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Everything posted by Grazza
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Hmm, I might still go for Unchained Blades, as long as it's not too expensive (and is released here, of course). Denpa Ningen/Denpa Men is seriously my most-anticipated game at the moment. Perhaps it's naive to think it can recreate that Dragon Quest IX feel, but I hope to be able to find out.
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I didn't think Wall Jump or Screw Attack were as good in the Prime game as they were in the 2D ones/Other M. However, Metroid Prime is a good game. It's the old dilemma of how far you should stray from a game's origins to make it work in 3D.
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I've been wanting to get a PS3 for Ni No Kuni, so I suppose the 12GB would be the best version for me.
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Sorry if I'm repeating myself, but the perfect 3D Metroid would be quite similar to Other M but with these features: * Flick between 1st- and 3rd-person * Dual analogue (left stick moves Samus, right stick is camera) * Separate button for missiles (eg. X) * Lock-on system whether in 1st- or 3rd-person Other M got a heck of a lot right, but being confined to a Wii Remote disallowed so many buttons and sticks.
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I'm going through my Ambassador games in much the same way as you, but I haven't played much of Ice Climber yet - perhaps that's next! So far, I have completed Kid Icarus (3D Classics - not an Ambassador game, but it's still NES), Legend of Zelda, Metroid, Zelda II, Wario Ware, Metroid Fusion and Minish Cap, although the last two were so good that was no problem. Oracle of Ages, Oracle of Seasons and the GBA/DSi Ware version of Four Swords. I'm not sure that last one really counts. Four Swords Adventure on GameCube was pretty decent to play single player, whereas the GBA one was just a bonus on the Link to the Past cartridge, wasn't it? I always understood that one to be multiplayer-only. Now I've got the free, DSi Ware version, I see it is possible to play on my own, but unlike the GameCube game, you have to keep stopping and switching between Links. As long as I can complete the Oracle games, I will consider myself to have completed them all. The annoying thing is I once had the Oracle of Seasons cartridge but didn't even find the first dungeon. Then I decided to give up gaming. Funny how we go through different moods like that. Thankfully the GameCube and Wind Waker came along to snap me out of it in spectacular fashion.
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Finally completed Zelda II! I still quite like this game, even though I agree with almost every criticism of it. Starting at the same point on the map every time is indeed frustrating, especially before you gain the items that let you take shortcuts. Restore Points don't help a great deal with this because, let's say you create one at the beginning of a Palace, but then "achieve" something like levelling-up or getting a key/item... In circumstances like that, you'll probably just want to Save and accept you've got to make a long journey back to the Palace. For this reason, and the fact you don't have many items/upgrades in general, the first half of the game (Palaces 1-3) is very difficult. The 2nd "half" of the game (Palaces 4-6) is the most enjoyable as you do have a lot of upgrades and items that let you take shortcuts. Then it gets extremely difficult again for the end. The journey to the Great Palace is probably the most difficult section of any video game I've ever played. It's difficult because you have to make a lot of progress in one sequence, which I think is the most frustrating aspect of games - perfect runs, and such. True, you don't have to do it perfectly, but it feels like it! This is where Restore Points really show their worth. Let me make this clear: in no universe is using Restore Points cheating! You have to do every single bit yourself, just not in a perfect sequence, which I already knew I wasn't good enough to do from the GameCube version. I can cope with that! It honestly boggles my mind that anyone managed to do it before Restore Points. Happily, once you get to the Great Palace, things are much easier. Although there are a few tough enemies, many of the rooms contain unlimited, magic-restoring creatures (which you can then use to Heal). Again, Restore Points are very useful to make when you've maxed-out everything. Thus, you can make your way steadily through the Great Palace - I can imagine this was very frustrating on the NES if you spent hours doing it and then failed. The penultimate boss probably requires the most skill out of any Zelda boss, but is easy enough to work out what to do. Not that I want modern Zelda bosses to be that difficult, but it is a true test of skill. The final boss, on the other hand, is absolutely baffling - until you read the very simple method needed to beat it; thereafter it becomes easy.
