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Serebii

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Everything posted by Serebii

  1. With that logic, why market anything on any console or device to kids. Kids can't afford to buy anything as they're kids and don't have steady jobs
  2. Yeah but they look cool.
  3. Na, I think it'll be more like how Pokémon Rumble U works. Since we know you can customise moves, you save the customisations to the figure. You can then take your figure around to a friend's and scan it when you play. You have your customisations.
  4. Mon dieu! Mon pauvre portefeuille. I was expecting that.
  5. Maybe they'll announce the wired Pro Controller at the Invitational
  6. You are wrong. Controllers aren't just plug and play. The hardware has to know how to recognise the inputs
  7. I'm not saying they didn't mess up, but they did say new system countless times. They informed ahead of time. The press release right after said new system. It's at least partially the media's fault for being dumb as hell
  8. Not entirely. Look at E3 2011. Ahead of time, Nintendo promised to show their brand new system. In the presentation itself, Reggie and Iwata said new system numerous times and yet places said it was a peripheral. Partially the media's fault for being dumb and ridiculous.
  9. They're not. Tecmo Koei are, as they are publishing the game in Japan. Nintendo has very little to do with this game there, aside from the rights of the characters, franchise etc.
  10. Confused between Wii and Wii U. Not confused between Xbox 360 and Xbox One. People be dumb.
  11. I'm more surprised that there's a high enough amount of orders for them to do this I just made myself sad
  12. That wasn't the complaint I was responding to. I was responding to the statement that Nintendo are backwards because the Pro Controller still uses wireless when plugged in. Complaining about that is the epitome of making a big deal out of nothing.
  13. Why does it matter if it sends signals via USB or Bluetooth if plugged in? Sorry but I don't see the issue here. It's a big non-issue that people are making into an issue in order to trash Nintendo
  14. From my good friend StreetsAhead New screenshots
  15. Go there and you can get a distribution of a special Vivillon pattern, unavailable anywhere else in the world at this time
  16. Pic of the day. In previous games in the series, if you chose the red team in a team battle, your Mario would have been red. But now you can choose any color you want! The color outlining the characters will show their team affiliation.
  17. Bit too much of a focus on Shia's assets though, in some circles.
  18. Holy crap Impa has a big sword
  19. Even in the US it's starting to peter out. The launch hype is dying for both PS4 and Xbox One. It's another classic example of no games. Last month, the Xbox One sold less than the 360 did in any April from 2006 through 2013. PS4 wasn't that much higher.
  20. Japan's hardware numbers for last week make me so sad 3DS: 25.440 Vita: 13.669 PS3: 7.060 PS4: 6.887 Wii U: 6.836 PSP: 1.320 360: 132
  21. Saw it last night
  22. From what I've seen, Battle Mode in MK8 had the potential to be the best since MK64, but the lack of arenas is what holds it back
  23. Various characters have been confirmed to not have this mirroring, though: Samus, Zero Suit Samus, Marth, Little Mac, Link and Toon Link so far because they obviously have focuses on one side such as through sword, cannons etc.
  24. -August 14th -Retail - 7,980 yen, eShop - 6,980, Premium Box Set - 11,664 -Premium set comes with a Triforce shaped clock, and serial codes for 6 special costumes. -Will also be a 'Treasure Box' version available on Amazon and Tecmo Koei's online store 'GAMECITY', but no details yet on what it includes. -Developed by ωForce, Team NINJA, supervised by Aonuma. -Story is Link an in-training soldier must rescue the Princess Zelda from the witch Shia who has been turned evil somehow. -2 player mode where one person is on the GamePad, while another is on the TV. When playing alone the GamePad acts as a menu. -Equipping different weapons onto characters will change the way they fight, including speed focused one-handed swords to heavier weapons that focus on damage. -Weapon upgrade system and character growth/improvement -Musou action combined with the Zelda series' Z-targeting means you can avoid attacks and focus on enemy weak spots. -Zelda series' spin attack appears instead of the Musou Ranbu (?) of the musou franchise. -Bombs make an appearance, won't just be used for throwing at enemies. -Impa, a captain of the Royal Army, appears as a playable character wielding a giant long sword. -Several other characters are playable too. Aonuma was surprised by how many. -Playable at E3.
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