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Dcubed

N-E Staff
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Everything posted by Dcubed

  1. Really hope the original GCN version of TOS gets put onto NSO at some point… That’s the only remaster the game needs. Gimme that original 60FPS!
  2. Very true. The market is just oversaturated. There’s no way that anyone has the time to play them all; hell even have time to even find out about everything coming out!
  3. I would put the money into your PayPal wallet in advance if I were you. I had quite a bit of trouble adding the funds initially (my bank rejected the PayPal wallet top-up transaction twice before I had to do the confirmation thingy that it was a genuine transaction; and only then did it let me add the funds). If you fill up your PayPal wallet in advance, the payment should go through smoothly like mine did.
  4. A new thread!? What a time to be alive! Gonna be so surreal and strange to play a different game after 11 long years. We’ll have to go back to MK8DX+BCP on occasion (just to mess with our muscle memory!), but wow! A new game! I can’t believe I lived to see it! I am currently the world’s best Mario Kart World player, with an unbroken winning streak of four whole races at the pre-launch event (including two 24 player knockout tours), so if you want my Pimp Crown…
  5. Good incentive to play the new minigames. Hope your Theatrhythm and Steel Diver skills are on point!
  6. WAHEY!!! I LOST MONEY!!!! AT LAST!!!
  7. Crazy that we’ve finally come to the end. Never thought we’d see the end. It’s gonna be so weird to play a different game after so long!
  8. Yeah, it's very unfortunate timing here. Honestly, they might be better off just delaying the game and waiting until it's properly finished, with the missing tracks added and the true 4k/60FPS mode in place. Get out of F-Zero GX Online's blast radius.
  9. Yeah, I just got the email too. So that'll be my sister's Switch 2 sorted at least. They even tell you that payments start being taken over the next 1-3 days after Saturday; AND that they'll notify you in a seperate email if payment can't be taken for whatever reason. See My Nintendo Store? Was that so hard?
  10. It's a traditional racing game in the same mould as F-Zero. Multiple cups with three difficulties. Four tracks per cup. Game is not quite as fast as F-Zero, but still plenty fast. The big gimmick that seperates the series from F-Zero is its Phase Switching mechanic, heavily inspired by Ikaruga. There are dash panels and magnetic rails and such that you have to switch between Black & White phases (Or, rather, Red & Blue ever since the previous game on Switch 1... huh huh, I see what they did there) to interact with; but your ability to switch is limited by the energy you have at your disposal (which is replenished by collecting the respective coloured icons on the track). This new game's big new mechanic is the ability to fuse cars together to combine their attributes/stats (hence the title). They're pretty good games. Certainly some of the better non-F-Zero futuristic racers out there; I certainly prefer it to the likes of Wipeout
  11. I do feel bad for anyone who pre-ordered at GAME, but... I mean... what do you expect to happen when you pre-order from a company that is literally on the verge of total collapse? https://www.nintendolife.com/news/2025/04/uk-retailer-game-is-selling-off-goods-and-fixtures-as-head-office-shuts-down They literally just sold off their head office and all of their warehouse stock a few weeks ago. The company is dead. D.E.A.D. Dead as a dodo. Dead as a can of spam. Dead as a Dead Parrot. I'd be amazed if anyone got a Switch 2 sent out from them at this point. If you have happened to preorder from them, cancel and order from someone else NOW.
  12. Runs to check my account... FFS!
  13. https://www.nintendolife.com/news/2025/05/rumour-iconic-studio-codemasters-may-soon-close-for-good Gee Whiz...
  14. TEAMS ARE BACK!!!
  15. Is anyone else still waiting for the My Nintendo Store to take their payment? Seriously wondering if I should shoot them an email/phone call to badger them to steal my money... Why is it so hard to give Nintendo money!?
  16. That's nuts! Just goes to show how incredibly late they were. They had absolutely zero chance of success in Europe. The console war was already over before the damn thing even launched here. The likes of MGS2 and GTA 3 had already been released for around 6 months by the time the GCN launched over here. It was completely DOA, and 90% of the reason why was because it came out far too late.