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I won't be able to play the whole game online, personally. I just fancied popping in and out when I get the chance (sorry if that sounds unreliable!) I'm afraid I am at Level 27, so that might make it too easy for anyone I play with, but I'm fond of my Vindicator!
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Yeah, "hate" is a much overused word. There are only a few things I truly hate, and none of them have anything to do with video games! Regarding the graphics, I think it's quite true to say this is uninspiring compared to, say, Rayman Origins or other modern 2D games. I've just been looking at screenshots for Trine 2 and they are astounding - far more so than this. On the other hand, what I like about the New Super Mario Bros games is that they play like a dream. Everything is done to the perfect scale, regardless of whether it allows for flashy graphics or not. Take New Super Mario Bros 2 on the 3DS... I actually thought the resolution was slightly too low to show any detail on Mario, but they still (quite rightly) stuck to the right scale for the game. I'm sure this (scale and proportion) has a lot to do with how New Super Mario Bros U looks. And by the way, those Thwomps look perfect - proof enough that the game's artists know exactly what the Mario world should look like!
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That's very interesting actually, as their recent losses, far from being a product of the N64/GameCube approach are actually a direct result of the "Blue Ocean" strategy. In other words, the gimmicks/innovations are so expensive they have a massive effect on the machine. The Wii was priced well but the motion control meant the console was hardly an improvement on the GameCube. The 3DS's Parallax Barrier, Twin Lens camera and other features of stereoscopy (such as double the processing power you'd otherwise need) must surely have gone a long way towards the £230 price tag (and thus the losses). People often cite the GameCube as something Nintendo would want to avoid repeating, but if they released a £200 console with £195's worth of CPU, GPU and RAM, it would be instantly profitable and might even be more powerful than the Wii U. If a spare Wii U Gamepad costs £100, sure, they'll be making a profit, but you can also bet the one you get with the machine adds an immense amount to the Wii U's overall price. People will need to spend £300 on the Wii U (console + Nintendo Land) to get the experience they got with the Wii for £180 (console + Wii Sports). Will they? Well, supposedly pre-orders are going very well, so I may well be wrong about that! We'll see. The big question is: Do people still want gimmicks/innovations, or would they just be happy with a "GameCube" philosophy console + New Super Mario Bros and Mario Kart? Sure, they like the Mii games, but you could have Nintendo Land without asymmetrical gameplay (ie. with a traditional controller). It's just that with the 3DS, no one cared about the stereoscopic 3D, but the handheld did really well when it had Mario, Mario Kart and the right price. I hope people don't think I'm being negative for the sake of it. Don't get me wrong, I can't wait to get my hands on an HD Nintendo console with traditional-ish controls. In terms of games, there's every potential for the best ones yet! It's just that I think there's a lot of food for thought.
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When I was playing this I still didn't quite understand the difference between "Resume Game" and "Restore Points". The Resume Game feature was helpful, but Restore Points would have been even more so. Can't believe I didn't think of it! Let's say you are about to face a boss... Build up your health and missiles to maximum and create a Restore Point - that way, even if you fail, you'll be able to get back into the game very quickly. Of course, there aren't many bosses, and there are plenty of other points where you need to restore your health, but it would still be useful.
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I don't think delayed games are usually good at all - in fact, I think the opposite is true. If something takes significantly more than three years and/or its development spans multiple consoles, it usually means there's a problem. Not that I consider Pikmin 3 "delayed" - Miyamoto has been saying for years that they weren't working on it full-on whilst the Wii was in its prime (you can see why they waited for HD). If it takes many more months I'll consider it delayed, but if it's out soonish after the Wii U's launch, no problem!
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Tell me when you're playing, chaps, and I'll try to drop in with my Vindicator!
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Do you think the Varia Suit will be in it? The thought of putting my Mii in a Varia Suit with an Ice Beam is exciting me to a worrying degree!
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That doesn't bode well, because that was the bit I got stuck at on the GameCube! Maybe I can take it room by room, making a Restore Point every time I get somewhere with a decent amount of health.
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LOL, I don't think I'm bi-polar. It's a physical cold, honest! Plus I had to work all day yesterday and had to come in and catch up on the news, rather than see it as it happened. I think it was all a bit too much for me, to be honest!
