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Posted
Oh, Caris, you silly man...

 

The only differences ARE graphical. It's merely a visual difference! Eye candy! The framerate drop isn't steep enough to actually hamper the gameplay. The PS3 version still looks decent enough despite the textures, and the important thing here is the gameplay. Which transitions intact.

So yeah, I do repeat "Grow the fuck up" and stop complaining about it.

 

Were you born stupid or did you take classes?

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Posted

*reads above posts*

 

lol...

 

Played the demo earlier, it's surprisingly decent, will probably buy it.

 

Xbox 360 version ftw lolol PS3 version phails... *rolls eyes*

Posted
Oh, so it's fair to bicker about how good something looks, despite the fact that the quality (the gameplay) is the same? Yeah, right. It's not fair to expect the same product quality of two different things. The game was made based on the 360 hardware and then adapted to the PS3. It's normal that it'd look slightly different. It's like having two cakes, they taste the same, but one looks slightly more professional. What matters is still the taste. You're still getting the same taste. What the fuck does it matter what it looks like?

 

To the both of you, I know quote the fluffy article you've all been checking out and agreeing with:

 

"Regardless of the technical challenges, one thing is common to both versions of Bayonetta above all else. The game is crammed with a wealth of wonderful ideas, new graphical scenarios and some literally insane fighting action."

 

Well I don't care really. I'm not getting this for my 360 or my PS3. It's not my thing but I hope everyone has fun with it.

 

Saying the difference doesn't matter is bullshit no matter how you want to spin it. They both cost the same and virtually every other game across both platforms are near enough identical - PS3 owners shouldn't have to pay for bad planning on SEGA's part. It's not just how the game looks either, there are framerate issues and loading times are noticeably longer.

 

I have no idea why you are trying to defend the game and the developers. You just come off as a bit of an idiot tbh.

Guest Stefkov
Posted

Played the demo yesterday and I shall be purchasing. The music on the tutorial level reminded me of Katamari games but I loved it, it sounded out of place but also really good at the same time.

I think I'll go for the play.com exclusive with the CD if it's the same CD that costs quite a bit in Japan.

Posted
Well I don't care really. I'm not getting this for my 360 or my PS3. It's not my thing but I hope everyone has fun with it.

 

Saying the difference doesn't matter is bullshit no matter how you want to spin it. They both cost the same and virtually every other game across both platforms are near enough identical - PS3 owners shouldn't have to pay for bad planning on SEGA's part. It's not just how the game looks either, there are framerate issues and loading times are noticeably longer.

 

I have no idea why you are trying to defend the game and the developers. You just come off as a bit of an idiot tbh.

 

I'm not trying to defend anything, I'm just saying people are complaining about buying a good game because it looks slightly better on another console. I'd understand if the game sucked on PS3, but it's still a great game even if it's slightly inferior to the 360 version. Poor planning it may have been, but it doesn't change the fact that even with it's issues, the PS3 version is still great, so this is clearly a case of "his is better than mine" syndrome. Just because the 360 version is "better" doesn't mean the ps3 version should be cheaper. It's still better than 95% of the games out for the PS3 (same thing for the 360, ain't discriminating), why should it be cheaper just because there's a "better" version on a different platform (and therefore targeted at a different audience)?

If the framerate is still more than enough to not hamper the gameplay in any way and the loadings, while longer than the 360, aren't really long per se, what's all the fuss about? You're all acting like if the game was broken! Yes, it's not as good as the 360 version. If it's still great, what the fuck does that matter? That's what I'm asking...

But I get called an idiot for not caring about near-irrelevant differences. That's what's cool.

 

 

As far as I'm concerned, I don't really see the point in buying this game fullprice anyway... I'll get it when it's down to less than 15£. I'll be looking forward to God of War 3, in the meantime. But the bickering people are on about is quite frankly infantile.

 

By the way, despite all the hostility in the air and everything, I still love you. :heh:

Posted

I'm sorry if I sound as if I'm being hostile, I didn't mean to be quite that offensive. I just think it's fair enough to expect near parity between versions, including the graphics (especially since it's such a visually striking game).

 

This'll be a rental for me in any case.

Posted
I'm sorry if I sound as if I'm being hostile, I didn't mean to be quite that offensive. I just think it's fair enough to expect near parity between versions, including the graphics (especially since it's such a visually striking game).

