I definitely had a more upright back whilst watching Ubisoft’s presentation. My spine was quite uncurved during EA’s presentation, too. While I’d commend Sony for standing their ground to a fair extent, I’d murmur that my eyes were drowsed during Microsoft’s presentation.
Nintendo. Haha. At first, I was like many of you were – “Why is Reggie repeating Iwata’s Sunday talk?” “Just why the hell are they dedicating a ‘little’ 3DS time when they’ll have an entire hour next time and stated that Nintendo’s E3 2012 Press Conference will be entirely Wiiu focused?” “Why isn’t there no juicy talk in regards to Nintendo’s online capabilities, Miiverse and Wiiu functionalities and services?” And perhaps “Why are Nintendo’s titles looking so unenthusiastic for a console which is more powerful than the Xbox 360 and Sony Playstation 3?” (I’m mainly looking at PIKMIN 3, though now I’m aware it is a Wii > Wiiu game like how Twilight Princess was a Gamecube > Wii game.)
But then I woke up to the realisation that it may be an obvious scenario that online and visual capabilities for Nintendo’s Wiiu will be on par with – if not better than – current consoles of this generation. Just look at Ubisofts Ghost Recon: Online and other multiplatform games that are – or will inevitably be – coming to Wiiu.
Third party games such as Batman Arkham City Armored Adition is, for me, a very well demonstrated example of how the Wiiu will make gameplay a more deeper and wider experience, thanks to the uPad. By the way, I have this particular game on the 360 and I for one was thoroughly impressed by how a the uPad added so much depth and possibility to an already existing game, making it more enjoyable and ‘fun’.
Though titles like New Super Mario Bro’s U, Nintendo Land and perhaps Wii Fit U didn’t look as visually stunning as surely is capable, I think that a simple addition of some kind of online multiplayer could make these titles more attractive, especially with Nintendo Land – I have quite highish hopes for this interesting amusement park. Probably wouldn’t buy it as a full retail game, but possibly if it’s a downloadable thing (won’t it be integral kind of like the 3DS’s Augmented Reality app things?)
When I first saw the trailer for ZOMBI U I thought that it may have some cool ideas in the game but it won’t be for me. But after seeing more on it, I’ll think twice!.. Not that it’s a game of a century or anything.
Generally, although I would’ve like to maybe have gotten a teeny SSBU (to show Sony how smashers brawl) and/or Zelda U tease; although I would’ve liked to be spoiled rotten with a Mario Kart U and/or F ZiirU; and although I dreamed to be blown up by a Super MariU, Metroid U (to show Microsoft how a true Metroid is done) or maybe a surprising Star Fox game, I don’t see why Nintendo should play most of their big cards now when Sony and Microsoft’s conferences sucked harder than their companies sucked Nintendo’s dick. Perhaps Nintendo could save those big guns for when Sony & MS try to drop their new console bomb.
And regarding lack of severe third party support for the Wiiu so far, I think that attention will be paid to that when Nintendo give more/full details on their online/Miiverse functionalities. I hope, at least.
But I have one more thing to propose!!
The Wiimote and Nunchuck is clearly the ultimiate controller, since it IS a traditional controller just that the controller is broke in half and given greater gameplay potential. Though admittedly, it does need refining with a more accuracy/precision in regards to motion tracking and IR Pointing and what have you, and also added analogue stick on the mote with an extra Z button (Z2?) and more face buttons. The nunchuck could be motion+ too. The cord linking the two should be removed which could enable charge and play.
But I truly reckon that the screen on the uPad adds a beautiful amount of depth to gameplay, too. So what do you guys think about the possibility of having the Wii U GamePad ripped into two, making it into that refined Wiimote and Nunchuck, and the ‘tablet’ only being the size of the ‘screen’ – which intelligently has the Wiimote melted into?
Do you guys think that with ZOMBI U and other FPS’s we will sort of see this by having that Wii U Zapper making one control method both those controllers? Can that be an answer for supporting both methods? Just a thought that popped into my mind. Something like Zelda, maybe you’ll use the uPad as a secondary controller while the Wiimote and Nunchuk will be the primary? Thoughts, guys…