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Dcubed

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Everything posted by Dcubed

  1. It's funny how many people's favourite console on here was the N64. I'm pretty sure that if we did a poll, it would probably end up being No1. Actually, I think I might just go ahead and make a thread about that. Might be fun
  2. There's no better football franchise out there right now and I don't dispute that, but the point is that going by Sheikah's logic, it's the best game series ever made; now and forever because it sells the most. I'm pretty sure that we can all agree that that's not the case, considering that it's mostly the same game every year with some minor tweaks and updates. Oh and yes I do. There's a huge amount of quality titles available; maybe not to your taste, but there's a lot more titles worth looking at on 3DS than on N64 in total (which makes sense, considering that it has had far more 3rd party support). Or maybe because the games that sell well are laser targeted to a large and prolific group of people? The predictable and lucrative male 10-25 demographic. Nintendo's games don't attempt to appeal to this group and that's primarily the group that buy PS4s and Xbones. If you look beyond the characters being used in each game, maybe you'd see that each new entry into an established series is bringing something new to the table? But either way, it doesn't matter because no matter how polished they are and whatever boundaries they push; they're not aiming for that same market as the likes of Witcher and Bloodborne. Nintendo's main problem is not really Sony or Microsoft directly, but rather it's mobile and the devaluation of software in general. Kirby and Mario are not going to appeal to people who are looking for GTA, Mortal Kombat and Assassin's Creed, no matter how good the games are... The publishers believe that review scores have a big impact on sales (and really, logically they should do), but there are plenty of examples of big games reviewing poorly and then going on to sell gangbusters regardless. Destiny has a Metacritic rating of 76, pretty poor for such a high profile title and yet it has had no trouble becoming a multimillion seller. Review scores are such a minor factor to a game's success that it really doesn't matter at all really and history is rich with examples of poorly reviewed games selling very well, alongside critical darlings doing badly. The truth is that only a select few people actually care about review scores; mainly the enthusiast audience - like, well, us here. Funnily enough that means that review scores matter more for niche titles than mainstream juggernauts because the people who may be looking for something niche are more likely to look at the games that review well; where as your average joe is probably just going to buy the games that their friends tell them to, or what gets all the advertising space on TV, or what Pewdiepie is playing on Youtube for example. Yes, the games that sell well have some sort of appeal. That appeal can come in many forms and more often than not, it's not from the gameplay and game design itself. Maybe it's because the graphics look amazing? Or maybe because it stars Kiefer Sutherland? Or maybe because you get to bang prostitutes, shoot foo's in the face and play gangster or some other sort of convincing Male Power Fantasy? Or maybe because it's that one established shooter that all your friends are familiar with and buy every year? Generally speaking, a game's theme has far more of an impact on sales than the actual gameplay itself. I mean, it's not hard to see why kids might find games like GTA or COD appealing really is it? Those same kids are not going to want to be caught dead playing something like Mario or Kirby because it makes them look uncool... You'd think so, but COD still demands a large audience and that has barely changed at all ever since COD 4. Granted, the audience has been steadily dropping, but there's an intrinsic appeal in being a badass American supersoldier who kills terrorists and other people online that will probably never run dry - even if COD gets superseded by a similar franchise in a decade's time or so. Same with Fifa. People are always going to want a realistic, up to date and licensed football game, no matter what; even if it barely changes each year - and as long as there is no viable competition, Fifa is going to continue to dominate.
  3. The part that makes me the most sad is when everyone here ignores this game... Perhaps the best game on the Wii U (one of the ones that could only be done on Wii U with the Gamepad/two screens as well) and nobody here ever talks about it Garbage sells well all the time, or do you think that games like Madden, Watch Dogs and FIFA are the best that the industry can hope to aspire to? Games that are reviewed well often don't sell well at all. There isn't much correlation between review scores and sales at all and while we're at it, plenty of crappy games get good reviews and plenty of good games get bad reviews - particularly if they have non-standard control schemes (reviewers from the large sites tend to slate games that don't conform to a standard form of play or control layout) or if the reviewer has an axe to grind against a developer/publisher/series in general (giving a game like Shiren the Wanderer to someone who hates rogue-likes to review is obviously going to end up meaning that it's gonna get an unfairly low score for instance). Things aren't nearly as black and white as you seem to believe they are. Review scores don't really amount to much in the grand scheme of things really.
  4. I'm just illustrating a point. The N64 had some real greats, but there aren't a huge number of them. There are probably around 40-50 worthwhile games released for the N64 in total, while I already have more than double that for 3DS personally.