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I'm trying not to be negative now like I was earlier but I think we have to be honest that buying a Wii U is nothing like getting an N64 with Mario 64. It might be comparable to the GameCube launch though, so let's hope its big games are as good!! Anyway, yeah, I think the Premium bundle is the one to go for, although it does help that I don't play zombie games.
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You're right, they have learned lessons. The 3rd-party support is really quite remarkable and I shouldn't have tried to take away from it. Another thing they've learned is to have a New Super Mario Bros game ready at launch, which hopefully will help a lot, commercially. It's just that some of us (not many, I admit) thought they got the 3DS launch and first year just right, and so I would say the Wii U doesn't quite represent what I thought it'd be based on that. Although as I say I'm still hoping to enjoy it more than the Wii. Sorry for some of my negative posts over the last few days. It's a terrible excuse but I've had a bad cold (which is clearing now) and my mood has been up and down like crazy. At the moment, I'm really looking forward to the Wii U!!
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So, now we've got the Restore Points on the 3DS, is anyone playing Zelda II? I like this game quite a lot, but have never completed it. It's actually harder than I remember, which doesn't bode well, but as I say we now have Restore Points on our side! They're very handy to create just before a boss (assuming you've got a decent amount of health). This is the only Zelda I'd consider an action-RPG, and you really do have to put yourself in an RPG mindset. Unlike other Zeldas, you can't rush. Just take your time and hopefully you'll prevail!
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I've only just watched Dinosaurs On A Spaceship and... I loved it! It was exactly what I've been asking for - light-hearted entertainment with lots of humour. I liked the innuendo and double entendres, but apart from that, there was some very sly humour too. "Indian Space Agency" was worthy of Russell T Davies himself and would have flown right over kids' heads. The theories about the Doctor's merciless side are interesting. Maybe it is because he has been without a companion, but remember David Tennant's Doctor was also very harsh sometimes, notably with those arachnids in the Catherine Tate Christmas special and the Family of Blood in Season 3. He's not always the nicest bloke. Matt Smith is growing on me a lot. I've always liked him, but he has absolutely nailed the eccentric/barking mad side of the Doctor: "Are those kestrels?" "I hope so!" ...The way he said it had me in stitches. Oh, and Karen Gillan is gorgeous all round, but if she's not your type, she's not your type - which she is mine (lucky her! )
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What was the deal when Capcom made those timed exclusives for the GameCube (I think it was five games including Resident Evil 4)? Did Nintendo help with that in any way? Because at least one of them ended up on the PS2. Anyway, this is good news for fans of Bayonetta and I'm impressed with Nintendo funding something its natural publisher no longer wants to support (if this is the case). I can't understand the mentality of those who are angry, or those who don't buy Nintendo consoles, unless they are little kids (in which case, I'm guessing they shouldn't be playing Bayonetta!) If there is a game you want, buy the console it's on! It's better than the game not being available at all! Now, we just need Nintendo to fund a new Landstalker, Wonder Boy and Story of Thor!
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Oh yes!! Really wanted this.
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Let's face it, we all want to dress our Miis up in a Power Suit!!
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OK, people have made some good points about 4K. I accept it is more distant now than HD was last time. Rather than thinking a lot of games will display in 4K, I was more making the point that, if these machines can do it (likely), that says a lot about their CPUs and GPUs. They'll be monstrous. Not that I expect Nintendo to match the next-gen machines, by the way. It wouldn't be reasonable to expect a profitable £250 machine in 2012 to match potentially loss-making £300 consoles in 2013/2014. I'm simply trying to say the Wii U is enjoying the last few muliformat games of the 360/PS3 - no more, no less. Maybe not until Christmas, no. You know what Nintendo is like nowadays - everything gets delayed until an advantageous commercial period (understandable). OK, there's Easter, but I'm assuming the known "launch window" titles will take us up to then. I can't see any more big games shown before E3 2013 (and then released that Christmas).
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Yep, I agree that was the best news. My post makes me sound more negative than I feel. I fully expect to enjoy the Wii U more than the Wii, it's just that I've never felt on such a different page to Nintendo themselves. The good news (for me) is that one good E3 could completely overturn that feeling.