-
Posts
14177 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Hellfire
-
OK this was kinda bumpy, but whatever. GC was the best by far for me. No contest at all, awesome controller, awesome games, awesome design, awesome hardware. WW, TP, SMS, Monkey Ball, Rogue Squadron, Luigi's Mansion, Eternal Darkness, RE4, etc... Win DC was freaking amazing and much better than PS2 when they were both going at it, unfortunately, its early death robbed it of many opportunities, so as much as I love it, saying it's the best last gen is something I really can't agree with and can't view it as anything else but rose tinted glasses. Shenmue I and II, Space Channel 5, Rez, Crazy Taxi, Headhunter, MSR, JSR, Chu Chu Rocket,... Aaah memories ^^ PS2 is really great, but I think it got a lot, and I really mean a lot of undeserved praise for most of its er... active life cycle. Most great games came out pretty late, asides from that it was mostly generic multiplatform games and even more generic J-RPGs. Today though, it's one hell of a console with a lot of fantastic games like SoTC, DQVIII, GoW I and II, FFXII, Disagaea, Guitaroo Man, God Hand, Okami, Persona, etc. It has the Wii and PSP to thank for being alive today too. I can't bring myself to like Xbox. I got it really really cheap, but I just can't see that many games that I like, I honestly can't. At the time I had a competent PC, so I didn't even need to bother with the Xbox versions not to mention that I don't care that much about online and most of its top games didn't do it for me. Jade Empire is nice but bores the hell out of me, KOTOR is awesome, but, like I said, PC, Halo 2 is great, Ninja Gaiden is really good (a bit overrated in my eyes), Fable is goodish, PGR is great and Full Spectrum Warrior is great if you like the genre. Couldn't get much into Riddick, I think people got a little amazed because of the graphics and overreacted, JSRF is great, although not as good as the 1st, PD Orta is awesome, Otogi is entertaining and I'm trying to remember the name of a somewhat unknown A-RPG that people who know it praise but I couldn't like... Anyway, the worst of the bunch to me.
-
Apocalypse: What are your views about the end of the world?
Hellfire replied to Pookiablo's topic in General Chit Chat
One day I'll get home drunk and I'll divide by zero. Until then... -
Of course there were payouts, Toshiba payed too, Sony just bid higher. This is not some stupid rumour, it's the truth, you can call them royalty agreements if you want, they're still payouts. How can they not worry when they're in the red? Bah whatever.
-
I'm not at liberty do divulge that information.
-
PS3 was one of the reasons Blu Ray one, but a small one I think. The main reason was more that Sony payed $120 million to Fox and $400-500 million to Warner.
-
And it's the smartest thing to so financially. It's what Nintendo did with Wii,
-
Dragon Quest X: Rise of the Five Tribes (Wii/Wii U Online RPG)
Hellfire replied to killer kirby's topic in Nintendo Gaming
That's brilliant! <3 -
Story wise? It's not like they care about story, but even still, showing the reach and scale of the Galactic Federation, linking the Chozoes, Ings, etc, the origins of Phazon/Metroid Prime, etc... Felt fitting to me.
-
Choze was the only one missing, now we can start the party. I'm not even gonna participate as this will be retarded as usual, just a little sweet for you Choze:
- 496 replies
-
- bar graphs
- capitalism yay
-
(and 5 more)
Tagged with:
-
We couldn't have a thread about Nintendo's success without someone derailing it could we? It's funny really.
- 496 replies
-
- bar graphs
- capitalism yay
-
(and 5 more)
Tagged with:
-
Holy crap, 2 million Wiis sold in November in USA!
-
Metroid and Zelda jingles always work :P
-
The 3D controls felt like Sonic Heroes (I actually wrote it Sonic Herpes the first time... best typo ever!) and 2006, ie you turn a little and go into a wall, that I didn't like. The rest seemed cool, but lacked the rush er... Sonic Rush gave, although clearly inspired by it.