  17. I thought so too at first. I could see Zelda Notes in the app, but I quickly found out that it didn't actually update the app properly; as I couldn't access the new features. If you don't have the three little icons at the bottom of your app, you are not running the new version of the app. Delete the app and then reinstall to get them.
  18. Considering how bad Switch 1 & 2 carts taste, you probably shouldn't do that
  19. The new Nintendo Switch App (replacing Nintendo Switch Online) is out now. Yes, this is the new version of the app that lets you view your automatic photo & video uploads from Switch 2, making it actually useful for the first time in around 8 years. It looks like it doesn't update the existing app properly though (at least on iOS)... I had to delete the app and then reinstall it for it to update properly and replace the old app (probably because the app has a new name now). Most importantly though... You can finally look at your total game playtime within the app itself now! The true megaton feature! Edit: The Nintendo Parental Controls app also got an update (presumably adding Switch 2 compatiblity).
  20. I can only scarcely imagine the value of the subscription to anyone who hasn't played any of these classic games before. Can you imagine a child growing up and having instant access to ALL of those classic Nintendo titles for the first time for next to nothing? Bonkers. That being said, I'm sure we're gonna be in for a price hike soon. There's no way that they can sustain the current pricing model for much longer; especially when all of their other rivals have already raised their prices.
  21. I see Switch 2 upgrades in our future
  22. Hell yeah! Burnout is the real shit! I'm still bitter that 3 and Revenge never came to Gamecube... What a tragedy. An even bigger tragedy is how EA killed the series as a whole... and the engine that powered both it and the grand majority of the entire 6th generation of consoles, the mighty RenderWare. Burnout was the first in-house game that utilised the engine, and was Criterion's first ever commercial video-game project; they were previously a division of Canon (yes, the camera manufacturer), and RenderWare started out as a suite of CAD software. It was only in the late 90s that RenderWare started being retooled into a video game engine; directly in response to Argonaut's B-Render engine. And while Criteron did put out a demo game (CyberStreet) for developers to base their games off of, Burnout was the first in-house commercial game to use the first finished release version of the engine that we know today as RenderWare. And what an engine it was! It powered no less than 300 games! Including literally the biggest series of the entire generation, none other than Grand Theft Auto 3/VC/SA. RenderWare was highly versatile, very well documented and very performant. Even Japanese developers made heavy use of the engine; as seen in games like Sonic Heroes and Persona 3/4. Unlike modern middleware engines such as Unity and Unreal, which offer complete all-in-one solutions, Renderware was more of a malleable set of tools that could form the basis of any given game engine. But it was fast, and its malleable nature meant that it could be used for any type of game. When developers saw what Criterion were pulling off with Burnout? It quickly became the industry standard thereafter. If Gears of War was the game that sold Unreal Engine 3 in the PS360 era? Burnout was that same game for RenderWare on the GCN/PS2/Xbox. But Burnout happened to be more than just a fantastic tech demo, it also happened to be a BANGING arcade racing game! An utterly simple and brilliant concept (drive dangerously to win!), executed perfectly! The concept literally sells itself! It would of course go on to produce bigger and better sequels, but Burnout is one of the single most important games of the entire generation, because it sold the engine that powered it by proving its worth to developers around the world. Without Burnout, there is no GTA 3. An engine so powerful that EA bought out the studio and their tools, in order to kill it off.
  23. Famicom Detective Club Parts 1 & 2 can read each other's save data (And Emio as well BTW). Clearly it can be done. I'd imagine that any such feature would work by using another Switch 1/2 via Game Share as the stand-in for the GBA. Or perhaps they could just have the other system open up the GBA NSO app and put the emulated system into the respective Single Pak/Multi Pak mode? It's definitely doable from a technical standpoint. The question though is whether or not Nintendo can be bothered, or if they're too lazy to do it...
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