S.C.G Posted June 29, 2009 Posted June 29, 2009 Does that happen with all 360 games? Kinda... obviously each 360 game will have different amounts of data to load and at different times, some load stuff all in one go like in mission based games such as Gears but with RPG's, generally stuff is loaded when you enter different areas and when you switch from adventure to combat modes so it's more advantageous to rip certain games to the hard-drive if you know you're gonna be playing them for weeks on end, as potentially it can make your 360 last longer. -------------------------------------------------------- Just a heads up, at the moment there are two entries for Tales of Vesperia on the marketplace, one of them just shows the demo, the other - if you can get it to load, sometimes errors - has four downloadable packs which are priced as Free atm. I guessed they must have been updating it 'cos the disc load picture has changed, anyway just thought I'd let people know in case these items were gonna be changed to 200 msp or something daft like that. The four packs are two skill sets, and two item packs, you download through xbl and then redeem in the xbl marketplace bit in the items menu.
Sheikah Posted June 29, 2009 Posted June 29, 2009 The thing is, hardly any shops seem to be getting much/any stock to start with! My point is that I don't think European sales of the 360 version will be strong enough to convince Namco-Bandai to bring out the PS3 version here. Don't get me wrong, I'd love to see it come out here, I'm just not holding out much hope for it. At least we have a version in Europe - and I'm loving it so far! I'm pretty sure that Namco would release it here on the PS3, purely for the reason that JRPGs sell much, much better on the PS3. I think Microsoft must have paid a lot of money to get this RPG first as it really made little sense for them to release the game on 360 over in Japan. It really didn't sell well at all, from what I can remember. If I were in Namco's position, I'd be shoving it out on the PS3 in all areas to make up for poorer 360 sales.
Illusionary Posted June 29, 2009 Posted June 29, 2009 I'm pretty sure that Namco would release it here on the PS3, purely for the reason that JRPGs sell much, much better on the PS3. I think Microsoft must have paid a lot of money to get this RPG first as it really made little sense for them to release the game on 360 over in Japan. It really didn't sell well at all, from what I can remember. If I were in Namco's position, I'd be shoving it out on the PS3 in all areas to make up for poorer 360 sales. http://blog.us.playstation.com/2009/06/28/playstation-around-the-web-what-we-read-54/#comments Take a look at comments number 1 and number 29 - some hope, perhaps?
Choze Posted June 29, 2009 Posted June 29, 2009 http://blog.us.playstation.com/2009/06/28/playstation-around-the-web-what-we-read-54/#comments Take a look at comments number 1 and number 29 - some hope, perhaps? Dont knwo about the US but Its a given for europe. Heck Namco are so terrible at hiding it they keep saying '360 version of TOV' , as if other versions exist... Also the game is not considered exclusive by MS in Europe.
Goron_3 Posted June 30, 2009 Posted June 30, 2009 Got it this morning and loving it Voice overs are quality and i'm loving the main character; much better than that freakin' Lloyd off Symphonia ('Hey, quit it Genis!'). Can't wait to get into it more.
EEVILMURRAY Posted June 30, 2009 Posted June 30, 2009 I just started it too, just broken out of jail. The battle controls are going to have some getting used to. Is there a way to change them?
The-Ironflame Posted June 30, 2009 Posted June 30, 2009 (edited) I'm a bit disappointed in this it's enjoyable although uninspired, but maybe I've been spoiled by Star Ocean's huge amount of customization, fluid battle system and quality presentation. I'm not saying the gameplay is awful but the battle system although fun as usual is a bit clunky compared to even Tales Symphonia and the dungeon design is dull. At least the voice acting and most of the script/dialog is much more tolerable in Vesperia than in Star Ocean and the skill system is pretty cool. Edited June 30, 2009 by The-Ironflame
EEVILMURRAY Posted June 30, 2009 Posted June 30, 2009 I'm a bit disappointed in this it's enjoyable although uninspired, but maybe I've been spoiled by Star Ocean's huge amount of customization, fluid battle system and quality presentation.I'm not saying the gameplay is awful but the battle system although fun as usual is a bit clunky compared to even Tales Symphonia and the dungeon design is dull. At least the voice acting and most of the script/dialog is much more tolerable in Vesperia than in Star Ocean and the skill system is pretty cool. I agree, When I started I found it a bit annoying, five battles after I'm still slightly getting used to it. It would be better if the attack button was A and Arte was B. At present the block button is practically useless, after attacking I like to block to protect against their retaliation, except Yuri fucks around with his sword so much I don't get the chance. The Azure Arte is also bad for this. I've learnt a new one, so I should get round to changing it. On a small text issue, the three different fonts are alright, but they don't seem to affect speech, which is the main problem for me, would be better bold. The only pr0 issue is enemy names, when you hold RB to switch targets, the enemy names are impossible to read. Doesn't hinder gameplay, but it would be nice to know who I'm kicking the shit out of. I love the end of battle phrase [something like]: Yuri: You'll have to train for 100 years to beat me. Estelle: Because you're older than them right? Yuri: ... Not exactly.