-
Little question, can't I change the place where my wife lives?
-
Your Inner Child (Toys, Collectibles,etc) 56k Shoo!
Hellfire replied to Hellfire's topic in General Chit Chat
that's awesome, I want it! -
No one said have a Fresh Birthday yet? OK I'll say it. Have a Fresh Birthday!
-
Your Inner Child (Toys, Collectibles,etc) 56k Shoo!
Hellfire replied to Hellfire's topic in General Chit Chat
Bump. OK, almost done with the Gundam, I'll upload some now :P Stage 4: Leg Units Not the most exciting picture wise, but damn, this was hard work. Specially the first one, I spend ages just doing one. Dang. Foot. Duh. This is where the exoskeletons of the legs are. Even getting it out was hard. You're skinny Gundam, you gotta eat a sammich! Skipped to the final part. Man that was hard. Repeat for the other leg :P Stage 5: Waist Unit Easy, but it allows me to finally connect the legs to the Gundam ^^ Yay, a skirt. A manly skirt. Hell yeah legs! You've got boost power! *drum roll* Hells yeah! OK, now the remaining things to make him look bigger and more badass :P -
Holy crap, where to begin and where do I bother? Tiger Woods 09 not only sold more on Wii it's also considered by many and people who don't need online gaming to live (maybe even those) the best golf game on the market This doesn't make any sense and you're completely generalizing things. How can a big hit on a console with a much bigger userbase and much smaller dev costs be worse than a big hit on the opposite. I get what you're saying Cod 4 sold 10 million, yadda yadda, I know, like I said, I don't expect them to make Assassin's Creed or wtvr on Wii and that it will sell a lot, but you're seeing things in black & white and completely overshooting and exagerating it. And most of all you're forgetting the gargantuan development costs for PS3 and 360, if they don't sell lots of millions, they're immediately in the red as far as those games go. That's funny, I'm looking at the top50 and I see what, 5 or 6 shovelware titles (depending on your definition of shovelware). Hell, I see the Top 100 and I rarely see shovelware. Maybe you consider anything that's not hardcore or that's from a cartoon shovelware, I dunno, but what we're talking about are games that are completly and utterly devoid of effort in any aspect, marketing and development. CoD5 for example is an amazing game, do you see them focusing any advertising on the Wii version? Do you see any of the big journalists, which by profession are responsible to inform readers reviewing the game? No, it's completly overlooked. You can't expect these games to sell millions like this, but they might sell enough. Boom Blox by the way was already considered a huge success and a sequel is on its way. Oh and btw: Funnily enough (not really since they're both great games) Dead Space and Mirror's Edge sold poorly. Shaun White Wii is outselling the other versions, GH3 sold on par with 360 and much more than PS3, GHIV I believe is selling more on Wii and GH Aerosmith also sold more on Wii. I'm not missing any point here, in fact you are all that I said was that I wanted them to give Wii "bigger" titles and that sales, in no way indicated that the majority of Wii owners were happy with the shovelware situation and immediately exaggerations started coming out of nowhere like I was saying all 3rd party big hits would be bigger on Wii. Some balance and perspective would be nice.