 

This'll be a rental for me in any case.

 

Yeah, it's fair to expect it. But if you don't get it, is it really that important?

 

I can't rent it because... there's no such thing as rentals here. :heh:

 

And to be honest, I think the game looks ugly. Too fucking corny. It may eventually become one of my favourite games ever or whatever, but it'll never be because of how it looks.

 

Also, I wasn't saying you were being hostile, just the whole discussion is a bit enshrouded in hostility.

 

I just got the weirdest urge to listen to A Cross The Universe due to "talking" with you. lollers.

Posted

The problem is the burden of knowledge. It really shouldn't matter but because you know, it's going to be in your mind. At least that'd be my problem if it was a game I was really looking forward to.

 

My biggest problem with it is the camera. I thought it was crap. Doesn't seem like anyone else has that issue though.

 

Also, Alive 2007 kicks A Cross The Universe, but I'm glad I'm giving the Justice vibe out. :D

Posted

Oh, come on... it's something you'll just have to overlook. It won't ruin the game!

The camera, however... might:

 

The camera alone is reason enough for it not to deserve the scores it's getting.

 

I agree with you there.

Posted
This game is, fucking mental.

 

Mind you the Japanese pop music that plays during battles is horrible.

It's actually a mix of Jazz Fusion and Gothic Orchestral music. Also the singer of the main battle theme (Theme of Bayonetta), is Belgian. So it's far from a "j-pop" song. Still fair enough if you don't like it ;p

 

Thats only one of the 151 songs.

 

There are not 151 "songs".

 

I just played the demo. Don't really see what the big whoop is about. The camera is awful.

 

Name me a similar camera with a better camera.. unless you're referring to the clock tower level, which is quite chaotic.

 

Yeah just joshing. I don't think it looks deserving of the scores, even if it surprises people with the quality. I'm not one for 3rd person fighters if I'm honest.

Learning combos = boring and annoying.

 

First off. There is no need to "learn" combos. There are two main attack buttons.. punch and kick, you press them in different orders and different rhythms and you do different attacks. Easy to learn, difficult to master.

 

Of course, if your motor still isn't oiled enough for something that basic, there is still the Easy Automatic mode. Y button is essentially the win button. I see no call for further complaints. This game is hands down, and factually the best action game out there.

 

*sigh*

I don't get the "oh noes, it looks slightly better on 360!!! World collapse commence... now!"

Seriously, what's the big deal? I mean, if it were the other way around I'd still get it for the 360 (PS3 controller is worse, except for fighters), who the fuck cares if it looks slightly less shiny? Grow the fuck up!

 

Either way, about the game:

 

Super super super super super corny and cheesy. Don't really care if "that was the point!" But that's down to personal taste and doesn't really affect the game.

 

The camera alone is reason enough for it not to deserve the scores it's getting. But it looks quite promising, I guess. Seems like a very competent effort. But it's not gonna beat the God of War series, at least in my heart it won't.

 

Again.. what is wrong with the camera? Furthermore, the PS3 version has atrocious framerate. It runs at an average of under 30 fps compared to the 360's constant 55+fps. For a game of this type, it is unacceptable. This is not Platinum game's fault, nor is it sony's because I am sure the PS3 is more than capable of handling the game. It is the fault of Sega's porting team.

 

You may prefer the God of War series with it's big brauny muscular lead and it's ripping heads of shoulders, but the game is less focused on combat than Bayonetta, and the combat itself has been simplified to reach a broader audience. The combat in God of War is childsplay next to Bayonetta's.

 

It's fine if you don't like the visual aesthetics of the game, or the genre of which the game belongs to. It's all subjective in that regards. But in terms of how great and brilliant the game is in regards to what the game is out to achieve.. it is untouchable. And this is why the game has been getting praise.

Posted

Oh fuck off. I played the demo, and whilst essentially it's 2 button combos it's still annoying and I there's no indicator to tell you which ones you should use and what works better in certain situations.

 

As for a better camera in other games, maybe one you can actually control?

Posted
Oh fuck off. I played the demo, and whilst essentially it's 2 button combos it's still annoying and I there's no indicator to tell you which ones you should use and what works better in certain situations.

 

As for a better camera in other games, maybe one you can actually control?

 

So play easy automatic and stop whining.