Illusionary Posted June 30, 2009 Posted June 30, 2009 I agree, When I started I found it a bit annoying, five battles after I'm still slightly getting used to it. It would be better if the attack button was A and Arte was B. Menu -> Save & Load -> Change settings -> Button Configuration
EEVILMURRAY Posted June 30, 2009 Posted June 30, 2009 Menu -> Save & Load -> Change settings -> Button Configuration See, I'm going to do this tomorrow and it's going to be even weirder.
Emerald Emblem Posted July 1, 2009 Posted July 1, 2009 (edited) Since I had Star Ocean I had to tweak the button controls to the similar format. Also I thought I had to do the battle against the mad guy with 2 blades yet I got a secret mission achievement for it. Also after Playing Star Ocean first I have to agree it feels a little clunky and awkward. why did you keep this game from us for so long Namco bandai!? I might be getting used to it easier and enjoying it that bit more if you released it before Star Ocean. Edited July 1, 2009 by Emerald Emblem
Illusionary Posted July 1, 2009 Posted July 1, 2009 Since I had Star Ocean I had to tweak the button controls to the similar format. Also I thought I had to do the battle against the mad guy with 2 blades yet I got a secret mission achievement for it. If I understand it correctly, the "secret mission" achievements need you to do a particular action during the normal boss battles, rather than being a separate mission in their own right.
Emerald Emblem Posted July 1, 2009 Posted July 1, 2009 (edited) So making sure he didn't land a Combo on Estelle probably got me the achievement? Edited July 1, 2009 by Emerald Emblem
EEVILMURRAY Posted July 1, 2009 Posted July 1, 2009 Menu -> Save & Load -> Change settings -> Button Configuration Sorry, Which menu is this?
Goron_3 Posted July 1, 2009 Posted July 1, 2009 Sorry, Which menu is this? I'm guessing the one where you press Y? Loving the game atm, i'm just hoping a character pops up who's as cool as Kratos/Zelos/Sheena from Symphonia. I mean, i'm loving Yuri but jeez, that little kid is annoying as hell. Reminds of the kid of Eternal Sonata actually...
EEVILMURRAY Posted July 1, 2009 Posted July 1, 2009 I'm guessing the one where you press Y? I can't see any "save and load" on the Y menu.
Illusionary Posted July 1, 2009 Posted July 1, 2009 So making sure he didn't land a Combo on Estelle probably got me the achievement? Exactly http://www.gamefaqs.com/console/xbox360/file/945075/54574 I can't see any "save and load" on the Y menu. Try p36-37 of the manual :wink:
EEVILMURRAY Posted July 2, 2009 Posted July 2, 2009 My apologies people. I didn't notice this. Another example of small text being a bitch.
Emerald Emblem Posted July 2, 2009 Posted July 2, 2009 (edited) Ugh, the boss from the demo is still as hard as he was before. only took 2 attempts but since 2 characters fainted I decided to try a 3rd and keep the whole team alive, unfortunately Estelle succumbed to poison as I dealt the killing blow and since I got the achievement I decided to move on anyway. Currently level 21. Oh BTW, after counting the playable characters you see in the opening I notice there is the possibility of adding 2 more characters to the out of party characters area to it depending how the out of party character pictures are spaced out. Probably reading too much into it but is this a sign of the PS3 characters getting a DLC to the 360? Or are there other characters you get in the game despite the initial 8 from the OP? Edited July 2, 2009 by Emerald Emblem
EEVILMURRAY Posted July 3, 2009 Posted July 3, 2009 (edited) I keep getting annihilated by that damn golem boss. Any tips? I just pimpsmacked him first time today, had to use a fair few life bottles though. One thing semi-troubled me, it wouldn't let me use items on my team members, yet they seemed to be able to use items on others, including on me. I just failed in spectacular fashion against the wolf boss though, it took care of us in seconds. Edited July 3, 2009 by EEVILMURRAY
Tales Posted July 3, 2009 Posted July 3, 2009 (edited) Oh BTW, after counting the playable characters you see in the opening I notice there is the possibility of adding 2 more characters to the out of party characters area to it depending how the out of party character pictures are spaced out. Probably reading too much into it but is this a sign of the PS3 characters getting a DLC to the 360? Or are there other characters you get in the game despite the initial 8 from the OP? No, you don't get any more. I just pimpsmacked him first time today, had to use a fair few life bottles though. One thing semi-troubled me, it wouldn't let me use items on my team members, yet they seemed to be able to use items on others, including on me. I just failed in spectacular fashion against the wolf boss though, it took care of us in seconds. You need a skill to give items to allies. Maybe they have one activated. I think I'm a bit ahead of you. I'm on vacation, but I have had no intention of stepping outside since I got the game. I just going to finish off a few sidequests then it's off to the final boss after 65 hours of play ^^ Edited July 3, 2009 by Tales
drahkon Posted July 3, 2009 Posted July 3, 2009 About 2 and a half hours in this game. Awesome One quick questions: After a battle you have these weird light thingies coming from you. What do those mean?
EEVILMURRAY Posted July 3, 2009 Posted July 3, 2009 I think I'm a bit ahead of you. I'm on vacation, but I have had no intention of stepping outside since I got the game. I just going to finish off a few sidequests then it's off to the final boss after 65 hours of play ^^ .... No shit... :awesome:
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