Dannyboy-the-Dane Posted September 12, 2007 Posted September 12, 2007 What I'm most interested in is how the Halberd fits in with the Subspace Emissary (they even mention it themselves) and how that connects the 'bad guy' characters with the Subspace Army.
Cube Posted September 12, 2007 Posted September 12, 2007 What I'm most interested in is how the Halberd fits in with the Subspace Emissary (they even mention it themselves) and how that connects the 'bad guy' characters with the Subspace Army. Yea. I'm curious as to how Meta Knight fits in too, as he's not a villain.
The-chosen-one Posted September 12, 2007 Posted September 12, 2007 i think he just made a deal with the subspace army as he is the rival of kirby that they leave kirby unharmed or let Meta knight settle the Score with kirby as they conquer the world something like that
Deathborn Posted September 12, 2007 Posted September 12, 2007 It has arrived! The Battleship Halberd! It’s Meta Knight’s battleship...isn’t it? This sentence may be hinting that the Halberd has been stolen from Meta Knight. As previously said, Meta-Knight isn't really a villain. The true villain for Kirby universe will probably be something like Dark Matter.
Petey Piranah Posted September 12, 2007 Posted September 12, 2007 KING DEE DEE BRAINWASHED/ABSORED BY EVIL POWER!
Cube Posted September 12, 2007 Posted September 12, 2007 KING DEE DEE BRAINWASHED/ABSORED BY EVIL POWER! You mean King DeDeDe?
Petey Piranah Posted September 12, 2007 Posted September 12, 2007 You mean King DeDeDe? Yeah the evil duck dude that yields an oversized novelty hammer.
Zelda_Rulez Posted September 12, 2007 Posted September 12, 2007 Can we just have.... normal levels plase? None of this "You'll get shoot or the ground crumbles" stuff. They'll probably have another Final Destination type level again. I like this level, including the gun that shoots at certain times. But it would be fun if you could fight inside it or on deck or something like that.
Petey Piranah Posted September 12, 2007 Posted September 12, 2007 Maybe you still can, Corneria style (the long ways fox level on Melee, however you spell it).
Zelda_Rulez Posted September 12, 2007 Posted September 12, 2007 I actually was expecting Captain Falcon today, we have his icon already so he's practically confirmed. We haven't had a veteran update in a long time I hope we'll see one this week, maybe Friday.
Petey Piranah Posted September 12, 2007 Posted September 12, 2007 I'd like to see any minor changes they've made to the series defining move Falcon Punch, his tone of voice, speed of movement, shape of fire falcon etc.
Zelda_Rulez Posted September 12, 2007 Posted September 12, 2007 I'd like to see any minor changes they've made to the series defining move Falcon Punch, his tone of voice, speed of movement, shape of fire falcon etc. I won't be happy unless his taunt is the same. :p
Jonnas Posted September 12, 2007 Posted September 12, 2007 KING DEE DEE BRAINWASHED/ABSORED BY EVIL POWER! Meh, it wouldn't be the first time. I still stand by the theory that the Ancient Minister (or at least the mastermind behind all this) is a known character. But who? *hint*Fawful?*hint* I won't be happy unless his taunt is the same. :p As long as Falcon keeps the Taunt, Falcon Punch and exagerated yells, I'll be happy. Those are what made him. About the stages, there were 29 stages in melee. Even if Brawl is to have the same number, we have only seen little more than half. Some of them are wackier (WarioWare, Rumble Falls), others are flatter (Smashville, Battlefield, Delphino Plaza). And many of them are very different than what melee did (Castle Siege, WarioWare, Smashville, Bridge of Eldin). I wouldn't worry too much about the end result. By the way, I'm predicting that tomorrow we'll have a Game Mode update (probably about the Emissary), a Final Smash or a B-Move update (if double update, a combination of those three). Friday I think we'll have a veteran update (I'm guessing Captain Falcon).
Goron_3 Posted September 12, 2007 Posted September 12, 2007 Nice update been waiting a while for it ever since that first trailer! Really like the sound of this level, as well as Pits one. Infact, this level changing at 60fps will look beautiful
Cube Posted September 12, 2007 Posted September 12, 2007 Really like the sound of this level, as well as Pits one. Infact, this level changing at 60fps will look beautiful Half the difficulty will be trying not to stare at the background.
Petey Piranah Posted September 12, 2007 Posted September 12, 2007 They are leaps and bounds beyond the poor backgrounds in Melee.
Gatoman Posted September 12, 2007 Posted September 12, 2007 They are leaps and bounds beyond the poor backgrounds in Melee. they weren't totally horrible, there just wasn't much going on in the background, but these stages are 10000x better, no question
Jonnas Posted September 12, 2007 Posted September 12, 2007 They are leaps and bounds beyond the poor backgrounds in Melee. The backgrounds in melee were great in several stages. You just have to pay attention to the small details. The rainbow in Kongo Jungle, Cranky's cabin in Jungle Japes, the owl statue and the moon in Termina Great Bay, the original buildings from Earthbound in Onett, to name a few. Brawl's backgrounds may be amazing, but the ones in Melee weren't exactly poor.
Gatoman Posted September 12, 2007 Posted September 12, 2007 The backgrounds in melee were great in several stages. You just have to pay attention to the small details.The rainbow in Kongo Jungle, Cranky's cabin in Jungle Japes, the owl statue and the moon in Termina Great Bay, the original buildings from Earthbound in Onett, to name a few. Brawl's backgrounds may be amazing, but the ones in Melee weren't exactly poor. excactly! + the backgrounds (especially onett's) are pretty accurate, like the meteor and 2 houses in onett
pedrocasilva Posted September 13, 2007 Posted September 13, 2007 Today's Update: Special Brawl What is Special Brawl?! This is a mode that lets you apply special rules to normal brawls to customize your favorite ways to play! This is the Special Brawl Screen! As you can see, you can apply a variety of rules at the same time. Before, you could only choose one, like Giant Melee, so this is a pretty cool step forward. First, let’s try putting on the Bunny Hood. And then add metal... When you do this, you apply that characteristic from the start of the match to the end. You can see the effects on the side of the screen, which is kind of fun. And getting the caption up above is also nice. It’s a Stamina Mega Flower Curry Heavy Slow Angled Brawl! And that’s how you fight! Please try out a variety of different Brawl settings. Source: http://www.smashbros.com/en_us/gamemode/various/various04.html
Guest Jordan Posted September 13, 2007 Posted September 13, 2007 Woah, woah wait a sec. You can give HP to your characters now? Shhhwahh?
Cube Posted September 13, 2007 Posted September 13, 2007 Woah, woah wait a sec.You can give HP to your characters now? Shhhwahh? Yup. Just like in Melee.
Jonnas Posted September 13, 2007 Posted September 13, 2007 Cool update. Now there's something I wish was in melee. I hope you can control your HP, now. Being limited to 150 really sucked. What is "Clear" in the body option? I have no idea. And now we have Bunny and/or Metal Brawl.:yay: Two of my favorite transformation items.
LazyBoy Posted September 13, 2007 Posted September 13, 2007 Playing with the gravity is gonna be the best bit. Bunny heads with low gravity, yes please.
Deathborn Posted September 13, 2007 Posted September 13, 2007 I hope you can control your HP, now. Being limited to 150 really sucked. What is "Clear" in the body option? I have no idea. Probably invisible. Can't wait to try a bunny/light gravity melee.
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