 

You can control the camera in Bayonetta. It's called "right analog stick"

Posted

Why play it in such a way that it's just plain button mashing? That would be boring, yet not even the developers could deduce the reasoning behind the variation of 2 button combos.

 

And it's not called that because in many circumstances it does jack all.

Posted
I played the demo, and whilst essentially it's 2 button combos it's still annoying and I there's no indicator to tell you which ones you should use and what works better in certain situations.

This seems like a good time to mention that it's a good thing you haven't bought Demon's Souls. You'd hate it.

 

I'm reliably informed by stalwarts of the genre that Bayonetta is the finest execution of the DMC formula yet. They're not really my scene so I defer to said experts judgement, but I did enjoy summoning a hair-dragon and biting the boss in half.

Posted
It's actually a mix of Jazz Fusion and Gothic Orchestral music. Also the singer of the main battle theme (Theme of Bayonetta), is Belgian. So it's far from a "j-pop" song. Still fair enough if you don't like it ;p

 

 

 

There are not 151 "songs".

 

 

 

Name me a similar camera with a better camera.. unless you're referring to the clock tower level, which is quite chaotic.

 

 

 

First off. There is no need to "learn" combos. There are two main attack buttons.. punch and kick, you press them in different orders and different rhythms and you do different attacks. Easy to learn, difficult to master.

 

Of course, if your motor still isn't oiled enough for something that basic, there is still the Easy Automatic mode. Y button is essentially the win button. I see no call for further complaints. This game is hands down, and factually the best action game out there.

 

 

 

Again.. what is wrong with the camera? Furthermore, the PS3 version has atrocious framerate. It runs at an average of under 30 fps compared to the 360's constant 55+fps. For a game of this type, it is unacceptable. This is not Platinum game's fault, nor is it sony's because I am sure the PS3 is more than capable of handling the game. It is the fault of Sega's porting team.

 

You may prefer the God of War series with it's big brauny muscular lead and it's ripping heads of shoulders, but the game is less focused on combat than Bayonetta, and the combat itself has been simplified to reach a broader audience. The combat in God of War is childsplay next to Bayonetta's.

 

It's fine if you don't like the visual aesthetics of the game, or the genre of which the game belongs to. It's all subjective in that regards. But in terms of how great and brilliant the game is in regards to what the game is out to achieve.. it is untouchable. And this is why the game has been getting praise.

 

Ped-ant-ic?

Posted

I love Bayonetta as a video game character, but im sick of the genre she stars in. Id rather see her in a versus fighter, or an adventure game, or hell even an RPG. Anything but another button-mashing frenzy!

 

On a side note, i played the PS3 demo without having seen any 360 comparison videos and it looked and played fine. Ignorance is bliss in this case.

Posted
You may prefer the God of War series with it's big brauny muscular lead and it's ripping heads of shoulders, but the game is less focused on combat than Bayonetta, and the combat itself has been simplified to reach a broader audience. The combat in God of War is childsplay next to Bayonetta's.

 

It's fine if you don't like the visual aesthetics of the game, or the genre of which the game belongs to. It's all subjective in that regards. But in terms of how great and brilliant the game is in regards to what the game is out to achieve.. it is untouchable. And this is why the game has been getting praise.

 

Untouchable? Dear lord... This is like Ninja Gaiden, in my eyes, a very competent and precise hack & slash with a fantastic, if somewhat unpredictable combat system. And nothing else. I'm pretty sure it's gonna be a fantastic game, I'm not denying that... but while it's very strong in that particular field, the demo gave me the idea that in everything else it kind of fails to captivate. I'm sure it's gonna be one of the best games of the year, but I doubt it'll have the pertinence the GoW franchise has achieved.

 

What really sets God Of War apart is the narrative (don't confuse narrative with story/plot!) and the magnitude of the games. Not the combat. The combat is probably the most accessible out of all the "4" (ninja gaiden, devil may cry, bayonetta and God of war) and it's very good, but nowhere near as good as in ninja gaiden, and, it appears, this game.

 

All this is based on what I played on the demo. I'm merely saying that based on the demo alone, it'll never be as complete an experience as GoW is. And you haven't even played the game and are already talking about how great it is and how it's untouchable. How do you know that?

 

(as for the visuals, yeah I don't like them, but that doesn't really matter, it's a matter of personal preference there, like you said).

