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Everything posted by dwarf
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Yeah that last bit was quality! A pretty good opening episode.
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Well it's not platforming in the traditional sense that it isn't exactly hard, but it breaks things up and the odd bit of jump timing is a nice change from just constant shooting.
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I have to state my disagreement again, half of Uncharted is about the platforming and better cinematics, not puzzles - they just slow the pace for effect. I'd say the locales for Uncharted aren't shit either - U-boat in jungle and caverns were great although maybe more variety was needed. As for controllers, I find them both equal, Dual Shock 3 pad is great for me with improved and well worn analogues I find it perfect because I have small hands anyway.
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My opinion: PAL box on original is better than Japan one, Echoes better in Japan version and both Corruption boxes are pretty poor. Pal copy of Hunters also much better.
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I've triple bluffed you wahey! Not really, you got me.
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But it was reference to your reply to me yesterday!
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And you wouldn't if they said this if they said this to Nintendo. Comment of the year I think.
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You're gay.
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Well hang on you said: And I disagreed and said how it actually takes ages, then you made a pointless comparison with other PC games which to you somehow renders the kill count in Resistance 2 petty, when in fact it's not, and then I said that killing so many people is pretty irrelavant when you were making it out that it was something more. Elite Campaign Legend! Woop! Now I'm just going to try zone zeus and if I manage that nothing is getting in the way of the platinum. Apart another very hard trophy.
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Tbh the kill count doesn't really reflect anything other than your enjoyment for the game or whoreishness for little achievement icons. It just shows how long you've been playing and isn't really a trophy.
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Fuck me you are kidding right? Resistance 2 takes fracking ages, 10,000 kills competitive and the massive time needed in the co-op mode....
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But they aren't original and I don't see them being pleasing in any way. If you spend long enough playing you can get them but there's no point. As I've said it's not something the developer thought about and making trophies difficult to understand and figure out how much you need to do is a bad trophy.
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Although he 'known' already. The name doesn't ring a bell though.
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Yeah that's what I said to MatHat, maybe get games I've missed out on as well as cathup on uncompleted trophies/games.
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This game is the only game where I have played it and thought that I won't be able to do it. If I played it I knew the frustration would far outweigh the positive experiences, so just sold it for a profit. If you buy that arcade it you are pretty much going to have to play it extensively in order to make it worth your while.
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I'd have to say I agree, but it's nice having a blu-ray player anyway. I'll get the odd blu-ray but stick to DVD more often.
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The PS3 is hard and expensive to develop for no? Especially from Wii games.
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I'm sorry but I read those trophies and couldn't help but laugh at how rubbish they were, detailing 10 different figures for people to achieve in the game just for one bronzetrophy just shows that trophies weren't high on their agenda. Looks like PS3 will have a shit summer if IGN are anything to go by: http://uk.ps3.ign.com/articles/996/996143p1.html My arse.
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It sounded like you recomended it in spite of being adament that it was pretty shite compared to your wallet killing purchases..
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Man I didn't realise you were capable of non BS posts Shino.
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When let us know when you have installed some sort of anti-smug device as well. A mirror maybe? I will enjoy my fairly high priced HDTV depite your disapproval.
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That doesn't make the Socom trophies any more acceptable, and for preferring Socom I laugh at you from this text-based web-page.
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Thought I'd be a nob and post some short reviews of games which I think sums up the games well. Cooky disagrees but I'm used to people disagreeing with me: Socom Confrontation: I just admit that I wasted 20 quid with this game. 99% of it is waiting, dying and sweating from suspense. The other 1% is just confusion and not knowing what the f*ck is going on. It doesn't make me want to learn the ropes because there's no character in the game or any incentive for me to play it, which is highlighted by the diabolical trophy choices that the fiendish designers thought would make for a good laugh when they made it during a drunken night in. There's no tutorial or story, so why would I want to join the ranks of the online wankers that blatantly drive BMWs because they have such good experience at being smug in their use of bluetooth headsets when they call you a noob down the speaker? Motorstorm: Pacific Rift I want to like this game more than I do but I just can't. There have been many moments that made me laugh and cheer - either because there has been a hilarious crash or because you pull of some insane driving. But so much of the game is spent in sheer frustration as your vehicle doesn't seem fast enough. You have the accelerator on full power after a turn with boost being applied until the X button knows it may be permanently locked in place yet you still appear to be going at 5mph as your Monster Truck explodes from being such a pussy (in truck terms). This gives you the feeling that there is constantly a car doing you up the exhaust pipe as you stare helplessly at the screen watching your monster trying to get grip on mud-coloured ice. Why have the boost limit? If everyone has infinite boost it's still a level playing field whilst being more fun to play. The person that thought of it only included it so that they could conform to normal conventions in racing games and also to fill of the HUD. The word 'limit' is such a negative word and there are tons of limits in Motorstorm. The one thing they don't limit - path choices - is annoying because it doesn't seem fair and it isn't obvious which route is best, even trialling can never really tell you so you probably have to ask the experts that win all the online races what the best race line is for each and every vehicle and each and every track. Ice and fire affecting boost is just a gimmick disguised as something more - like a tactical choice, when really if you need to cool the engine - which is always - you choose the best route and then dip your wheels in like everybody else.
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Haha, haha, haha!
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I personally found it boring, too simple and just generally what I don't want from a game. The main feature of the game being that you control your minions to destroy stuff but it got repetitive just from the demo so god forbid me if the full game half-decent. Many demos aren't good but the gameplay for Overlord is just inexcusable.
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