  5. Well... This Game Uses The Nunchuk, but I can't say that Nunchuk is Required because you can still use the Classic Controller with RE4 Wii
  6. She's 13 years old (15 years old in the western version for some silly reason). It's very obvious why they changed it and quite frankly, it was offensive to begin with. It might not technically be child nudity, but it's pretty damn close and is absolutely inappropriate. The 3D character model itself has not been changed though (it's just the deceptive looking angle that the shot was taken at - someone on GAF posted a pic from the Japanese version at the same angle to prove it, as you can see below). Good riddance I say.
  7. I'd definitely say it does. For everything that the N64 had going for it, quantity was not one of its strong points (a grand total of just 388 games in all regions combined). It has the smallest library out of any of Nintendo's consoles or handhelds by a long shot (excluding Virtual Boy and Pokemon Mini obviously) and out of the 3rd party games that it did get, not many of them were particularly good. Don't forget that it had virtually no support from Japanese 3rd party developers at all outside of Konami and Hudson and this was an era where the lion's share of good games came from Japan.
  8. Oh crap... Disregard what I said about Off TV play working with RE4 Wii, it doesn't. I completely forgot that the game stupidly requires you to connect a Nunchuck to the remote before the title screen appears. Because of that, they have not added in Off TV Play for its Wii U eShop re-release (if they did, you'd end up being stuck at the "Connect the Nunchuck" screen because you can't change controllers in-game when you play Wii games Off TV). (screw you Nunchuck Screen!) A real shame that they couldn't just remove that stupid screen, because that's the only barrier that stands in the way of it working That being said, the loading time improvement is very nice. It's so fast that the loading screen doesn't even appear at all anymore! It's so fast that it doesn't even have time to say "loading" at all! Definately the version of choice for Speedrunners
  9. I hope that they're considering post launch support, because the lack of content is criminal. It's the lightest single player offering in the whole series by quite a bit! When even the N64 game has substantially more content than your new one, you know that you've underdelivered!
  10. Spinoffs with gimmicks are nothing new to Nintendo. Sequels on the same console/handheld that reuse assets from previous games are nothing new either (particularly with Zelda - see the likes of Majora's Mask and Spirit Tracks or even Minish Cap, which used Four Swords' engine (ironically, the opposite of ALBW-Triforce Heroes ); having another Zelda game come out on the same console, using the same engine and assets is actually absolutely normal). Triforce Heroes arrives at the exact same time as both Majora's Mask and Spirit Tracks did; 2 years after the release of their predecessors and by all accounts, it's a quality title that despite some online lobby oddities, is a great multiplayer Zelda that treads ground that is whoelly new to the series (not even Four Swords has the same focus on co-operation as this one does). These kinds of games are also pretty typical for consoles that are later on in their respective lifespans. GameCube had a similar year in 2005, when the biggest Xmas releases were Mario Smash Football, DDR Mario Mix and Mario Party 7 (hell it WISHED it had something like Xenoblade X for its Xmas lineup that year!) Animal Crossing Amiibo Party also makes sense when you think about the reception that Let's Go to the City recieved on Wii. You all know that Nintendo would take even more of a pounding in the press and the public's eye if they went and made a console version of New Leaf. The Wii U doesn't bring a new standout feature to the series that couldn't be done on a handheld outside of in-game Miiverse support and they obviously didn't deem it to be enough to justify making a Wii U entry into the mainline series. So Amiibo Party is a way of making an Animal Crossing related game that absolutely could not be done justice on a handheld and is heavily differentiated from New Leaf and Happy Home Designer. It's quality as a party title is still unknown of course, but it's not a game whose target market is most people who work in the press and regular online forums; so the online reaction will probably be un-representative of its actual quality. Mario Tennis is a series that is long overdue a console entry. We haven't had a new one since 2004! That's 11 years! I'm itching for a new console entry already and now's just as good a time as any! There is indeed cause for concern about a lack of single player content, but at the very least, the multiplayer is sure to be rock solid (and the production values are certainly there as the visuals are right up there with the likes of Mario Kart 8). Chibi Robo Zip Lash is a spinoff in a series that has already had three very similar mainline games and an AR spinoff that doesn't really stray too far from the established formula outside of its main gimmick. While the timing is unfortunate (I don't think it's unfair to say that Nintendo have put out more than enough 2D platformers in recent years), it's far from unwelcome to see them put Chibi in a new kind of game that breaks away significantly from the established norm. Personally, I actually think it looks like a quality title on its own merits but that it's a victim of very poor timing as it comes at a point in time where people have had their fill of 2D platformers and most seem to be down on it because it's of what it isn't, rather than what it is. I have no issues with the quality of the titles that Nintendo have put out in recent times but it's not really controversial to say that their Xmas lineup is made of mainly low profile titles and it's pretty obvious why this is the case; it's because the big guns were all delayed. It wasn't part of the original plan to have Zelda or Starfox end up coming out in 2016 after all and I'm sure that if Level 5 could've had Yo-Kai Watch out in time for Xmas, you best be damn sure that they would've done it (it's out in Australia this year and not Europe for a reason and that's because they're waiting for the anime to launch before releasing the game). That being said, we do have Mario & Luigi Paper Jam this year. That alone saves the 3DS lineup for me! (and like Bowser's Inside Story, is a sequel that arrives on the same console, using the same engine as its predecessor)
  11. Not for games themselves, the SD Card slot is only for use in certain games (typically to save screenshots onto). As far as usable storage devices go, it's USB and internal storage only.