-
Look, it's obvious certain games wouldn't sell on Wii, but I though this stupid myth that 3rd party games don't sell except for crappy shovelware already stopped after so many discussions. Seriously. Like I said consumers, and I mean a big percentage of consumers, enough to represent the typical owner, DON'T BUY these games, if you look at sales numbers you don't see many crummy "casual" titles selling well, not more than in other consoles that's for sure. Looking at vgchartz top 50 (I know not that reliable but close enough to have an idea) I see very little of those games there. The casual titles that sold astronomically? Wii Sports, Wii Play, Wii Fit, Mario Party, Carnival Games and a few others, the first 3 being the ones with real astronomical numbers the only that can represent the majority of consumes that demand well made games. Notice that they're either very good and well made games, well marketed games or tie-ins from movies and whatnot. I can see 2 or 3 titles that seem like completly thoughtless shovelware to me. So I ask you, where are all of these crappy shovelware titles made by a janitor and his dog with no advertising or marketing plans that are showing most consumers are happy with these kinds of games? There are what, 40 million Wii sold? Keep that in mind. Again, one thing is selling enough to make a profit, which is good enough for publishers and can be a success for a game, another thing is selling enough allowing to draw conclusions about the majority of the consumers. Also: Mario & Sonic sold more than 6 mil, GH3 3.5 mil, Sonic 1.9, Lego Star Wars 1.6, Re:UC 1.3, etc and this is ignoring the fact that I stated over and over and over again, that games don't need to sell millions to be successful. Each case has to be studied, but just one example, do you think Tales of Vesperia was a better bet on 360 than Wii? And I'm happy, I'm more than happy, I have loads of good games, so this doesn't affect me much, but we're not talking about that. Also, don't go misunderstanding or twisting my words like I'm saying every massive investment in 3rd parties would be a sure shot on Wii or something. If this review is to be trusted, we'll see that later, Ubisoft did exactly what I'm saying needs to be done, you don't insult your customers' inteligence, you put work into it, sure it might not be the best game ever, but maybe they managed to make a perfectly fun game for the intended crowd with quality. See, you lost your credibility right here :P. Ever heard of Tiger Woods 09? You're comparing sales of games with bigger than god budgets required just to develop it with games with immensily smaller budgets needed? Wow.
-
I find this image pretty accurate for most cases :P Like Maelstrom said
-
I really like Red Steel, the controls weren't perfect and it was buggy (although I never got any big or gamebreaking bug), but they were the first and worked reasonably well, not to mention that the setting alone made it very different from any other FPS out there, it really didn't feel like just another one, whereas MoH2 for example, asides from arcade mode is a normal WWII game with great controls. I really liked the katana duels, they required some strategy, pretty nifty,
-
Why are you basically repeating what I said? :P Asides from the fact that you say "the cold hard facts are that these games are what the vast majority of Wii owners want to play and they are happy with the current offerings in this area." which isn't a cold hard fact at all, because I look at Wii top sellers and I see the top selling casual games are either good, well marketed or both, the aforementioned shovelware games don't make it. Meaning the consumers, as a whole, are not happy with crappy, no-effort games. Not to mention there are loads of "core games" selling millions. Also of course making a multiplatform game doesn't always mean more profit, but in most cases it does, because the more potential buyers outweigh the development costs.
-
Even if they don't make profit out of the box yet, I doubt they don't make profit with HW sales alone. PSP is what kept Sony afloat.
-
The consumer isn't happy, that's problem. Shovelware, crappy games, casual or not, they don't sell on Wii, this is a myth. The only examples I can think of games that probably aren't that good (I dunno never played them) are Carnival Games and Deca Sports, but these were very well marketed. One thing is selling enough copies to make a profit, which in this case doesn't take a lot, just sell to "a couple" of random buyers and voila profit (the biggest reason why there's so much crap out for the Wii), another thing is saying, that customers, as a whole are happy with it, when they're clearly not. I believe Ubisoft clearly said they use the money they make on these games to fund their bigger projects. Asking for them to put their A teams working on a game that uses the Wii Remote right isn't asking for much. And of course that making these "Imaginezzz" titles on the Wii is the safest route to make them money, but that doesn't necessarily mean all "flagship" titles would sell the most on other consoles. On one hand, lots of games wouldn't benefit in any way from being on the Wii, because the controls wouldn't gain anything from it and the hardware could hold the game back, not to mention it's easier to make money with a game on 3 platforms than just one. That doesn't mean they can't make games like Rayman (real Rayman) or Beyond Good & Evil or other "big" games (for the record I don't condone this "big, epic, expensive= greta game" thing, it's just for easier writing) for the Wii and that they wouldn't sell. Case in point being Red Steel.