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Dcubed

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Everything posted by Dcubed

  1. @Ike Press B to open doors in Perfect Dark!!
  2. Of course they see nothing wrong with it. They’re getting paid a handsome bribe behind the scenes and you can’t convince me otherwise.
  3. On that matter, I feel that it’s a bit of a shame that the Mario Golf series steered further and further away from realism with its sequels. Toadstool Tour gives too much information to the player I feel (the rolling line that appears on the ground is a bit excessive), while World Tour on 3DS also gives too much away before your shot lands; robbing much of the suspense of whether or not your shot will land where you want it to. Meanwhile, Super Rush’s camera changes are a complete disaster, making it near impossible to read the lie of the green properly, leading to some very frustrating gameplay (especially the putting). Mario Golf 64 is still my favourite as far as the console MG games go. I wish that Camelot would dial the cartoonish craziness back a bit to be more like the original.
  4. What Falcom learnt from Atlus.
  5. Balatro taught me how to gamble with Poker. That’s why I won £10,000 the other day by playing a flush five
  6. Once again, that’s not me playing ACNH, it’s someone else using my account. If that one didn’t count, Great Ace Attorney Chronicles would probably be No: 3 (75 hours and counting!).
  7. Pretty darn impressive for the ol’ Wii. May even have given the Rogue Squadron games a run for their money if it had been released!
  8. Keep in mind that you aren't given enough Kerosene to burn every zombie... Focus on burning the ones that appear in commonly returned-to corridors, because you can't stop them all from turning into Crimson Heads.
  9. That's actually quite thoughtful, stops players from mashing two buttons with one thumb.
  10. Capcom actually did this with Dragon's Dogma 2... ... then Namco decided to copy Capcom's homework with Tekken 8... Seems to be this weird new trend amongst Japanese 3rd party publishers. What's next? Final Fantasy presented by Ariana Grande? Oh... wait...
  11. It might only be one a week, but it's a hell of a soundtrack they added this week!
  12. Everything in this series is probably a sneaky advert/teaser for unannounced games/DLC content in these respective series. That’s probably the whole reason why this show even exists.
  13. PEGI's new rules on simulated gambling don't apply retroactively, so any game that gets a straight re-release would not be affected (i.e, Super Mario 64 DS would maintain its current PEGI 12 rating if it comes out on the inevitable DS NSO for Switch 2).
  14. PEGI are a complete joke. On a similar matter... The Hokkaido Serial Murder Case got pulled from the UK eShop suddenly out of nowhere a few weeks back, with no explanation given... This happened shortly after reports came out regarding a hidden easter egg carried over from the original Famicom game, where you could get one of the ladies to strip off their clothes for your enjoyment. Naturally, most people assumed that this was the reason for the sudden eShop delisting and was expecting it to be removed... Nope. Turns out that there's a hidden Blackjack minigame, so of course it gets slapped with a PEGI 18 rating. Moral of the story? Full-on female nudity? Yeah, that's perfectly fine for children. Blackjack though? Oh no!!! Gotta protect our precious children from a game with no actual real-life gambling!!!! I'm 100% convinced that they're attacking anything with a "casino aesthetic" on purpose as a smokescreen, so that they can continue taking their bribes from lootbox peddlers like EA while maintaining a veneer of protectivism. There's no way that they don't know what they're doing by letting EA continue to sell lootboxes to children.
  15. I mean, considering how much you hate BOTW, Okami would be quite the nice panacea
  16. I've posted enough about PD over the past year (as you all know, I recently beat the full single player mode with 100% completion from its recent NSO re-release), so there isn't much more for me to add. This is the best first person shooter ever made. End of. It has yet to be topped, and it almost certainly never will be topped. I suppose if there is anything else for me to add, it's that it was perhaps a mistake for Nintendo to release it at the tail-end of the N64's life... It probably should've been held back and ported to the Gamecube as a launch title. Sales wise, the game suffered heavily from coming out during the N64's final Xmas period, and also from requiring the Expansion Pak (I mean, there's no way it could've ever been done on the stock hardware, its use of the Expansion Pak was absolutely justified, but it surely did impact on its potential sales). Meanwhile, the game really did push the ol' N64 hardware a bit too far, frequently dropping down to single digit frames per second and leaving the poor thing screaming and gasping for air. Just imagine what a difference it could've made if it ended up being a Gamecube launch title instead? The Gamecube would probably have been a far more successful console, having a direct answer to Halo and a one ton gorilla of a title right there on day 1. Meanwhile, the game would've looked and ran far better on Nintendo's dolphin powered cube, and almost certainly would've sold much better over the course of the console's life. The road not travelled is a facinating one.
  17. This was my first Resident Evil as well (well, the original Gamecube version anyway) and yeah, this is the best introduction you could possibly ask for really. Of course, I went back and played the rest of the series afterwards, but none of them even remotely compare to the sheer atmosphere of REmake. It's the pinnacle of the series as far as pre-RE4 Resident Evil goes. Truly horrifying stuff That being said... tank controls bloody suck, and they still suck here. It's a tough game to go back to after RE4 (or indeed even Eternal Darkness, which came out about 6 months later; and did a far better job with its fixed camera controls), but I do feel that it would be a lesser horror experience without the fixed camera angles. I just wish that it could get a similar control setup as what Eternal Darkness had.
  18. There's certainly plenty of 4:3 handhelds out there (The Miyoo Mini immediately springs to mind), in fact, there's even a few 1:1 handhelds (for Neo Geo Pocket) and some 3:2 handhelds (for GBA) available! I suppose the Odin line markets itself as a "premium"/"High-End" option, which is probably why they stick with 16:9; but it still strikes me as a poor choice, considering that 99% of its use will be spent on emulating 4:3 games anyway.
  19. Hello future reader! We now know that Kamiya has founded a new company called Clovers with a bunch of Ex-Platinum Games staff. But that's not the reason why I'm bumping this thread, no, I'm bumping this thread because Kamiya just delivered a bombshell interview with a Japanese magazine that's a bit of a tell-all about why he left Platinum... https://www.resetera.com/threads/hideki-kamiya-on-leaving-platinumgames-and-forming-clovers-staying-at-platinumgames-would-have-killed-my-artistic-spirit.1062063/ Someone on ResetEra has helpfully translated much of its content, and it doesn't paint a pretty picture for the future of Platinum Games... Certainly an interesting future ahead for Clovers, but hopefully Platinum still survives its rocky waters...
  20. I’ll never understand why these emulation-focused devices ship with 16:9 screens when 99% of their use-case is spent on 4:3 games!
  21. Poor Toys For Bob. They got a proper raw deal from Activision… Thank God they managed to save themselves and buy back their independence from Microsoft earlier this year! Really looking forward to whatever they work on next If only Vicarious Visions could do the same…
  22. I just hope they don't turn it into open world trash. There's a massive gaping hole left by the loss of Traditional 3D Zelda that is just begging to be filled. All they need to do is make a sequel in the same vein as Okami and Okamiden (ideally with a lot more originality than Okamiden which, while fine, brought hardly anything new to the table). It's basically a sure thing... which means that they're probably gonna screw it up
  23. Ooh! There was an N64 game with DLC? I had no idea!
  24. Nah, let’s do a GBA/Four Swords night tonight.
  25. Yes, but that'd make for a pretty crappy bit of word play wouldnt it?
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