Tyson Posted September 16, 2005 Posted September 16, 2005 http://www.halomaps.org/index.cfm?PG=3&fid=1141 A team of people have translated the Ocarina of time maps into halo as a Zelda FPS, and replaced vehicles with horses etc. Sounds cool to me.
Falcon-JJ Posted September 16, 2005 Posted September 16, 2005 must have needed some serious coding. I wonder how many people will actually use the map, looking at all the bugs in it. Do you see the other players as Link or MC?
mario114 Posted September 21, 2005 Posted September 21, 2005 Wasn't soemone working on a metriod version as well?
Eddage Posted September 21, 2005 Posted September 21, 2005 That looks pretty cool, I'd definately get it.... If I had an Xbox and Halo 2 that is. As for the Metroid one, yes it was bwing worked on and I'd be very interested to see how it has progressed!
CVD Posted September 21, 2005 Posted September 21, 2005 Man, that's pretty cool, but must have taken forever to make.
Retro_Link Posted September 22, 2005 Posted September 22, 2005 Looks pretty good! I'd think about getting it if i had an Xbox that is!
Konfucius Posted September 22, 2005 Posted September 22, 2005 Looks pretty good! I'd think about getting it if i had an Xbox that is! You need a PC/the PC version of Halo for the mod. :wink: I have Halo (PC) - probably try it out, looks really interesting.
Retro_Link Posted September 22, 2005 Posted September 22, 2005 You need a PC/the PC version of Halo for the mod. :wink: I have Halo (PC) - probably try it out, looks really interesting. Thanks for the info, Hmm, maybe if i can find it somewhere cheap i may consider this at some stage,
Cheapshot Posted September 23, 2005 Posted September 23, 2005 Too bad the collision detection and everything in general is dodgy, hope it works out though.
Shmotz Posted September 23, 2005 Posted September 23, 2005 The site even says this is an icnredibly early version, and probably shouldn't be a BETA at all, thats why the collision detection may be crap. Give it time.
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