Paper Mario, anyone?
As someone who counts Paper Mario 64 & Paper Mario & The Thousand Year Door among one of the finest games I've ever played, it has been with pain in my heart seeing the Paper Mario series slowly but surely decline into something that is not in line with those games.
Don't get me wrong, I welcome new changes to a franchise as much as the next guy, but I suppose the nostalgia drug taints my view of the development of this series.
If I had to explain exactly what rubs me the wrong way about Paper Mario now, I'd have to say it's the sudden and near complete elimination of creative design specifically made for the franchise. Super Paper Mario for the Wii might not have had the excellent RPG style game play of its predecessors, but at least the developers went nuts in terms of creativity.
Paper Mario: Sticker Star that followed was slapped by Miyamoto's hand of bland, and to this day it's probably the only game I've ever played which I absolutely loathe for this reason.
Going from this:
to this:
Was a direct assault on my love for the franchise: the crazy world building and characters designs.
Sticker Star was made even worse because it was also stripped of a FUN battle system and funny dialogue, so I can safely say this was my biggest disappointment ever in my gaming history.
Now admittedly, I have yet to play Colour Splash, which I hear at least brought the dialogue back to Paper Mario standards, but still misses that creativity of the first 3 games in terms of characters and world building, so while that still saddens me it appears baby steps were made towards what made the franchise so strong to begin with.
The Origami King seems to be following this trend of baby steps towards the original strength of the series, by bringing back bigger worlds and companions again. But alas, they must remain devoid of anything creative and let's keep piling on the GODDAMN TOADS everywhere. If there's anything that just screams bland and boring it's hundreds of toads with some different colours. Fucking toads man, fucking toads.
More than anything it seems we get a sense of what characters are being considered to be the core of Mario and what characters are not. Perhaps this is because Nintendo wants to make the Mario brand as big as Mickey Mouse, and so they want a kind of band of recognizable characters throughout all of his adventures, yet Odyssey had all sorts of new and creative designs, so why in the world can't the Paper Mario games take place in faraway lands anymore with for example a big fat chameleon nerd, a wrestling chicken or a sassy Lady Bow?
I will eventually get around to Colour Splash, and though I am ranting a bit here, the trailer looked fun and I'd love to play it, fully realizing that the height of Mario RPGs in Mario&Luigi: Superstar Saga and Paper Mario & The Thousand Year Door might never be reached again.