Dante Posted August 27, 2008 Posted August 27, 2008 Kizuna Action RPG Jaleco/Winter 2008 - Main Character name is Lian - Game's graphic will have a pencil effect to them - More than 100 quests - Accumulated gauge techniques can be used. - Huge bosses, find the weak point by pointing the Wii remote on screen - Scenario: Miwa Shouda (FFXII, Saga Frontier, Little King's Story) - Director/Programmer: Youichi Kawaguchi (DQVIII, Little King's Story)
darksnowman Posted August 27, 2008 Posted August 27, 2008 "Huge bosses, find the weak point by pointing the Wii remote at the screen." Giant enemy crabs and all that.
Noku Posted August 27, 2008 Posted August 27, 2008 Looks pretty sweet to me! And yes, here's hoping for giant enemy crabs. "Hit its weak point for massive damage!"
ShadowV7 Posted August 27, 2008 Posted August 27, 2008 Looks pretty cool. More RPGs are always a good thing.
Dante Posted August 27, 2008 Author Posted August 27, 2008 You probably haven't heard a lot from Jaleco lately. A prolific Japanese game publisher during the 8- and 16-bit eras, the company is no longer a player in the US console marketplace, despite a short stab at it in 2003 with titles like Goblin Commander. The Japanese parent company is still around, though, and they've got a surprise for Wii owners: a full-blown action RPG that's seemingly come out of nowhere and looks remarkably impressive. Ougon no Kizuna is set in the kindgom of Navigatoria, which has been under threat from the evil demon lord Galvaran for ages. A great hero, Gelade, successfully encased Galvaran in a tree of crystal in the last war, but went missing in the process. The monsters are back, though, and this time it's Gelade's emotionless son Rian who soldiers to the rescue, along with the stubborn, tomboyish Princess Ayna and her personal tutor Mist. The game's title is Japanese for "bonds of gold," and the story's central theme (as outlined by scenario writer Miwa Shouda, who worked on Final Fantasy XII and the Saga Frontier games for Square) revolves around the bonds Rian forges with the people he meets during his quest. The main story mode's divided into chapters, and there's over 100 additional quests to undertake, running the gamut from simple errands to monster-slaying expeditions. Details are still scant, but the "bonds" you create in filling these quests play a major role in the game -- sometimes they'll help you out when Rian is alone in battle, in fact. The battles in Ougon no Kizuna are action-oriented, and you'll be using the Wii Nunchuk to fight them. The game has a tendency to throw hordes of monsters at your party all at once, and you'll use the Wiimote to point at the enemy you want Rian to target before striking. As you fight, you'll gradually fill up a gauge on the bottom of the screen that unlocks a screen-clearing special move -- shades of the Dynasty Warriors games there. Kizuna looks like one to watch, and not just because of the name-brand talent behind it (including Shouda and director Yoichi Kawaguchi, an ex-Level-5 guy who's also leading up Little King's Story right now). The game seems to take cues from several other notable titles, including Prince of Persia (it shares that game's subtle cel-shaded graphic style) and Sony's Shadow of the Colossus (you'll fight massive, lumbering bosses at the end of each chapter that are a puzzle in themselves to defeat). We'll have to see how those games' magic wears on this one when it touches down this winter. 1UP.com
pedrocasilva Posted August 27, 2008 Posted August 27, 2008 DAY ONE! the developer doesn't give me much confidence about the title being brought overseas
IMJ Posted August 27, 2008 Posted August 27, 2008 Sounds intriguing. Now this is really starting to get somewhere with the third party games Color me interested!
Pit-Jr Posted August 28, 2008 Posted August 28, 2008 See this is the kind of thing the Wiimote should be used for. POINTING, not shaking!
Guest Maase Posted August 28, 2008 Posted August 28, 2008 Shaking is also good, it just depends in which concept.
Zelda_Rulez Posted August 29, 2008 Posted August 29, 2008 This one sounds very interesting, although I can't see much from the game because the screens are a bit small. I'll keep watching this one.
Falcon_BlizZACK Posted August 30, 2008 Posted August 30, 2008 I'm sceptic. Not of the concept of this game, but of the fact that so many "rpgs" have been 'announced' yet not one has been released.
pedrocasilva Posted August 30, 2008 Posted August 30, 2008 I'm sceptic. Not of the concept of this game, but of the fact that so many "rpgs" have been 'announced' yet not one has been released.Same happened with DS at a point. But see it this way, Q4 2008 is getting full of RPG's for the japs. This is Q4, as is Rune Factory, King Story and Fragile. Not to mention stuff like Tenchu 4 coming out around the same time.
Dante Posted August 30, 2008 Author Posted August 30, 2008 Site online but runs at 5k. Site rip files rapidshare mediafire badongo
Noku Posted August 30, 2008 Posted August 30, 2008 LOVING the monster design. Thanks Dante! From what I can make of it, sporting some cool graphics too.
darksnowman Posted August 30, 2008 Posted August 30, 2008 That art is pretty cool looking. I await some previews and other news of this Kizuna!
Grazza Posted August 30, 2008 Posted August 30, 2008 That really does look excellent. Anything similar to Shadow of the Colossus is fine by me.
pedrocasilva Posted August 31, 2008 Posted August 31, 2008 SOLD! love the "pencil effect", they sure mentioned it but it seemed like it was just cel shading, after all it's like Valkyria Chronicles. Hell, Sega! seeing this I want Valkyria Chronicles Wii too!!!
The-chosen-one Posted September 2, 2008 Posted September 2, 2008 wow game looks really good damn is there a release date?
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