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Everything posted by Dilli Gee
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solitanze: your post supports the idea of PS3 selling more than Wii (an estimated 12.6 million more).
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So what? I think this report means over the course of a year, not just until December. And of course there will be more PS3s available in the new year, especially for Europe too.
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My ones: Halo 1 and 2 Zelda: Wind Waker Metroid Prime 1 and 2 Resident Evil 4 SSBM Final Fantasy X and X2 Prince of Persia Trilogy Kingdom Hearts Iko Shadows of the Colossus GTA III/VC/SA/LCS
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They wouldn't be very good at their jobs if they publically released all their information. Like Nielsen, they probably keep most things under wraps, and only their clients can release info. And although they are a fairly new company (a WHOIS check says the website was registered only from March 22nd 2006), they're experienced. http://biz.gamedaily.com/industry/myturn/?id=13999
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FYI, Resident Evil 4 is a multi-platform title.
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Fantastic visuals.
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This news is legit. Interpret's official website confirms it. And whilst it's not fact, these things are usually accurate from scale. http://www.interpretllc.com/press.html
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Which is never, because North Americans love NFL and Europeans love FIFA.
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I think the GameCube version of Twilight Princess will be better than the Wii one, simply because Zelda doesn't seem like the kind of game you'd want to play fully Wii-style. And last months demos still suffered from unstabilitiy, where it would require 4 or 5 arrow shots to shoot a bat, instead of one (simply because you miss most shots). PS3 is aimed at a much "taller" audience than Wii is. It's limited number increases demand, and hype. The way I see it is the PS3 is to the Wii what a HBO TV show is to normal television. Another whack comparison: Wii = Broadcast TV Xbox 360 = Cable TV PS3 = Premium TV You get quality from all three types of programming (Lost/Battlestar Galactica/The Sopranos), but one is obviously more developed than the other two.
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This is also a PS3 game too btw.
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It looks more like an iPod Shuffle than it does an iPod video. Actually, using iPod as an example: Wii = Shuffle Xbox 360 = Nano PS3 = Video And before you start this "cutting corners" crap, Nintendo cut the biggest corner in modern gaming history - the graphical capabilities. Shove a "good gameplay is more important than good graphics" label on it to make nay-sayers feel bad, and you've saved yourself the effort. As for my Microsoft comparison, they only make their money from the games. Nintendo is making theirs from both the "cheap" system, as well as the games. I've also read (uncited) the licensing fee Nintendo charges is 50%, compared to Microsoft's 40%. As Wii games cost the same as 360 titles, we're being played the fool by corporate greed. As for the PS3 "coming and going", I don't think so. PS3 has a shelf life of around 10 or so years, Nintendo Wii doesn't. I think Nintendo fans are setting themselves up for a fall and disappointment, just like they did with the GC. Wii will have impressive launch sales, but I think it'll fail to have any significance this time next year, just like its predecessor.
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EA have a major new development plan that'll make them even bigger. I know of it because of my particular field of interest and career choice, outside of gaming. Hint: Has nobody noticed for the past year and a half it's been "EA Games" and not just "EA"?
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I don't recall ever giving a reason why Wii could be perceived as requiring less work. But I will now: Game companies like Ubisoft and EA have shit-loads of games on Xbox and PS2 that never got released on the GameCube. Wii allows them to port over these titles with ease, and because they've never been on Nintendo before, they're "new" titles. Also by re-arranging the control system, it makes it a "new experience" - and a few graphical ugrades make it "newer" too! It's a developer's dream. They only need a small team of "converters" to change the control system, and they're done. They don't even need to make the games 5.1 or widescreen. It means Wii, in theory, should never be short of "new" titles. But GC, in theory, should never have been either. Is this the Handheld discussion forum? Because last time I checked it was the Wii discussion one. The PS3 is the sequel to the PS2, not the PSP. And "PS2+PSP" still sells more than "GC+DS", if I'm not mistaken (correct me if I'm wrong). Finally, before you criticise Sony's PR talk, Nintendo seems to be throwing a lot of shit around this week about how much "profit" it'll make off of consumers. Whilst it's wonderful to hear that the Wii is so cheap to make and produce, and that Nintendo expects to make $850 million profit because they charge a lot more than the system is actually worth, it de-values me personally as a customer. An Xbox 360 costs $550, but is sold for $400, and Microsfot have publically announced they lose money. Nintendo Wii sells for $250, and Nintendo have publically announced they make money. Any guesses on the actual cost of the system? No it's not. I agree. But Sony has the added bonus that parents who save for a PS3 aren't going to then go and spend it on a Wii, because PS3 is a premium/considered item. Wii isn't. And PS3 doesn't launch until March in Europe, probably when Wave 2 or 3 hits Japan and North America. There will be enough stock to meet demand.
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It's probably accurate, but only goes to show that the gaming industry has lost its individuality as an industry, and has conformed to business and profit through-and-through. However it's Japan only, so of-course the new PS3 trounces the re-launch of the Xbox 360. But Wii selling the most? We'll see. Playstation still completely bashes Nintendo to death in terms of total sales (in respect to scale and launch dates).
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Of course they want to develop for the Wii. It means less work, same pay.
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That's a fun game to play. It's flawed, but so was GTA:III, so it makes for comparison. The hispanic bits are also pretty cool too.
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I think FPS would be awesome with the Wii-mote.
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I don't think Xbox 360 users really care that the controller isn't as innovative as Wii's. It's not meant to be. It plays games, in a tried-and-tested old fashion that hasn't been wrong for the last two decades, but all of a sudden is "confusing" and out-dated, just because Nintendo says so. I don't think there's anything wrong with normal controllers. And I don't know what Nintendo thinks is wrong with them as well. Too many buttons? Wii isn't exactly short of buttons either. Not to mention you have to add on other stuff to move around.
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If there aren't any black bars with a 4:3 game, then you play your games stretched. That means your TV stretches the 4:3 image sideways to fill the screen. That's okay for some games, but in the case of games like Super Monkey Ball, you'll find the ball isn't a circle anymore.
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The design looks like it could work well on TV too.
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It's not a real trailer. It's a mod version of Half Life 2, according to the Youtube comments.
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What's the point in having the Wii-mote if its flagship fighting game doesn't use it! Well I hope my Cube controller works, or it comes with the classic controller.
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I thought Reminder Games were behind the game. I thought it was by the same company as Max Payne, and that was on every console.
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That's for arcade games. And I don't think it'd work with next generation games, because it doesn't have enough buttons.
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80" would be awesome but I only have a 32". And I deem Sonic as worth buying, and that's a full-screen title.