  12. Yeah that makes sense. Especially if they want people to come in from mobile; they've almost certainly already got a Facebook or Twitter account, so it allows people to register for Nintendo's My Nintendo service without having to bother putting in any details again at all. And if it gets duplicated as a Nintendo Network ID in the background, then if they decide to move over to Nintendo's own gaming platforms, their details are already there; registered and ready to go immediately. It lowers the barriers to entry significantly. Actually seems pretty clever really!
  13. Course I'm getting it day 1! It's Mario Tennis! The classic multiplayer mainstay! Even if the single player content is lacking (and it would be a tremendous shame if the single player is as barebones as it looks like it might be), the multiplayer will be an absolute riot as always
  14. Probably delayed because the My Nintendo service wasn't ready yet. Not that it really matters much. I mean, it's a mobile game. It's not something that's gonna sell more during the Xmas period in particular anyway
  15. There's nothing about unannounced games mentioned in the actual English Investor's Briefing transcript... http://www.nintendo.co.jp/ir/en/library/events/151029/02.html Sounds like a mishearing/mistranslation/Chinese whispers to me...
  16. Wonder if that's Japan only? Sonic 1 & 2 have been de-listed and then subsequently re-listed from the JPN Wii VC once before...
  17. Yup, that's exactly what they say in the presentation.
  18. Isn't that what everyone said about Tomodachi Life?
  19. I don't see them making these points work via an overarching achievement system, given how they take a philosophical stance against them - it also wouldn't work retroactively with all of their existing games. Using the activity feed would be a way to make it work with everything, but it would be open to abuse... Maybe they could require you to perform a certain amount of controller inputs every minute to get around the "problem" of people cheesing the system by leaving the games idle? Or maybe they just wont care :p Yeah, it says right there that you are registering a brand new account. You can choose to fill in the details from scratch or you can just transfer your already existing details from something else like Facebook or Nintendo Network. And it also says that digital discounts will be offered alongside other things like physical merchandise. Specifically it points out that they'll be able to do things like discounts on digital games on your birthday.
  20. Yup, sounds like Tomodachi Life to me. So basically, it's for people who happily talk about that drunken night out on Facebook and then regret posting while under the influence? Edit: Yeah, it's Tomodachi Life. Hope you weren't expecting to see a proper sequel on consoles again!
  21. Also relevant... So the My Nintendo Account is going to live alongside the NNID? Is it going to completely replace it eventually? Either way, Cloud Saves are much appreciated! Hopefully they'll allow blanket use of the cloud to allow transferable saves. Really annoying that they're locked to a single Wii U! I like the sound of this new Club Nintendo successor. Earning points for actually playing the games sounds really cool. I wonder how that'll be done... Via time spent on the Activity Log?
  22. I think it might be published by Namco in Japan, so that would explain why it's not on this list. Same with Hyrule Warriors Legends (replace Namco with Tecmo-Koei though :p )
  23. Like S.C.G said, anything that originally supported the Classic Controller can be played with the Gamepad acting as the Classic Controller, enabling you to play Off TV using the Gamepad's buttons/sticks. So at the moment, there are three downloadable Wii games that support proper Off TV Play (soon to be four with RE4). These are Xenoblade, Sin & Punishment: Successor of the Skies and Pandora's Tower. You know what's funny though? Remember the Wii re-releases of Resident Evil 1 GCN and Resident Evil Zero? Remember how everyone said that these re-releases were completely pointless since they added nothing new and the GCN versions could be played on the Wii anyway? Well ironically they now have a point, because they originally supported the Classic Controller! Meaning that when they get re-released on the Wii U eShop, they'll be playable Off TV
  24. I always see the name and can't help but think of it being a challenge for Europeans looking at the release schedule. The name is a just a little bit ironic here
  25. http://www.neogaf.com/forum/showthread.php?t=1130315 Huzzah!!! Checkpoints at last!
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