 

As for the camera, you genuinely don't see the problem? It's Ninja Gaiden allover again.

 

Oh, and as for the framerate and all other issues, you seem to be following the reviews so closely, you surely must have noticed that the ps3 is getting very high scores of it's own. So maybe "unnacceptable" is too strong a word, no?

 

 

Just to make this clear, I pretty much agree with you that it does look like a great game. I just don't believe it's gonna become an archetype.

Posted

Maybe he has watched the gameplay videos or has the game because the demos dont really help tell in detail was the game is going to be like.

 

Posted
Untouchable? Dear lord... This is like Ninja Gaiden, in my eyes, a very competent and precise hack & slash with a fantastic, if somewhat unpredictable combat system. And nothing else. I'm pretty sure it's gonna be a fantastic game, I'm not denying that... but while it's very strong in that particular field, the demo gave me the idea that in everything else it kind of fails to captivate. I'm sure it's gonna be one of the best games of the year, but I doubt it'll have the pertinence the GoW franchise has achieved.

 

What really sets God Of War apart is the narrative (don't confuse narrative with story/plot!) and the magnitude of the games. Not the combat. The combat is probably the most accessible out of all the "4" (ninja gaiden, devil may cry, bayonetta and God of war) and it's very good, but nowhere near as good as in ninja gaiden, and, it appears, this game.

 

All this is based on what I played on the demo. I'm merely saying that based on the demo alone, it'll never be as complete an experience as GoW is. And you haven't even played the game and are already talking about how great it is and how it's untouchable. How do you know that?

 

(as for the visuals, yeah I don't like them, but that doesn't really matter, it's a matter of personal preference there, like you said).

 

As for the camera, you genuinely don't see the problem? It's Ninja Gaiden allover again.

 

Oh, and as for the framerate and all other issues, you seem to be following the reviews so closely, you surely must have noticed that the ps3 is getting very high scores of it's own. So maybe "unnacceptable" is too strong a word, no?

 

 

Just to make this clear, I pretty much agree with you that it does look like a great game. I just don't believe it's gonna become an archetype.

 

You have made 2 mistakes:

 

- Assuming I haven't played or got the game.

- Assuming I haven't played both the 360 and PS3 version.

 

I have done both, and I am a big fan of the genre. You are the one who originally bought up God of War. God of War isn't focused on Combat like DMC, NJ and Bayonetta are. The combat in God of War is simplified and concentrates more on the overall adventure or exploration if you will.

Since we are currently talking about the combat of the game, and because combat is the sole focus of Bayonetta, this is where comparisons break apart. Between the two, there simply isn't any comparison. The combat is more flexible, more deeper and more varied than God of War in every single way.

 

And no. I don't see a problem with the camera. In Ninja Gaiden.. the camera almost acted along side the enemies making it even more difficult to dispatch them. I really don't see where you're getting camera issues from..

 

And regarding the reviews, and there have been two high profile ones. Famitsu and Edge. Famitsu gave the 360 version a 40/40 and the PS3 version a 38. Edge tested the 360 version of the game. Because I have played both, and have seen the differences, I can say the differences in my eyes are unacceptable. For me.. I don't really care, it's an easy decision for me to make, because I have both consoles to choose from.

Posted

Even GOW combat system designer confirms differences between DMC and NJ.

 

God of War unlike the other two games allows for many Pre-hit frame cancels and incorporates several of the methods found in the other two games. The main difference is that it is not trying to be a hardcore game from neither a technical nor flashy point of view. It’s just smash and kill fun with some goodies tossed in under the hood for the fans of the other games that gave us a shot while they waited for the next installment of Ryu’s or Dante’s saga. The rules for canceling are all over the place but for good reason, our intended audience does not want to learn the techniques, they just want the game to play the way they think it should because combat is not the only focus unlike the other two games.

 

Moreover for novice players they are used to teach the concept of risk vs. reward without placing this burden on the basic combat which would make the game much harder for the average player. I know this can be argued from many different angles with regards to balancing but trust me I have heard them all and this was the decision we made but feel free to tell me how foolish we were anyhow.

 

At the end of the day you have to look at your intended audience and I think we captured our audience the best we could. To those that were left upset and disappointed because of 4 little moves in the game that cannot be cancelled earlier then I am sorry you missed a much greater experience.


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