flameboy Posted March 18, 2012 Posted March 18, 2012 http://www.naughtydog.com/site/post/co_op_shade_survival_mode_and_final_fhc_dlc/ So the Fort Co Op DLC was a "Map Pack". That means there is basically only one map pack for U3 made up of new maps. 1 of which that should have been on the disk anyway. Soo..... Sooo....In conclusion I feel very justified in not paying for Fortune Hunters Pass....I would feel severly ripped off if I had shelled out. Instead all I bought was the one and I'm happy.
Cube Posted March 19, 2012 Posted March 19, 2012 The last map pack will have at least six brand new maps...right?
ReZourceman Posted March 20, 2012 Posted March 20, 2012 I will not be impressed if the last "Map Pack" is that 1 map.
dwarf Posted March 20, 2012 Posted March 20, 2012 They will forever be remembered as NaughtyTroll if that is the case.
Daft Posted March 27, 2012 Posted March 27, 2012 Maybe it's an old version, that they'll let us download, will fuck the matchmaking up, and then we'll have to redownload. And it'll still be shit.
Cube Posted March 27, 2012 Posted March 27, 2012 That reminds me. I haven't downloaded the second old map pack yet.
Daft Posted March 27, 2012 Posted March 27, 2012 Me neither. Rez and I are planning some Uncharted for the weekend if you're up for it.
ReZourceman Posted March 27, 2012 Posted March 27, 2012 Old Quarter eh? Hmmm. Looks alright!. Need to get on it though.
Cube Posted April 5, 2012 Posted April 5, 2012 Graveyard, Old Quarter, London Streets and Oasis. Out Wednesday.
dwarf Posted April 5, 2012 Posted April 5, 2012 If my PS3 was functional I would've bought that as a separate map pack. Looks varied.
Cookyman Posted April 6, 2012 Posted April 6, 2012 Still no news on online trophies - come on Naugthy Dog sort that shit out! Some good tweaks here though. Uncharted 3 - Patch 1.09 Notes Patch 1.09 will be deploying Monday April 9th 2012 (PST). Here is a rundown of all the changes we've made as we moved from 1.07 to 1.08 to 1.09. The Uncharted 3: Drake’s Deception 1.09 patch will be deployed April 9th 2012. It will roll out across all regions globally over 24 hours once deployed. We were able to get both patch 1.08 and 1.09 through the testing and approval processes around the same time. Therefore we are releasing them together. Since the changes are cumulative you’ll only see an update for patch 1.09 when you download it. Additionally, for those of you who prefer to watch video over reading the notes, we have made two videos detailing the changes in update 1.08 and update 1.09. These videos summarize the patch notes you’ll read in this post. Videos such as these should be available for all patches moving forward. Hooray video! Upload your cinema files to YouTube this weekend in order to preserve them. IMPORTANT NOTE: After seeing the mention of video, if you don’t read anything else, please read this. In case you missed the note on our forums all cinema files made pre-patch 1.08 will crash the game once patch 1.08 is installed if you try to play them. Any files you didn’t save to YouTube BEFORE patch 1.08 is installed will no longer work properly once patch 1.08 is installed. Once patch 1.09 hits all pre 1.08 cinema files will be erased. If you didn’t upload your cinema files to YouTube prior to patch 1.08 you’re no longer going to be able to use those files. In other words: upload your cinema files to YouTube this weekend in order to preserve them. Just to be crystal about it, don’t scratch your head when you don’t see patch 1.08 downloading (unless your head itches). You will only be downloading patch 1.09 as it will include all the changes made in Patch 1.08 in addition to changes made for patch 1.09. The change list for each patch is as follows: PATCH 1.08 Available: April 9, 2012 Multiplayer Gameplay Cloaked level 3 booster better masks the player’s sounds when equipped Increased default Tau Sniper ammo total to 18 Fixed certain regions on Ruins and Facility maps where a thrown Plunder or Treasure Hunter idol would not respawn Crushing difficulty on Plaza and Village for Shade Survival is now locked until properly unlocked via gameplay Players can no longer infinitely hold a high-five pose to avoid being grabbed by a Choker in Co-Op modes Technical Players are now able to vote on the difficulty of Co-Op matches no matter where they are on the menu when the voting period begins Players can no longer join the party of a player that is viewing a Cinema file User Interface DLC Toggle added to the Options menu DLC TOGGLE NOTE: The DLC toggle places players into two distinct pools: players searching for DLC and players who are searching for default maps. When the switch is toggled “On” in order for you to be pooled in the DLC group you’ll have to make sure you have downloaded the latest DLC maps. All players with the latest DLC maps will be pooled into the DLC group once the toggle is in the “On” switch. If you want to play the default maps and occasionally get DLC maps leave the toggle in the off position. PATCH 1.09 Available: April 9, 2012 Multiplayer Gameplay G-MAL stopping power reduced by 50% Shield’s health increased by 18% Auto aim while jumping reduced on double-barrel shotguns Bullet spread for AK-47 tightened by ~10% General All cinema files captured pre patch 1.09 are no longer accessible Server Updated the server-side to allow for live updates to weapon functionality CINEMA FILES NOTE: All cinema files created pre-patch 1.09 will no longer be available. Thank you for playing and your continued involvement to help make the Uncharted 3 multiplayer community awesome. Be on the lookout for the news about The Lab and any upcoming patches. Please use our forums for any technical issues you might come across.
dwarf Posted April 7, 2012 Posted April 7, 2012 I can see why they might reduce G-Mal stopping power, but by 50%? Wouldn't you be better off running around with a watering can?
flameboy Posted April 7, 2012 Posted April 7, 2012 Sucks about the cinema files going post 1.09 if your interested in this kind of thing....
Cookyman Posted April 11, 2012 Posted April 11, 2012 Uncharted 3 tonight y'all? New maps and everything. Sounds good to me, personally i think the new maps look like they can be a lot of fun!
Cookyman Posted April 11, 2012 Posted April 11, 2012 It's Wednesday. The Store updates today fool. Downloading it now, it's twice the size of the other map packs at a hefty 750mb!
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