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motion

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Everything posted by motion

  1. Fantastic post, nice one, I agree completely. Yeah people seem to slate you if you have a negative opinion about CERTAIN aspects of TP around here. That's what annoys me. Yes I did complain about it, but the difference is... there was the threat of saving Zelda. Here, saving Zelda makes ZERO sense, it's just been thrown in at the last minute to add to the drama. As well as this, games should improve with each outing, especially since TP took twice as long to make than WW. After 4 years you'd expect better than WW, but TP ain't it (imo as always) Get off your high horse, at least there's damage, destruction and death in OOT and MM. Something to fight for, something to save. "It's not like they both sat on their asses" - Really? Cause that's exactly how it looks like to me. What exactly did Ganondorf want? What was he doing about it? Zant was a joke, he wanted to rule the Twilight... right, so what? Majora's Mask was excellent because it showed you first hand what could happen if you failed. OOT gave you a sense of 'oh shit' it's my fault all this happened in Hyrule, let me fix my mistakes. Oh and Ganon at least had a plan in OOT! In TP he just seems like an after-thought thrown in to make the game more epic. Link and him don't know each other, we don't see what he's been doing, and the fact that he somehow gets hold of Zelda at the end is the biggest plot hole in the entire Zelda series. In other words, yes, TP has a very rushed ending. You can tell by the storyline, by the temples, and by the 'events' or lack thereof in between dungeons. TP is a fantastic game, just not as well thought out as the other three. IN MY OPINION!
  2. Tell me about it
  3. karmara? do you mean karma? And if so, what does that mean in forum language? http://www.thehylia.com/media/
  4. That's the point, there was nothing for the people to be scared of. There was no danger to them, they don't have a clue who Ganondorf is or that he's taken over Hyrule Castle. They don't care there's a giant diamond over the castle and they certainly have no idea who Link is and what he's trying to achieve. Would it have taken much for the developers to include some bad weather, armies of enemies swarming Death Mountain or taking control of Castle Town? Let the people go about their business but with a reminder of the new leadership. Would it have taken much to have Link run into Ganondorf at least once?? In Wind Waker it was cool because he referred to Link like he knew about past heroes, which he did "I've been waiting for someone like you, the hero". In this one it's "you're wrong Midna, and so is your 'little friend'". When you're just about to walk into the final battle and the sky is yellow with storm clouds and lightning everywhere... I just thought to myself, that's 15 hours too late. In Ocarina of Time, you felt as though you were Hyrule's last hope, everything was destroyed and it was your chance to put it right. In Twilight Princess, the bad guys are sitting on their seats minding their own business, not doing anything, no ones aware of what's going on, and you have two pathetically easy boss battles to subdue them. True nobody knows there's anything to be afraid of, but as i said... That's my point!!
  5. Who said it does have to be the same as mine? I was only asking a question. The fact that most people on this thread agree that the second half isn't as good surely means something though. The story loses complete focus, there's no sense of doom to Hyrule, the dungeons get smaller with the exception of the City in the Sky, there's nothing to do between temples with the exception of Ilia and before the City in the Sky (both hardly long quests). The 8th temple while cool, is tiny and can be done in 30 minutes. There aren't great moments like in the first half (navigating Hyrule the castle roofs in wolf form, unfreezing Zora's domain, accompanying Telma/Ilia in the carriage, the bridge of Eldin duel, the triforce cutscene, rushing Midna back to Zelda and way more. The second half may have cool dungeon locations and cool items, but as I said, in my opinion the story becomes a complete mess, nothing noteworthy happens and it just feels like the Triforce hunt from Wind waker, only with small dungeons at the end of each stage. And don't get me started on two last bad guys, sitting in their comfy chairs doing nothing.
  6. Have you actually played anything past Arbiter's Grounds The ganondorf? If not, that statement about how the game gets so much better doesn't make sense.
  7. Yes. ...
  8. I loved Starfox Adventures, number 2 on my list after Wind Waker.
  9. Just played the final dungeon in WW again, made me realise how much harder this final boss is compared to the TP one. Very strange playing with a controller again as well. I liked the final dungeon it had a nice spooky feel to it though could have done with being a tad longer. Also the 4 levels to represent the temples at the start ot it could have been better. They took hardly anytime to do as opposed to the same themed ones in OOT. Still, they should have delayed WW 6 months or whatever and given us those two extra temples.
  10. Didn't like it much.
  11. Ooooo a Marble Madness-a-like. Ok screw Mercury, I'm getting Kororinpa! Cheers.
  12. Well it wouldn't. Considering it's 6 years older, on another system.
  13. I'll probably get it. Ouch SO MUCH FOR THAT THEORY!
  14. As a separate note, I'd be curious as to what everyone's favourite Zelda tune from the past 4 3D games was... I'll start with: OOT: Ending credits, followed closely by... Serenade of water (though all the ocarina tunes were amazing). MM: Song of Storms, followed by Majora's Wrath music. WW: Epilogue music (last scene where they set sail). I. LOVE. THAT. TUNE. Fantastic scene. TP: Kakariko Village or Victory on the Bridge of Eldin
  15. Hmmm... dunno if that's a good thing or not! LOL
  16. Mercury Meltdown on the PSP was a lot of fun though I'm not too keen on this graphical 'style'
  17. I agree, far better than TP. One of the greatest games ever made.
  18. Yes. remake it and MM.
  19. You think this game has a good story? You're in for a shock when you get to the second half of the game. SLIGHT spoilers: TP has the basis for a good story, but falls flat on it's face in the second half. Again... Hyrule is being invaded by Twilight, Link fixes that... then the two bad guys... erm, sit on their arses really, doing not very much for the entire second half of the game. Link walks up to them sitting on their comfy chairs and defeats them (while uncovering an enormous plot hole). Meanwhile all of Hyrule couldn't care less and has no idea that any of this is going on and seem to be more afraid of a wolf walking about town than the giant diamond forcefield engulfing Hyrule castle.
  20. And yet you would for the 15 min wonder WarioWare?
  21. 1. Zelda Wind Waker 2. Starfox Adventures 3. Mario Kart Double Dash 4. Super Mario Sunshine 5. Starfox Armada (worst Starfox game but still a lot of fun) 6. Star Wars Rogue Squadron 7. Pikmin 1 8. Super Monkey Ball 9. Star Wars Rogue Leader 10. Extreme G-3
  22. You're obsessed.
  23. It's still Zelda, just not as good. IMO.
  24. I actually quite like Xevious
  25. Ok then I won't.
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