Mike Posted March 3, 2009 Posted March 3, 2009 I'm stuck on time trial 11 at the moment - too long and difficult!
The-chosen-one Posted March 3, 2009 Posted March 3, 2009 hey does anyone know how to unlock the Super akuma Costume? i saw people playing with him couple days ago.
Dyson Posted March 3, 2009 Posted March 3, 2009 Yeah, simple. Just go to Japan, buy a Japanese copy of Street Fighter 4, get a Japanese XBL account, buy it some MS Points, hook it up to the internet, and buy the Shoto costume pack. Short answer: It's not out here yet.
The-chosen-one Posted March 4, 2009 Posted March 4, 2009 ooh oke if thats the case then ill just buy them i thought that Super akuma costume was unlockable trough one of the Challenge modes or something
Ryan Posted March 4, 2009 Posted March 4, 2009 It's on the disk so it should be.. I'm an easy target if anyone wants a match soon. (PSN)
The-chosen-one Posted March 4, 2009 Posted March 4, 2009 i hope there will be some downloadable Stages & characters those will be worth my money
Pantsu Man! Posted March 4, 2009 Posted March 4, 2009 How long has the new outfits been out over here for? I want them both but over 300 points each is a bit much. On a side note I decided to play it just now for a few minutes, went into practise and tried the super move with Akuma. Why couldn't I do it before I don't know. Did it perfectly 3 or 4 times just now. It's so simple.
Shorty Posted March 4, 2009 Posted March 4, 2009 The Brawler pack (Zangief, E. Honda, El Fuerte, Rufus, Abel) was available from launch, you get a code for it with the Collector's edition. The female pack (forgotten the name - but it's for Cammy, Sakura, C. Viper, Rose, Chun-Li) came out last week [apparently for 360, not PS3, ta Jav]. I bought the latter because I had 1140 points, I figured I'd still have 800, if I wanted to buy something that cost 800 I would be ok - if I wanted to buy something that cost 1200 or 1600 I would have to buy at least 800 anyway.... If it wasn't for the fact I was in that situation I wouldn't have got them, it's a bit too pricy for a slight graphical change, something that's on the disk already.
Jav_NE Posted March 4, 2009 Posted March 4, 2009 The female pack isnt out on the PS3 yet. I think its this friday. Only the Brawler pack is up on the store, and i dont want that one.
Guest Captain Falcon Posted March 5, 2009 Posted March 5, 2009 They're not digital controls, they've been redone so that a quarter circle works for d, df, f. What I meant was that no matter how far you push the stick, you only move at a set pace.
Oxigen_Waste Posted March 5, 2009 Posted March 5, 2009 i hope there will be some downloadable Stages & characters those will be worth my money Characters... I don't see that happening. I mean... it'd be awesome if they put up Dee Jay and Alex, but I just don't see it happening at all.
McPhee Posted March 5, 2009 Posted March 5, 2009 Characters... I don't see that happening. I mean... it'd be awesome if they put up Dee Jay and Alex, but I just don't see it happening at all. Dee Jay and T. Hawk are pretty much ready to go already. They've got full move sets, completed models and all the programming is done for them, as of a month ago they only had to skin the models. This is Capcom, what are the chances of them NOT releasing those two? It's easy money, 800 points each would be my guess (a rip off, but it fits with 300 points for the costume packs).
Dyson Posted March 5, 2009 Posted March 5, 2009 Nearly beaten all the Time Attack challenges. On 18 now. Christ they're time consuming, same with the Survival ones, up to 13 with those..
Shorty Posted March 5, 2009 Posted March 5, 2009 The Time Attacks and Survivals are a bit draining... I just find myself desperate for each one to end With Time Attack... time isn't really a problem anymore :/ I just die instead.
Mike Posted March 6, 2009 Posted March 6, 2009 I'm finding the same with the Time Attacks, Shorty. I'm still stuck on Time Trial 11 - just can't seem to beat Blanka, who's blocking everything.
khilafah Posted March 6, 2009 Posted March 6, 2009 does anyone else not use these silly ultra moves when playing online or is it just me? Even when losing I wont use them. I like to be an offensive player but when playing a Sagat or Ken for example i have to go defensive when there ultra is up. I know if I jump in then the ultra is coming and bang there goes 60% of my health bar. Supers are great but there was no need for capcom to put in these ultra moves.
S.C.G Posted March 6, 2009 Posted March 6, 2009 I'm not even completely sure on how the super or ultra moves work lol it has something to do with the shoulder buttons right? I can pull one off with Ryu or Ken but not for any other characters which is weird, if anyone can explain it, that'd be appreciated.
Shorty Posted March 6, 2009 Posted March 6, 2009 Basically you have to press all 3 punch or kick buttons at once after the movement detailed in the move list. ie, with ken it's D, DF, F, D, DF, F, HP+MP+LP the three punches and kicks can be mapped to a single button (a bit cheap...), can't remember what the default is. I use ultras, love em. And they're plenty easy to avoid. You don't have to go on the defensive, you can usually jump over them or interrupt them with a projectile style attack. If you've got their ultra bar up then you're probably winning and should just charge in and finish the job.
Jav_NE Posted March 6, 2009 Posted March 6, 2009 Ultras are easy to block so long as you're not mid-move when they activate it. The best way to make sure you connect with one yourself is to look up combos that string into them. It's the only fail safe way to make sure you get it without it being blocked or avoided. Like Akumas one for instance. You can do it after a focus attack if you dash out of it and quickly perform the commands. Zangief is similar. Do a focus then you can do his Ultra (you dont even have to dash out of it with him). Unblockable if you do it, and guranteed ass-whooping.
Dyson Posted March 6, 2009 Posted March 6, 2009 Not to mention Zangief's Ultra does so, so much damage. :| Unlike Seth's; how disappointing..
Shorty Posted March 6, 2009 Posted March 6, 2009 Ultras are easy to block so long as you're not mid-move when they activate it. The best way to make sure you connect with one yourself is to look up combos that string into them. It's the only fail safe way to make sure you get it without it being blocked or avoided.Or bring them to their knees with an EX Focus Attack
Goron_3 Posted March 6, 2009 Posted March 6, 2009 Not to mention Zangief's Ultra does so, so much damage. :| Unlike Seth's; how disappointing.. Yeah Seth's is stupudly weak. I'm fine with Ultra's tbh. I play as guile and tbh i barely use mine, mainly due to how hard i find it to use during online matches (i find it a bit risky as i hate to lose and i know if i mess it up I'll usually end up open to attack). It's pretty easy to dodge most Ultra's tbh; if you get hit by them it's using due to either poor spacing, not blocking OR your opponent comboing you into them. If it's the latter, well fair play to them!
Shorty Posted March 6, 2009 Posted March 6, 2009 Seth's is stupidly weak because it's got the craziest range of them all. So 50% damage for 400% accuracy = fair.
Pantsu Man! Posted March 6, 2009 Posted March 6, 2009 After a thumb numbing hour or so trying to do Level 4 of Sakura's Trial mode on normal, what the hell was with Level 5?! They taking the piss?
The-chosen-one Posted March 9, 2009 Posted March 9, 2009 its almost impossible to finish the challenge modes has anyone completed it yet? if so lol
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