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Everything posted by RedShell
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Game Trials is a cool addition to Switch Online. Hopefully it won't just be used for multiplayer focused stuff, although I wouldn't be surprised. But yeah, if games like Kirby or Yoshi do get on there too, then that would be sweet.
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It’s so bizarre suddenly seeing players just standing still in this. What a bloody stupid move for a fighting game... I love it! Anyway, cheers for the games.
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I’m up for a few games.
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Yep, definitely going to be a character I can’t play seriously with too, like... the entire roster. Which Hero design is everyone’s favourite? Mine has to be the Dragon Quest VIII one, solely because of pocket mouse!
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I somehow totally missed that then. On the fighter’s pass bit it just said Autumn 2019.
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Hero looks insanely overpowered! Sure, a lot of it is random, but it's still completely nuts. Enjoy it while you can folks, he'll definitely be getting nerfed in the future. They are!?
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Captain Toad: Treasure Tracker ( Switch + 3DS 13th July 2018 )
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
Yeah, seems like a perfect fit for VR. When the hell are Nintendo going to patch VR into MK8 though!? -
Seems ridiculous to say, as that’s still a very decent amount of sales, but I hope that’ll be a wake up call for Camelot/Nintendo. Mario Tennis Aces could’ve easily been much higher up that list if they hadn’t half-arsed it.
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Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
I’ve not remade any of my SMM levels in this and would definitely rather make (and play) new levels really. But having said that, I suppose it’s cool to bring some stuff over, for those that didn’t own a Wii U. I did. Get Rich Quick was fun, I like how you managed to balance the coin collecting and time limit. You get the impression that it’s going to be pretty easy as there are soooo many coins around, but it’s actually quite tricky to hit 999 in time. As for Ice Climbers, I’ve not been able to clear that one yet. I was never good at the NES game though, so it’s no surprise that I suck at this too. The way the Super Mushrooms end up falling to the bottom of the level makes it much harder as well. I probably would’ve used semisolid platforms to keep the mushrooms on each section and offer a form of “checkpoint”, but then that might have made it too easy. I’ll definitely try to check it out again when I get the chance to do a multiplayer session. -
Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
I finally cleared it! Great stuff @Dcubed, really interesting mechanics. Keep ‘em coming! And @Glen-i, keep up the good work with playtesting! -
Hehehe! You know what, I actually wouldn’t mind that. It has to be cute and colourful Advance Wars style though, none of that moody crap from the last DS game. If I wanted to play a realistic war game (and I really don’t ) I’d just play one of the million or so that are available on PC.
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WarioWare D.I.Y 2! ...It’s probably another Fire Emblem.
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Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
Playing it right now and am pretty amazed by what’s going on. This is like SMM witchcraft! Seriously, how the hell do you come up with this stuff? It’s genius! Currently at the second P Switch puzzle, after the Bob-omb. *EDIT* I think I need some sleep. I’ll be back... -
Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
My latest course: -
Super Smash Bros. Ultimate Online Thread
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
Custom stages off!? ReggieWhatsWrongWithYou.gif Anyway, cheers for the games. -
Super Smash Bros. Ultimate Online Thread
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
Yeah, a few pretty sweet 1v1 games tonight actually, I wasn't completely terrible for once! Anyway, cheers for the games. -
I think @Glen-i is going to be posting his favourite GIF soon... Great fun tonight!
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Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
Played this one earlier, really good stuff! I think the difficulty is pretty much spot-on actually. You always do a great job with checkpoint and power-up placement. -
Super Smash Bros. Ultimate Online Thread
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
Cool, I’ll join you for a bit. Probably not as long as usual though, don’t want my Switch (or myself ) to overheat! -
Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
Superb. Thanks for sharing. -
Ah, that’s good to see. Hopefully they keep increasing the limit over time, at least until it matches the number of courses you can save in the Coursebot.
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It’s Pearl. Tell me about it. As much as I love this game, playing through the Splatfest also reminded me of just how messed up some aspects of Splatoon 2 still are. Here’s hoping they really nail it with Splatoon 3.
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Super Mario Maker 2 - Level Share/Feedback thread
RedShell replied to Ronnie's topic in Nintendo Gaming
My first attempt at an autoscroller, maybe ever actually, as I don’t think I even made one in the original SMM!: Spent way too much time on pointless stuff again, like getting the scrolling speed to match the intensity of the music. Anyway, hopefully people dig it. -
Phew, took me a while to get back into this, got there in the end though: This was a cool moment: That Shifty Station is awesome! So long, Splatfests.
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Super Smash Bros. Ultimate Online Thread
RedShell replied to Hero-of-Time's topic in Nintendo Gaming
Thanks for the games everyone, great fun as always.