play regularly and then it would randomly disappear. The first time it happened, I assumed it was a one off glitch and would go through story mode all over again and hope the save file would remain only for it to delete again a day or so later. I read that only the PAL versions removed the blood too, which I wish I had known at the time as I had an American N64 but I was playing the PAL version of the game via a converter.
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What song(s) are you really into at the moment?!
Helmsly replied to Aneres11's topic in General Chit Chat
I heard this song from 1982 for the very first time yesterday and I’m amazed by it. I’m also amazed that it wasn’t a huge hit -
WWE's Vault channel uploaded the enture 2001 Royal Rumble match a few days ago: I think this is one of the best Royal Rumbles of all time (or at-least for me, its tied with RR '92). So much about this Rumble is entertaining. I don't think there is a dull moment in the entire match. This really was an amazing era for WWF, with Stone Cold, Rock, Triple H, Undertaker and Kane all in their prime as well as guys like the Hardy Boys. I remember watching this live and it was at the time that Channel 4 aired PPVs, which I noticed a lot of people in the comments for this video mentioned too. I also noticed a few edits/changes they made. They dubbed over Stone Colds Disturbed theme he was using at the time and replaced it with his normal music. i assume for copyright reasons. Weirdly, Undertakers Limp Bizkit theme is there in full though. Also there is a part when Terri Runnels walks to the ring and King makes a few comments about it being "nippley in here" that they removed.
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WWF No Mercy really is one of the most fun Wrestling games of all time, as well one of the N64's best titles. Like Cube mentioned, it was like an accumulation of everything AKI had done with their previous Wrestling games, all rolled into one. Much like Wrestlemania 2000, I spent a lot of time playing this game because of how much fun it was. The gameplay was as solid as ever but also, there were so many options and match types you could play, as well as a story mode and of course you could create your own wrestlers. The customisation of the game matches was great too. For example, you could make it so a Royal Rumble would only accept eliminations if you knocked a wrestler out or first blood, which meant you could leave the ring and fight backstage. You could essentially turn one match type into something else completely different. Being able to change matches this way meant of all the different match types on offer, there were multiple ways to play them. And also, as always with all the AKI Wraslin games, you could tell they had fun making it. It just came through so well, from the fun stuff you could do and unlock, the funny stuff said in story mode to the voice samples in the background music. To this day I still have the menu music occasionally pop into my head: They made the game have somewhat of its own personality rather then just churn out a licensed WWE game and be done with it and so aside from being a great game is a memorable one too. AKI knew what they were doing an did it so well. Everything about this game was pretty much as perfect as it could have been on N64 hardware, I believe the only negatives compared to the older games was that the framerate was lower then the other and the entrances were all the same unlike the re-created ones in Wrestlemania 2000. That and a few wrestlers not making the roster. It's a game I'd love to see come to NSO but I have to assume the changes are slim (we got Goldeneye so there's always a chance). Yes this was incredibly annoying. The version of No Mercy that I borrowed had the save glitch and then when we got a newer version we found out they removed the blood, which wasn't a major deal but the funny thing was you could still play a First Blood match. As I remember it, Wrestlers still "bled" in that match but you just couldn't see it.
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They added some DK Sticky Notes to the store for 400 platinum points:
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I would have liked if they had shown more then they did. Because right now, all we know is its bigger, has a different shaped stand, the joycons connect differently and maybe can be used as a mouse. I think they should have given us more information then that, as cool as the console looks. The wait from now until April for more information is going to be a slog.
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I guess there was always going to be limited excitement over DK anyway, being that its the third time they've released the game and that its sequel was already on the Switch nearly 7 years ago. It's still shocking to me that they took this much time to work on a HD version of the game and bring it to Switch. I think it should have been worked on and come out years ago. I do want to play it again though, although I don't quite have the love for it as the original SNES DKC games, I enjoyed it on the Wii. My only issue was having to waggle the Wiimote to do DK's roll which was annoying when it randomly didn't work, so that is a major reason I want it on Switch.
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I had to go back and jog my memory on how the timeline of the Switch reveal went as I seemed to have forgotten a lot of it. There was the initial reveal with the rooftop party on October 20th 2016: Then Reggie and Myamoto showed up on Jimmy Fallons talk show to show the console off it person in December that year: Then, in Jaunary 2017, there was a live press event to reveal the hardware and what it can do, but we also got to see games like 1-2 Switch, Arms, Splatoon 2, Mario Odyssey among others. The Following day there was a hour long Nintendo Treehouse stream which I am finding hard to find the full archives of, but they seemed to have dedicated time to games to the launch games. I am assuming they will follow a similar series of presentations with Switch 2 but in a shorter amount of time. probably without another Fallon appearance though